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Old 01-05-2011, 05:10 AM   #1
The Cardinal
 
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Default GURPS Monster Hunters: what will you do with it?

Now that GURPS Monster Hunters has been officially announced (DI):


What are your plans? What campaigns would you like to run? Or play in?
What kind of character templates do you expect?
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Old 01-05-2011, 08:05 AM   #2
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Default Re: GURPS Monster Hunters: what will you do with it?

Quote:
Originally Posted by The Cardinal View Post
Now that GURPS Monster Hunters has been officially announced (DI):


What are your plans? What campaigns would you like to run? Or play in?
What kind of character templates do you expect?
I expect at least one template to be suitable for either Victorian style horror or Cliffhangers in the 20s-30s. Preferably both.
A refreshing idea would be a template for an ancient setting, some "swords & sandals" thing like Egypt or Greece. Naturally with customization notes to convert to medieval or so.

I run and play Cliffhangers, and we sometimes run into monsters. Although I'm not sure I'll get that book. It really is just on-and-off with the occult.
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Old 01-05-2011, 08:26 AM   #3
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Default Re: GURPS Monster Hunters: what will you do with it?

Since the theme is modern day, that seems less likely.
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Old 01-05-2011, 08:31 AM   #4
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Default Re: GURPS Monster Hunters: what will you do with it?

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Originally Posted by Dragondog View Post
Since the theme is modern day, that seems less likely.
Bugger! Thought it was a generic, cross-genre book. Like Loadouts: Monster Hunters.
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Old 01-05-2011, 08:33 AM   #5
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Default Re: GURPS Monster Hunters: what will you do with it?

DI says: "Modern-day heroes using axes, silver bullets, flamethrowers, holy water, prayers, spells, and every other weapon in the natural and supernatural arsenal to hunt down Bad Things from A (albino alligators) to Z (zombies) – yes, including toothy blood-suckers, both vamps and chupacabras."
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Old 01-05-2011, 12:05 PM   #6
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Default Re: GURPS Monster Hunters: what will you do with it?

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Originally Posted by Ultraviolet View Post
Bugger! Thought it was a generic, cross-genre book.
Quite the opposite. As today's DI says, this is a "grab-n-go" treatment of a specific genre: Modern-day, high-powered monster hunters, with a strong focus on action and being awesome. (It will not just be CombatCombatCombat, though; investigation, tracking, pursuit, etc., are equally important.)

Much like DF and Action, the idea is that all you need is the Basic Set and Monster Hunters, and you've got everything you need to run a game that emulates Buffy (tVS), Supernatural, Blade, Resident Evil, Underworld, Night Watch, Vampire$, Van Helsing, Constantine, The Prophecy . . . the list does go on, but all with a fairly similar theme.

Quote:
Like Loadouts: Monster Hunters.
Do note that L:MH was one of the sources of inspiration for this entire line! In fact, you'll find that they work together fairly well. But where L:MH attempted to cover multiple genres and TL, etc., the MH line will quite happily focus on a single genre and TL. (It will support multiple settings, though; in fact, MH1 and MH2 will both offer detail for several sample campaigns.)
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Old 01-05-2011, 12:13 PM   #7
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Default Re: GURPS Monster Hunters: what will you do with it?

Seeing as one side in our gray and black mega-crossover universe has all the basic qualities of a bunch of monsters (cults, magic, insanity aka DF squid morality) it might be fun to run a few one-shots where they wear the "designated enemy" sign.

Looking forward to it!
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Old 01-05-2011, 08:26 PM   #8
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Default Re: GURPS Monster Hunters: what will you do with it?

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Originally Posted by Ultraviolet View Post
I expect at least one template to be suitable for either Victorian style horror or Cliffhangers in the 20s-30s. Preferably both.
A refreshing idea would be a template for an ancient setting, some "swords & sandals" thing like Egypt or Greece. Naturally with customization notes to convert to medieval or so.

I run and play Cliffhangers, and we sometimes run into monsters. Although I'm not sure I'll get that book. It really is just on-and-off with the occult.
I helped Rev. test out some of the material, and after said testing I wrote some adaption material for Cliffhangers (since I like me some pulp) and ran a few one-shots with my gaming group. They had a blast. Especially after the [FNORD] went all postal upside the [FNORD] main baddy. So Cliffhangers/Pulp is really easy to do with what Rev. came up with.

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Old 01-05-2011, 10:24 PM   #9
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Default Re: GURPS Monster Hunters: what will you do with it?

I plan on using GURPS Horror and Monster Hunters to run Supernatural (TV Series) type game.

I have two players that are big fans of the show and I bought the Supernatural RPG, but the Cortex system didn't appeal to me and it's been sitting on my shelf. I should be good to go shortly.

P.S I've been eagerly awaiting GURPS Horror and Monster Hunters is icing on the cake. It's great that SJG is supporting the core Horror book (Monster Hunters and Infinite Worlds of Horror so far) and I hope there is more to come.
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Old 01-05-2011, 11:24 PM   #10
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Default Re: GURPS Monster Hunters: what will you do with it?

I'll probably do the same as Ghostdancer, as I'm just about to start up my cliffhangers return of magic/secret history/hellboy game.
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