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#11 | |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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#12 | |
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Join Date: Jun 2005
Location: Lawrence, KS
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Bill Stoddard |
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#13 |
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Join Date: Jun 2005
Location: Lawrence, KS
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Not exactly. That works if the personality is an enhanced, exaggerated, or modulated version of your natural self, such as any competent politician or stage performer cultivates. It doesn't apply if you're trying to be someone different. That case is sort of intermediate between impersonation and cultivating a persona.
Bill Stoddard |
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#14 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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#15 | |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Quote:
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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#16 | |
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Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Assuming a false identity of a specific person is Acting at -5. If you're not impersonating a specific person, but are instead making up a generic false persona, you roll Acting at -3, which is a +2 difference. The +2 comes from the fact that you're making up this new persona yourself. (See p. 37.) If the persona is actually based on your own personality, just exaggerated for enhanced competence and such, then you instead use the rules for cultivating a persona on p. 61. Is this more what you were looking for? I admit that I'm somewhat confused about what your actual needs are, here.
__________________
Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
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#17 | |
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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The idea is that one persona is the 'natural self', while another is essentially tailored from scratch for the purpose of having several identities. Thus, Disguise for different looks and Acting for different walk/talk; Mimicry if necessary, though speaking is kinda secondary for both personæ, and Acting is preferable. As far as cultivating a persona goes, the main difference is that Persona B is not 'Self, But BETTER!', but rather a different, synthetic persona that is meant to not be recognised as Persona A. Kinda like the case with Selena Kyle / Catwoman, but in totally mundane context. (No face-covering mask; no capital-S Split Personality; no superheroics.) It essentially is correct to refer to it as a stage persona, but the emphasis is on making it from scratch and dissimilar from the owner. |
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#18 | |
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Join Date: Jun 2005
Location: Lawrence, KS
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There are three cases: * You are pretending to be a specific other person who actually exists. * You are pretending to be a person different from yourself whom you have made up. * You are pretending to be yourself with more favorable traits. You seem to be talking about case 2, since you are envisioning having multiple instances of it. For case 2, if you have not prepared the role and practiced it, you are at -3 to Acting; if you have spent the play time on doing so, or if you have bought Rehearsed Role, you have no penalty; AND you are exempt from the -5 or -10 penalty to impersonate someone whom other people know well, which is where actual impersonation takes its big hit. Bill Stoddar |
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#19 | ||
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GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Hmm. On one hand, I want to agree. On the other, it basically means that it trumps all other possible penalties. True, that. |
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#20 | |
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Join Date: Mar 2008
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| Tags |
| acting, disguise, mimicry, social engineering |
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