![]() |
![]() |
#121 | ||
Join Date: Aug 2014
Location: Snoopy's basement
|
![]() Quote:
Quote:
|
||
![]() |
![]() |
![]() |
#122 | |
Join Date: Jun 2005
Location: Lawrence, KS
|
![]() Quote:
If any city were made unable to trade with other cities, it would be poorer, usually significantly poorer.
__________________
Bill Stoddard I don't think we're in Oz any more. |
|
![]() |
![]() |
![]() |
#123 | |
Join Date: Jun 2005
Location: Lawrence, KS
|
![]() Quote:
A normal knight would be expected to occupy a fief, which would provide him with something that looks a lot like Independent Income, though whoever he owes fealty to could take it away if he doesn't meet his feudal obligations—so it's sort of payment for his job. He's supposed to provide his own equipment. Since he can use it to go adventuring, it comes out of the 20% of starting wealth that goes for adventuring gear. A knight errant with no fief, but starting with money, could put his full starting wealth into buying such gear. A knight from a poor background might have such gear as an inheritance or gift, like d'Artagnan's sword and horse (though those are from a later era). If he doesn't have the money to buy them, they could be taken as Signature Gear. On the other hand, in a situation where professional armies were a thing, a heavy armored cavalry soldier might be provided with his gear by his employer, and NOT usually be free to take it on adventures.
__________________
Bill Stoddard I don't think we're in Oz any more. |
|
![]() |
![]() |
![]() |
#124 | |
Join Date: Aug 2004
Location: Ronkonkoma, NY
|
![]() Quote:
In other words, you get as part of your background whatever would logically appear on your campaign's customized "What Cost of Living Gets You" table, which takes only the setting's Statuses and TL into account. In the case of the knight: not everyone is a knight, so knightly equipment is not part of that table, and so knights have to buy their equipment with starting wealth (or find other ways to get it, like Patrons or Signature Gear). |
|
![]() |
![]() |
![]() |
#125 | ||
Join Date: Jun 2005
Location: Lawrence, KS
|
![]() Quote:
As to the cost of replacing household contents, if you think $32K isn't enough, it seems as if the RAW way to deal with this is to say that you are not merely Comfortable, but Wealthy, which gives you $80K in fixed assets, assuming you're not an adventurer, of course. And then you may want to lower the Independent Income levels to come out with the correct rental value for the house; a house worth $2000/month, for example, would be Independent Income 2 rather than 5. Quote:
I've thought about the much repeated request for a GURPS book on wealth. But aside from the publisher not seeming to think this is a priority, I don't think that I'm up to the task of sorting out the existing rules into something that makes sense as a complete system. I think there would need to be quite different rules as a starting point. I made up II, back in the days of 3/e and the original GURPS Steampunk, because I had a specific need: I needed to represent gentlemen (and ladies) who had "an income" in the Victorian sense, meaning they didn't have to hold a job—and secondarily, people such as pensioners. They were too much a part of the steampunk scene to be left out. And I basically gave them all the privilege that a Very Wealthy or better character had in 3/e of having a certain amount of money come in every month, because the MONEY wasn't the issue; the issue was "no day job."
__________________
Bill Stoddard I don't think we're in Oz any more. |
||
![]() |
![]() |
![]() |
#126 | |
Join Date: Jun 2013
|
![]() Quote:
And, of course, unless you're running a campaign that lasts decades, buying II during play is a horrible idea if you need to actually invest both the funds and the character points for it. Even if you get a fantastic yearly return of 12% of your investment (which I think would usually require active participation to maintain), you're looking at spending, say, $20,000 in order to get $200 per month - you've got to keep that up for 100 months (8 years, 4 months) just to get your money back (and that doesn't account for your missing character point).
__________________
GURPS Overhaul Last edited by Varyon; 06-14-2021 at 07:25 AM. |
|
![]() |
![]() |
![]() |
#127 | |
Join Date: Aug 2004
Location: Ronkonkoma, NY
|
![]() Quote:
Starting wealth: $40,000 Starting money on hand: $8,000 Independent Income: $1,200/month Cost of Living: $1,200/month Customization Notes: If you want extra spending money for adventures, take one or more extra levels of Independent Income for an extra $400/month per level. |
|
![]() |
![]() |
![]() |
#128 |
Join Date: Sep 2006
Location: Luxembourg
|
![]()
For people who don't want to rely on the GM fiat for
"You have/ don't have this as part of your settled lifestyle", adapting Pyramid 3.83 Schrödinger’s Backpack rules into Schrödinger’s assets may be a possibility ? I wouldn't for my tables, and have no idea how to setup the roll penalties without opening the door to various abuse*, but maybe someone can make it work ? *the original article is clearly delimited in scope. Extending it to all lifestyle assets would be a challenge Last edited by Celjabba; 06-14-2021 at 08:49 AM. |
![]() |
![]() |
![]() |
#129 | ||
Join Date: Aug 2014
Location: Snoopy's basement
|
![]() Quote:
Quote:
|
||
![]() |
![]() |
![]() |
#130 | |
Join Date: Jan 2006
Location: Central Europe
|
![]() Quote:
There are adventure stories, like NCIS, where the character's home lives and finances are offscreen, but there are also ones, like Tintin or Beam Piper's Four-Day Planet, where one or both is onscreen (Tintin's finances are a blank slate, but his apartment and then Marlinspike Hall are often settings for action). I submit that if you asked people reasonably knowledgeable about economics, sociology, etc, to design these rules they would look very different, But because they are tradition, people will defend them.
__________________
"It is easier to banish a habit of thought than a piece of knowledge." H. Beam Piper This forum got less aggravating when I started using the ignore feature Last edited by Polydamas; 06-14-2021 at 09:55 AM. |
|
![]() |
![]() |
![]() |
Tags |
cyberpunk, independent income |
Thread Tools | |
Display Modes | |
|
|