10-07-2013, 08:42 AM | #21 | ||||||
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ritual Path Magic already has supplements?
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Let us know when you do! :-)
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10-07-2013, 08:59 AM | #22 | |
Join Date: May 2008
Location: CA
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Re: Ritual Path Magic already has supplements?
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And that's assuming mages are Average wealth; they could very easily be Wealthy or Very Wealthy by default, making it 5x or 20x that price. There's no way enchantment should be cheaper than that if you retain the 200 hours per CP ratio, though. |
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10-07-2013, 11:12 AM | #23 |
Join Date: Aug 2004
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Re: Ritual Path Magic already has supplements?
I presume that the Gadget Modifiers are baked into the Enchantment Limitations (RPM pages 33-34).
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10-07-2013, 11:19 AM | #24 |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Ritual Path Magic already has supplements?
Like a whole-grain bread.
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10-07-2013, 03:57 PM | #25 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Pyramid Support for Ritual Path Magic (and other books)
I should've said this earlier, Ghostdancer: Thanks for the "Designer's Notes" look at how to best use Metatronic Generators to turn RPM enchanted items into dollar signs! That helps cement the link between Pyramid #3/46 and Ritual Path Magic for those who may not have realize how well those two tie together.
Are there any other Pyramid articles that work really well with RPM, that I missed in my OP?
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10-07-2013, 04:03 PM | #26 | |
Join Date: Jun 2006
Location: Portsmouth, VA, USA
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Re: Pyramid Support for Ritual Path Magic (and other books)
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That said, Safe As Houses works quite well with ritual path magic. I further expanded the rules for building magical matrices using Threshold energy on my blog here.
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10-07-2013, 10:51 PM | #27 | |
Join Date: Mar 2011
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Re: Ritual Path Magic already has supplements?
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Now there are issues when it comes to selling items. You might sell to a demon who just kills you instead of scrounging up the cash. And of course buying something might get you scammed. Or the enchantment might have some extra limitations like say... "Temporary Disadvantage: Fanaticism (the enchanter)" So buying enchantments? Not easy. Anyone wanting to sell an enchanted items won't be doing it as their main method of living. Even discounting the independent income trick they'll use the item to make money, not sell it. The real price of an enchanted item is the adventure to get it. Maybe you buy it from a paranoid enchanter. You probably need to go to a second person so you can be sure it isn't trapped. Its possible the enchanter won't accept money, but instead demand something money can't buy. |
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10-08-2013, 12:02 AM | #28 | |
Join Date: May 2008
Location: CA
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Re: Ritual Path Magic already has supplements?
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The only enchanted items that'd ever be created would be things that are stupidly low-priced CP-wise - things like Unaging, for example. Almost nothing else is worth it, since it'd be much more worth it to contract the mage to manufacture charms. |
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10-08-2013, 01:56 AM | #29 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Pyramid Support for Ritual Path Magic (and other books)
<MOD> Guys, I feel like this is veering off-topic. Discussing alternatives to "Metatronic Generators" is fine to a point, but let's keep the thread focused on Pyramid articles. If you're going to continue talking about enchantment systems, please keep it related to that article (or to any other Pyramid article that you think is relevant to RPM). I already did thread surgery once; I'm not going to do it again. </MOD>
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Reverend Pee Kitty of the Order Malkavian-Dobbsian (Twitter) (LJ) MyGURPS: My house rules and GURPS resources.
#SJGamesLive: I answered questions about GURPS After the End and more! {Watch Video} - {Read Transcript} |
01-09-2020, 02:19 PM | #30 |
Ceci n'est pas une tag.
Join Date: Jul 2005
Location: Vancouver, WA (Portland Metro)
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Re: Pyramid Support for Ritual Path Magic (and other books)
Bumping this up so I can find all the links.
Obligatory new post, how does one create a sword +1 (both to hit and damage)? I'm not at my computer, so I can't browse through my stash, but I would prefer advantage-based enchanted items over Magic hardcover enchanted items, and I'm not sure how to create an advantage that grants fixed to hit and damage (instead of Arm ST).
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Tags |
pyramid, ritual path magic |
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