|
|
|
#1 |
|
Join Date: Aug 2011
Location: New York metropolitan area
|
A fairly comprehensive Naruto RPG has been made out of the d20 Modern SRD. Has anyone tried converting it to GURPS?
I haven't played with the original game or my attempts at conversion, but it seems to work reasonably well:
Here's Aburame Shino, based primarily on his Naruto d20 writeup (some of the original material is in italics, next to what it influenced), but also on some Naruto Wiki stuff: Aburame Shino 470 points ST 11 [10]; DX 11 [20]; HT 11 [10]; IQ 11 [20]. Damage 1d+1/1d-1; BL 24 lbs.; HP 11 [0]; Will 11 [0]; Per 12 [5]; FP 14 [9]. Basic Speed 5.50 [0]; Basic Move 5 [0]; Dodge 8. Social Background TL: 7 [0]. CF: Elemental Nations [0]. Languages: Common (Native) [0]. Advantages Allies (Kikaichuu swarm ×4; No roll required, ×4; Minion, +50%) [24] Contact (whatever skill-12) [1] Mindlink (Kikaichuu swarms) [10] Mind Shield 1 [4] (Schism +1) Payload 1 (2.4 lbs.) [1] Reputation 2 (Ninja, ×1/2; Sometimes, ×1/2) [2] Reputation +4 Ritual Magery 0 [5] Ritual Magery 2 (Limited, Chakra Control and Ninjutsu, -10%) [18] Skill Emphasis (Chakra Control), Harmony; Genin (Ninjutsu), Ninjutsu Adept, Ninjutsu talent; +4 total for each Speak With Animals (Limited, Insects, -50%) [13] Telesend (Kikaichuu swarms only, -40%) [18] Unusual Background (Aburame clan) [10] Wealth (Comfortable) [10] Wealth +15 Disadvantages Duty (Konohagakure; 12 or less; Extremely hazardous) [-15] Unfit [-5] Frailty -1 Skills Chakra Control (VH) IQ+7 [28]-18* Chakra Control +16 Chakra Theory (VH) IQ+7 [36]-18 Detect Lies (H) Per+1 [8]-13 Sense Motive +5 Forensics/TL7 (H) IQ+5 [24]-16 Investigate +13 Genjutsu (VH) IQ+2 [16]-13 Genjutsu +7 Hidden Lore (Ninja) (A) IQ+4 [16]-15 Knowledge (ninja lore) +11 Ninjutsu (VH) IQ+7 [28]-18* Ninjutsu +16 Pharmacy/TL7 (H) IQ+3 [16]-14 Craft (chemical) +8 Poisons/TL7 (H) IQ+3 [16]-14 Craft (chemical) +8 Search (A) Per+2 [8]-14 Search +8 Stealth (A) DX+4 [16]-15 Hide +11 Streetwise (A) IQ+3 [12]-14 Gather Information +7 Survival (A) Per+4 [16]-16 Survival +6 Karate (A) DX+1 [4]-12 Taijutsu +3 Traps/TL7 (A) IQ+3 [12]-14 Disable Device +8 *Includes +2 from Magery. Ritual Spells Duplication Technique (H) Ninjutsu [2]-18 Underground Displacement Technique (H) Ninjutsu [4]-18 Genjutsu Release (H) Chakra Control [3]-18 Transformation Technique (H) Ninjutsu [2]-18 Dimension Shift Technique (H) Ninjutsu [7]-18 Suicide Technique (H) Ninjutsu [2]-18 Body Replacement Technique (H) Ninjutsu+1 [3]-19 Insect Clone Technique (H) Ninjutsu [4]-18 Insect Recovery Technique (H) Ninjutsu [4]-18 Tree-Climbing Technique (H) Chakra Control [2]-18 Insect Beacon Technique (H) Ninjutsu [4]-18 Body Flicker Technique (H) Ninjutsu [3]-18 Water Strider (H) Chakra Control [4]-18 Kikaichuu swarm 88 points ST 1 [-90]; DX 11 [20]; HT 10 [0]; IQ 1 [-180]. Damage 1d-5/1d-6; BL 0.2 lbs.; HP 2 [5]; Will 1 [0]; Per 10 [45]; FP 10 [0]. Basic Speed 5.25 [0]; Basic Move 3 [-10]; Air Move 6 [-12]. 1/64 lbs. Advantages Affliction 1 (Melee Attack, Reach C, -30%; Nauseated, +30%; Reduced Duration, ×1/60, -35%) [7] Dark Vision [25] Discriminatory Smell [15] Extra Attack 1 [25] Flight [40] Injury Tolerance (Diffuse) [100] Leech 2 (Steal FP, -25%) [25] Mind Shield 10 [40] Silence 10 [50] Disadvantages Cannot Speak [-15] Slave Mentality [-40] Skills Animal Handling (A) IQ+7 [28]-8 Handle Animal -5 Detect Lies (H) Per [4]-10 Sense Motive +0 Search (A) Per [2]-10 Search +0 Stealth (A) DX [2]-11 Hide +3, Move Silently +3 Survival (A) Per [2]-10 Survival +0 Last edited by Toa Kraka; 01-24-2013 at 08:20 PM. Reason: Forgot Chakra Theory skill. |
|
|
|
| Tags |
| conversion, naruto |
|
|