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Old 12-08-2005, 10:54 PM   #31
Tiger Maggot
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Default Re: Prime Directive hand Phaser damage: canon vs book

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Originally Posted by Bobzilla
ADB has a limited license with Paramount. Their main license is with Franz Joseph's heirs. Basically in 1975 Franz Joseph created a book with Paramount blessing, the Star Fleet Technical Manual, and he copyrighted his work. Paramount didn't care at the time they weren't doing anything with Star Trek and weren't planning to either. Later ADB licensed from Franz Joseph the information in the Star Fleet Technical Manual. After many years of SFB games Paramount wants to do something with Star Trek again, but since they were shorted sighted they didn't realize they had given away a lot of the Star Trek Universe to Franz. Which is one of the reasons a lot of the first movie looks very different from the old show. Anyway since they really couldn't stop ADB from using the stuff that they had let Franz copyright, they basically have given ADB a limited license to use the info in the Star Fleet Technical Manual and the look of TOS but not any of the characters and none of the new stuff. That is my impression of the license as it was explained to me, by some long time SFB fans.
Yep, pretty much the impression I've gotten as well, being a longtime SFB fan (playing for about 20 years now). I've never seen anything that said "eh, the show doesn't count." If the show didn't count, why even CALL it Star Trek or use any of the other stuff?
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Old 12-08-2005, 10:55 PM   #32
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Default Re: Prime Directive hand Phaser damage: canon vs book

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I believed they just pushed them out the airlock. A transporter would have been detected.
I wouldn't be surprised either way. I haven't seen that episode in probably ten years.
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Old 12-08-2005, 10:55 PM   #33
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Default Re: Prime Directive hand Phaser damage: canon vs book

I'd go with Captain-Captain's solution for the really deadly phasers.
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Old 12-08-2005, 10:59 PM   #34
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Default Re: Prime Directive hand Phaser damage: canon vs book

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I'd go with Captain-Captain's solution for the really deadly phasers.
I wonder what he'd do with a force-lance from Andromeda. :D
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Old 12-08-2005, 11:04 PM   #35
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Default Re: Prime Directive hand Phaser damage: canon vs book

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Originally Posted by Tiger Maggot
Yep, pretty much the impression I've gotten as well, being a longtime SFB fan (playing for about 20 years now). I've never seen anything that said "eh, the show doesn't count." If the show didn't count, why even CALL it Star Trek or use any of the other stuff?
Actually they can't call it Star Trek only Star Fleet Battles. I was always given the impression that Star Trek was the more dramatic version of Star Fleet Battles. Basically people in the SFB Universe would watch and laugh about the mistakes they make on the show all for the dramatic effect, were the reality is the SFU. Kind of how real cops laugh at cop shows. Which is why things are close in the SFU to Star Trek but still slightly different.
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Old 12-08-2005, 11:07 PM   #36
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Default Re: Prime Directive hand Phaser damage: canon vs book

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Actually they can't call it Star Trek only Star Fleet Battles. I was always given the impression that Star Trek was the more dramatic version of Star Fleet Battles. Basically people in the SFB Universe would watch and laugh about the mistakes they make on the show all for the dramatic effect, were the reality is the SFU. Kind of how real cops laugh at cop shows. Which is why things are close in the SFU to Star Trek but still slightly different.
Now THAT is some twisted reasoning. :D

The show is actually a flawed version of the reality of the game based on the show. Let me guess. You run time travel campaigns and don't care how many paradoxes your PCs create?
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Old 12-08-2005, 11:15 PM   #37
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Default Re: Prime Directive hand Phaser damage: canon vs book

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Originally Posted by Bobzilla
Actually they can't call it Star Trek only Star Fleet Battles. I was always given the impression that Star Trek was the more dramatic version of Star Fleet Battles. Basically people in the SFB Universe would watch and laugh about the mistakes they make on the show all for the dramatic effect, were the reality is the SFU. Kind of how real cops laugh at cop shows. Which is why things are close in the SFU to Star Trek but still slightly different.
There's internal evidence, of the sort that lets Mystery fans speculate that Nero Wolfe is the illegitimate son of Sherlock Holmes and Irene Adler, to the effect that Star Trek was Federation propaganda and that the real Federation was the one seen in Blake's 7. Similarities to the Federation symbol in B7 and the ship ID patch worn by Enterprise crew from the Original Series certainly helped fuel the comparisons.
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Old 12-08-2005, 11:34 PM   #38
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Default Re: Prime Directive hand Phaser damage: canon vs book

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Originally Posted by Tiger Maggot
Now THAT is some twisted reasoning. :D
Yes it is. ;-)

Quote:
Originally Posted by Tiger Maggot
The show is actually a flawed version of the reality of the game based on the show. Let me guess. You run time travel campaigns and don't care how many paradoxes your PCs create?
I guess you could but I don't think time travel has ever been a part of the SFU. Although I haven't read all the fiction that has been published in The Captains Logs. Although I did see someone post a picture and a short bit of information about a game that he ran with a mixed crew of people from the regular SFU and another Universe that had failed to contain the Andromedans. So their ship was half regular pre invasion tech and part X tech.
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Old 12-09-2005, 01:15 AM   #39
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Default Re: Prime Directive hand Phaser damage: canon vs book

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I guess you could but I don't think time travel has ever been a part of the SFU.
I can't remember the scenario names (I was using a ripped up photocopied bootleg copy at the time, which I returned ten years ago), but they did a few about 20 years ago involving ships being sent into the past. One involved 10 Gorn sublight battleships taking on one modern ship. In another they gave some BS background about having found a wrecked D6 on an asteroid somewhere that was hundreds of years old even though the D6 design was only 50 years old at the time.
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Old 12-09-2005, 06:21 AM   #40
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Default Re: Prime Directive hand Phaser damage: canon vs book

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Originally Posted by sir_pudding
Is it backed up in the Technical Manual? pyratejohn seems to indicate that it isn't (I think my parents have my copy on the other side of the country).
Did I? If so, sorry if I mislead anyone. FJ's Tech Manual is pro-disintegration. Those ranges...
Phaser I - stun 30m, disrupt 20m, de-materialize 10m
Phaser II - stun 90m, disrupt 60m, de-materialize 30m
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