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Old 09-03-2019, 02:21 PM   #11
Rupert
 
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Default Re: Seizure versus Paralysis

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Originally Posted by Nereidalbel View Post
Remember that Afflictions also have a mundane way to end them early. Unless somebody is alone, Choking is fairly simple to clear up.
Only if it's from a physical blockage. If it's from Vader's force grip, no such luck.

Quote:
Seizures can be handled.
How? Standard seizure management is to prevent the victim from thrashing themselves against stuff, etc., and to ley it run its course.
Quote:
Paralysis? That's most likely some sort of medical procedure that will take longer than the Affliction lasts. It also draws much less attention to the target, which is great for abduc...involuntarily recruiting them.
How does it draw less attention to the target? The target is rigid, like a statue, and unless they're in some stable position will fall, probably quite hard.

Choking will kill, Unconsciousness will if the attacker can then get a moment alone with the victim, and does allow relatively easy abduction. These would appear to be the worst incapacitations. Next down would be Sleep (easy to break), and Seizures. Then Paralysis, Agony, and Ecstasy. Finally, Daze, Hallucinating, and Retching.
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Old 09-03-2019, 02:46 PM   #12
Anthony
 
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Default Re: Seizure versus Paralysis

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Originally Posted by Nereidalbel View Post
Remember that Afflictions also have a mundane way to end them early.
Only if they have a Power Source that specifies that. There is nothing in the text for Affliction that specifies anything of the sort.
Quote:
Originally Posted by Nereidalbel View Post
Unless somebody is alone, Choking is fairly simple to clear up.
Only if it's caused by an object lodged in the victim's throat, which Affliction does not require.
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Old 09-03-2019, 07:51 PM   #13
Plane
 
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Default Re: Seizure versus Paralysis

Wouldn't choking also cover something like an asthma attack where the countermeasure would be an inhaler instead of a heimlich?
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Old 09-03-2019, 07:57 PM   #14
AlexanderHowl
 
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Default Re: Seizure versus Paralysis

I like the idea of a telekinetic choking attack that causes permanent choking by crushing the trachea. It is actually a fairly simple build with a linked 1d crushing attack.
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Old 09-03-2019, 08:09 PM   #15
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Default Re: Seizure versus Paralysis

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Originally Posted by AlexanderHowl View Post
I like the idea of a telekinetic choking attack that causes permanent choking by crushing the trachea. It is actually a fairly simple build with a linked 1d crushing attack.
Couldn't that either by Side Effect or Symptoms on the crushing attack, rather than a linked affliction?

Plus there's also just actually using Telekinesis itself to do a 1-handed choke, which is the next best thing to having it do eye-gouging.
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Old 09-03-2019, 08:13 PM   #16
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Default Re: Seizure versus Paralysis

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Originally Posted by Plane View Post
Wouldn't choking also cover something like an asthma attack where the countermeasure would be an inhaler instead of a heimlich?
Choking covers anything that would cause you to be unable to speak or breathe, including a variety of supernatural effects, and is not inherently any easier to reverse than any other Affliction.
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Old 09-03-2019, 08:26 PM   #17
AlexanderHowl
 
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Default Re: Seizure versus Paralysis

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Originally Posted by Plane View Post
Couldn't that either by Side Effect or Symptoms on the crushing attack, rather than a linked affliction?

Plus there's also just actually using Telekinesis itself to do a 1-handed choke, which is the next best thing to having it do eye-gouging.
Side Effects cannot be combined with Malediction, a necessary requirement for psychokinetic attacks like a telekinetic crushing attack. As for Symptoms, they cannot include incapacitating effects, so they cannot have choking.
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Old 09-04-2019, 12:01 AM   #18
David Johnston2
 
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Default Re: Seizure versus Paralysis

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Originally Posted by Nereidalbel View Post
Remember that Afflictions also have a mundane way to end them early.
No. They don't. A relatively mundane Affliction may have a countermeasure if it's something like a drug or a bacterium, but then it should be designed with that 5% power source modifier. Afflictions that are curses, psychic powers, or the exercise of other superpowers will usually have no mundane answer although Healing with the affliction enhancement can combat them.
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Old 09-04-2019, 03:59 AM   #19
vicky_molokh
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Default Re: Seizure versus Paralysis

Quote:
Originally Posted by Anthony View Post
Only if they have a Power Source that specifies that. There is nothing in the text for Affliction that specifies anything of the sort.

Only if it's caused by an object lodged in the victim's throat, which Affliction does not require.
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Originally Posted by Anthony View Post
Choking covers anything that would cause you to be unable to speak or breathe, including a variety of supernatural effects, and is not inherently any easier to reverse than any other Affliction.
Then it warrants the Attack with a lingering special effect enhancement, because that's not the base form of the affliction:

Quote:
Originally Posted by Kromm View Post
From Powers, p. 40: "Note that Choking isn't usually lethal – it responds to mundane treatment that takes two seconds and a First Aid roll (artificial respiration, oxygen mask, Heimlich maneuver, etc., depending on "special effects")."
This is similar to how Hand of Death (Powers 142) cannot be countered with medicine and so has the same enhancement.
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Old 09-04-2019, 05:54 AM   #20
talonthehand
 
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Default Re: Seizure versus Paralysis

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Originally Posted by Rupert View Post
Choking will kill, Unconsciousness will if the attacker can then get a moment alone with the victim, and does allow relatively easy abduction. These would appear to be the worst incapacitations. Next down would be Sleep (easy to break), and Seizures. Then Paralysis, Agony, and Ecstasy. Finally, Daze, Hallucinating, and Retching.
Why would a paralyzed target be harder to kill than an unconscious one?
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