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#21 | |
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Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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I know I always disliked how book stores had their fantasy and sci fi mixed randomly as if they were the same. When what you dislike gets lumped with what you do like, animosity may get increased as an unconscious reaction.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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#22 |
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Join Date: Dec 2007
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#23 |
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Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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???? Seriously, ???? Reality is the ultimate of hard science fiction, and lots of interesting things are always happening.
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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#24 |
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Join Date: Jul 2008
Location: Where the Celts originated
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It is certainly a matter of taste whether one prefers "hard", "soft" or "purely
fantastic" science fiction. However, "hard" science fiction also has the minor advantage that it is comparatively easy to decide what is possible or not in the setting for a GM and players who are at least somewhat interested in sci- ence - the laws of nature of the real world function as the background laws of the setting and can be used as reference when the game system's rules do not cover a specific situation. |
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#25 | |
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Join Date: Aug 2005
Location: Portland, Oregon
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"The navy could probably win a war without coffee but would prefer not to try"-Samuel Eliot Morrison |
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#26 | |
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Join Date: Jul 2008
Location: Where the Celts originated
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because I say so!", and this is simply not my style of social interaction. :) More seriously, I want the players to invest some effort in the setting, and for us this works best when they have a reliable knowledge base to work from - and in our experience the real world and its laws of nature are the best such base, mostly because they are more easy to research and "reality check" than any different game reality, which is by nature always rather incomplete. But this is just how we prefer it, your mileage may vary a lot. :) |
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#27 | |
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Join Date: Oct 2004
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Quote:
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evildrganymede.net - The Worldbuilding Hub - Stellar Mapping *new* SFRPG discussion forums Latest news from Spica Publishing: http://spicapublishing.co.uk/ |
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#28 | |
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Join Date: Jun 2006
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A science puzzle or the effects of a technology are a fine central frame for *one* story, but then you've used it. I think there's a good reason the core form of hard SF is the short story or novella, and long novel series are space operas or reskinned fantasy.
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-- MA Lloyd |
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#29 | |
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Join Date: Aug 2004
Location: Cydonia
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Quote:
Ben |
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#30 |
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Join Date: Dec 2007
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| Tags |
| fantasy books, hard sf |
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