GURPS 4th Clarification for Pyramid #3/21: Cyberpunk and Building Organisations
So I'm planning a cyberpunk game and I've been using Pyramid #3/21 as a resource but one thing has be baffling me, I understand how all the software works and how a net run works but I'm at a loss for figuring out what complexity level the target network should have.
For a TL9 hacker for example, how do I know what assets the target organisation has and can afford to put into their system so that it's realistic enough but also a challenge and not impossible?
The second part falls right into the first, I have several organisations (Governments, Corporations, Gangs, and Religious Groups) how can I assign what their assets are worth?
The resources I'm using are Basic Set, Action: Heroes, Action 2: Exploits, Ultra-Tech, and Pyramid #3/21: Cyberpunk and I can't seem to find an answer in them.
Can anyone give me a hand?
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