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Old 04-20-2022, 01:57 PM   #16
Join Date: Apr 2022
Default Re: Ideas for a New long-term Campaign

Originally Posted by newton View Post
First of all: schools often only offer advanced classes for certain metrics of advanced, AP classes in highscholl might let someone with an IQ12 finish college faster but only for some values of faster.
I agree with you, and this has already been cleared with some real life example.

Originally Posted by newton View Post
Secondly: I should have made the distinction bewteen IQ and effort, if a student is struggling they might actually put more hours into learning through tutoring and furious studying but still might come out with a lower effective skill.
I also agree, there you would have a perfect example for a character with low IQ.

Originally Posted by newton View Post
Regardless none of this talk of statlines and skill levels will make having more than one late twenties child-prodigy turned special forces character more believable to your players especially ones without significant disadvantages.
Ah, they have already swallowed that pill, now what I need are more characters, like rivals at their level, and others with different levels of power. If you have files, or stories, or anything, of characters that might fit, with its characteristics, advantages, disadvantages, etc., I'd be happy to incorporate them into the campaign.
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action, campaign design

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