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#1 |
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Join Date: Feb 2013
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In Super Munchkin when Explodoman in played as a wandering monster does this force you to flee from the monster that you began the combat phase with? Also, if a player was to use "Continuity Error" or a "polymorph potion" will the negative instant effects of Explodoman still apply?
Thanks |
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| Tags |
| explodoman, super munchkin |
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