Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 01-19-2023, 03:15 PM   #1
Join Date: Aug 2004
Location: Saskatoon, SK
Default Sorcery Melee

So I'd like to use sorcery to augment my Swashbuckler. Looking at Sorcery, I see Penetrating Weapon, starting at 44 points for Divisor 2. WTF? For that cost I could get Sunbolt 11!

Would it be out of line to just make a melee range weapon attack out of innate attack? Why are there no melee attacks in Sorcery?
MiB 7704

Playing: GURPS Nordlond Dragons of Hosgarth
Running Savage Worlds Slipstream (Flash Gordon style pulp)
corwyn is offline   Reply With Quote

imbuements, sorcery, weapon

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump

All times are GMT -6. The time now is 07:10 PM.

Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.