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02-09-2010, 05:46 AM | #1 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Digital Duplication problem: combining digital, construct, and no 'first dupe' . . .
Greetings, all!
I'm 'building' a VI Ally (read: NAI) for Christie's Mass Effect campaign. The trouble I'm having, is that I want to give it Duplication to represent the ability to copy it to other cybershells. However, I see no way of making it possible to produce an arbitrary number of copies - NOT copies active simultaneously, but rather producing new copies if the old ones are destroyed. Apparently with Digital, the character whose dupe got destroyed loses one level of Duplication. How do I avoid that for Digital? Thanks in advance! |
02-09-2010, 06:40 AM | #2 |
Join Date: Dec 2009
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
Extra Life (Digital Only)?
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02-09-2010, 06:45 AM | #3 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
Nope. Extra Lives get used up, and then they're gone. (Besides, all NAI tempaltes have Extra Life, Requires Body, Copy.)
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02-09-2010, 08:23 AM | #4 |
Join Date: Jan 2010
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
Doesn't the construct enhancement let you bring back a dupe that was destroyed if you pay a bunch of FP?
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02-09-2010, 08:34 AM | #5 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
Quote:
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02-09-2010, 08:49 AM | #6 | |
Join Date: Jan 2010
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
Quote:
I strongly suspect that making it so there is no #0 would shatter game balance at any cost. Inspired by Invincible I would suggest having #0 never go into the field and taking Zeroed (-20% only for the location of #0). That way it will seem that there is no original to almost everyone and leave the potential for being in real danger open. |
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02-10-2010, 04:15 PM | #7 |
Join Date: Dec 2007
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
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02-10-2010, 06:07 PM | #8 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
Which is kinda weird, given that they're digital copies from the same backup.
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02-10-2010, 08:39 PM | #9 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
Quote:
Bill Stoddard |
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02-10-2010, 08:48 PM | #10 |
Join Date: Dec 2007
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Re: Digital Duplication problem: combining digital, construct, and no 'first dupe' .
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Tags |
digital, duplication, infomorph, nai |
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