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Old 09-04-2019, 06:08 AM   #21
Aldric
 
Join Date: Nov 2015
Default Re: Seizure versus Paralysis

Not harder per se, but if the target has mental abilities available he can use them while paralyzed, but not when unconscious.

But yes, checking the incapacitating conditions and their cost for Afflictions, there are some issues there
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Old 09-04-2019, 10:24 AM   #22
Anthony
 
Join Date: Feb 2005
Location: Berkeley, CA
Default Re: Seizure versus Paralysis

Quote:
Originally Posted by vicky_molokh View Post
Then it warrants the Attack with a lingering special effect enhancement, because that's not the base form of the affliction:
Ah, powers errata'd Choking (it may be what was always intended, but it was certainly not what was written in Basic). Not surprised, didn't have it on hand.
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Old 09-04-2019, 12:28 PM   #23
Pursuivant
 
Join Date: Apr 2005
Default Re: Seizure versus Paralysis

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Originally Posted by Rupert View Post
How does it draw less attention to the target? The target is rigid, like a statue, and unless they're in some stable position will fall, probably quite hard.
In addition to the possibility of not toppling over, there's the possibility that a nearby ally can grab a paralyzed victim and deal with him as the scenario requires. A seizure victim is going to be obvious regardless of posture and is going to be difficult to handle.

Additionally, paralysis victims will make just one mighty thump when they topple over, while seizure victims are likely to continue to make noise as they thrash around.

Finally, a Seizure costs the victim 1d FP when it ends, although that limitation might not be meaningful for a combat-related trait like Affliction where Affliction is used to get the victims on the ground and other attacks are used to kill them.
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Old 09-05-2019, 12:27 PM   #24
Plane
 
Join Date: Aug 2018
Default Re: Seizure versus Paralysis

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Originally Posted by AlexanderHowl View Post
Side Effects cannot be combined with Malediction, a necessary requirement for psychokinetic attacks like a telekinetic crushing attack. As for Symptoms, they cannot include incapacitating effects, so they cannot have choking.
Malediction is present in every instance of Crushing Attack in Psionic Powers?

Sounds like something you'd only need if you wanted to do a sort of "I don't care how many walls are in the way" choke like Vader on the Death Star.

Even though, what about alternative stuff for skirting direct-fire barriers like Overhead or Surprise Attack?

Hm... Symptoms can include disadvantages though right? Could we find one that's close to choking?
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Old 09-05-2019, 03:49 PM   #25
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Seizure versus Paralysis

There really is nothing that would replicate the Vader choke. Psychokinetic attacks must always have Malediction and No Signature (Powers, p. 133), which pretty much sums up Vader's abilities.
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Old 09-05-2019, 11:19 PM   #26
Plane
 
Join Date: Aug 2018
Default Re: Seizure versus Paralysis

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Originally Posted by AlexanderHowl View Post
There really is nothing that would replicate the Vader choke. Psychokinetic attacks must always have Malediction and No Signature (Powers, p. 133), which pretty much sums up Vader's abilities.
"Afflictions require Malediction, too." would not apply to Innate Attack, and "Direct telekinetic attacks on vital areas are Afflictions" seems more like one option, using Crushing Attack (No Knockback) with Side Effect to do an Incapacitation (Choking) could work too.

Fatigue Attack (Hazard: Suffocation) might also emulate it. Maybe even with Symptoms: HT penalty.
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Old 09-06-2019, 07:01 AM   #27
TGLS
 
Join Date: Jan 2014
Default Re: Seizure versus Paralysis

Or you know, just use TK Grab given all the other telekinetic hijinks Jedi and Sith get up to.
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Old 09-06-2019, 11:11 PM   #28
Plane
 
Join Date: Aug 2018
Default Re: Seizure versus Paralysis

One thing I'm not entirely sure with when using the actual Telekinesis advantage, and dealing with stuff like enemies behind doors, is can you just choose ANYWHERE for your "hands" to appear? Or would there be problems if barriers existed between you and the room you wanted them to enter?
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Old 09-07-2019, 04:13 AM   #29
Anders
 
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Default Re: Seizure versus Paralysis

If the barrier prevents vision I would give significant penalties.
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Old 09-07-2019, 05:45 AM   #30
Aldric
 
Join Date: Nov 2015
Default Re: Seizure versus Paralysis

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Originally Posted by Anders View Post
If the barrier prevents vision I would give significant penalties.
Well... You would probably do all your checks blind, but I'm still looking around to see if there is an official answer if you need los to the point wherrle you want to apply the force.
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