05-27-2011, 06:25 PM | #31 | |
Join Date: Mar 2011
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Re: [MH] Charms for Sages
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Again none of this is fast magic; the sage will be looking at hours spent to cast spells, but its very nearly as much as the witch can pull off. Research Assistant: Greater strengthen mind: (3) weight 300 lbs (3) duration 3 days (8) +4 hidden lore (Sacred places)/ architecture (8) total energy 66 This should let you find a better place to cast from. The bonus will be one higher, or two if your lucky. I also recommend stacking time spent on top of this and seeing if someone can assist you at all. It negates the penalty for searching inside a city at the very least. (The GM may want to make this a lesser effect, since I think a couple examples in the book were +4 to skill, or ban it due to the guideline no getting better at magic through magic. I split the difference.) Last edited by Lamech; 05-27-2011 at 06:51 PM. |
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05-28-2011, 10:35 AM | #32 |
Join Date: Apr 2007
Location: Ottawa, ON, CA
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Re: [MH] Charms for Sages
The Drowned Man's Curse
The subject's lungs fill with icy salt water, and he begins to drown. He falls to the ground, able to do nothing but choke and suffocate for minutes equal to the margin of failure on his Resistance roll. Coughing up the water doesn't help; more is simply created by the spell until the duration (or the subject) expires. All water created by the spell vanishes entirely after 10 minutes, leaving no trace except the drowned victim. As usual, the subject resists with the better of HT or Will; subjects with Doesn't Breathe or Injury Tolerance (Homogenous) are merely inconvenienced. This Ritual's effects are moderately horrifying and may cause Fright Checks for mundane observers at the GM's discretion. Greater Create Matter +6; Affliction (Choking) +20; up to 300 lbs +3; for 10 minutes +1; range 100 yards +10. Final Energy Cost: 120 (This is far from the most efficient way to kill people with magic, but it definitely has a certain style.) EDIT: Forgot Range! Last edited by Harald387; 05-28-2011 at 10:42 AM. |
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monster hunters, ritual path magic |
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