03-19-2024, 11:50 AM | #1541 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: Corco's Villa (IC)
Quote:
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
|
03-19-2024, 06:32 PM | #1542 |
Join Date: May 2005
Location: Lynn, MA
|
Re: Corco's Villa (IC)
When Vassarious sensed the new Yi, or the possessing spirit, with the detect supernatural creature ability, was there any analysis or can they do one now?
Any chance they can sense a vulnerability or weakness or flaw to tune their "inner Alchemy" to exploit? (That is the perk makes barehanded damage imitate another damage types that Vassarious has as a wildcard perk for this kind of purpose. I presume it needs to be tuned and you are not letting me just trigger all specific vulnerabilities...) |
03-21-2024, 10:25 AM | #1543 | |||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: Corco's Villa (IC)
Quote:
rolled a 13 for success by 2... "Yi" is is a human spirit possessing a human body. The spirit is not original (but you knew that), and its anchored to an object. The spirit is a mage from a tradition you don't recognize. Maybe something necromancy related, or general spirit manipulation. A bunch of sub-spirits, 12 to be exact, are hovering around the mage spirit. The Human body is utterly mundane. Quote:
Quote:
Yi is good at detecting lies... but Halcyone is no slouch at acting either. He's caught off guard, though he's got good reflexes. He spends 2 FP feverishly dodging (IE, getting out of the chair fast enough that he cancels the -2 penalty for sitting down). Its enough to dodge 4 bullets... but not enough to dodge the table. Roll damage.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
|||
03-21-2024, 05:28 PM | #1544 |
Join Date: May 2005
Location: Lynn, MA
|
Re: Corco's Villa (IC)
Can the object the controlling/necromantic wizardly spirit is bound to be sensed? (Is it the spear after all, lol?)
|
03-22-2024, 10:24 AM | #1545 | |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: Corco's Villa (IC)
I didn't do the damage for Halcyone, did I? I think its Thr+1 for using a "fist load" of sorts --- 11 damage.
The tenderloid's powerful limb sends the table into her opponent with great force, and you hear cracking, presumably Yi's ribs. But he's still on his feet despite the enormous trauma and pain. (1 HP above 0) Yi fast-draws his sword and takes a defensive posture. Quote:
EDIT: a bunch of those rolls were in Julian's dicelog, not Corco's Villa
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! Last edited by ericthered; 03-22-2024 at 10:28 AM. |
|
03-23-2024, 08:05 AM | #1546 |
Join Date: May 2005
Location: Lynn, MA
|
Re: Corco's Villa (IC)
"Hear me spirits! Your time of servitude can finally come to an end. I see your number and the yoke under which you are held! Rise up and resist your captor together! Resolve your broken wills and FIGHT! We will break your chains and liberate you from your bondage!"
Spoiler:
Vassarious leaps to their feet and closes the distance, their Chi wells up inside them and they let out a war cry and attempts to stun the controlling spirit! "KIAI!!!"
Spoiler:
|
03-24-2024, 09:08 PM | #1547 | |||
Join Date: Jan 2014
|
Re: Corco's Villa (IC)
Quote:
Quote:
Quote:
|
|||
03-25-2024, 10:32 AM | #1548 | |||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: Corco's Villa (IC)
Quote:
You're not able to deliver that speech in a single second, It looks like it would take at least five. You'll see results at that point. Correct me if I'm wrong, but detect unmodified needs an action to be used (though I allow it to be passively used every 10 seconds or so out of combat). So V won't be getting updates on exactly what all of the spirits are doing with the standard "Genesis" configuration. Quote:
Quote:
Objects in the room spring to life. The table rises to face level between Yi and Halcyone. Halcyone feels the gun in her hand start to struggle against her, and the two additional guns she carries start unloading themselves off of her back. A spear, and axe, and two lengths of rope float away from Yi's bodies, and the chairs behind Halcyone and V rise up.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
|||
03-25-2024, 11:26 AM | #1549 | |||||
Join Date: May 2005
Location: Lynn, MA
|
Re: Corco's Villa (IC)
Quote:
Quote:
Quote:
Quote:
Quote:
Vassarious will Feint - Karate Feint (20) 3d6 3 + 1 + 1 = 5 Critical! Success with a margin of 15 (If this required more than a step, they can do a full move around the table, but will need an acrobatics check) |
|||||
03-25-2024, 05:02 PM | #1550 | |||||
Join Date: Jan 2014
|
Re: Corco's Villa (IC)
Quote:
Quote:
Quote:
Quote:
Quote:
|
|||||
Thread Tools | |
Display Modes | |
|
|