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Old 02-17-2020, 10:34 PM   #1
AlexanderHowl
 
Join Date: Feb 2016
Default Realistic Wildcard Skills

While Wildcard Skills can be quite cinematic, there are people whose breathe of knowledge (and luck) approach the capabilities of Wildcard Skills (or whose attributes and/or talents allow for similar results). In essence, Wildcard Skills are not necessarily unrealistic, just that some of them are very broad, meaning that there is no particular reason to forbid them in a realistic campaign as long as they are limited.

For Wildcard Skill use in a realistic game, I would suggest the following changes:

1. Realistic characters cannot have more than one Wildcard Skill (there is a limit to how versatile a relalistic character can reasonably be).

2. Realistic characters can only spend up to 24 CP on their Wildcard Skill, effectively capped at (Attribute).

3. Realistic characters may purchase the component skills beyond the Wildcard Skill as if their default equalled their Wildcard Skill.

4. Realistic characters add any bonuses from advantages (such as Talents) to the die roll of a component skill when using the default from their Wildcard Skill.

So, would you allow Wildcard Skills in a realistic campaign with those four changes?
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