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Old 02-22-2024, 02:10 PM   #21
adm
 
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Default Re: Graduated Ensign challenge, GURPS Star Trek 'SNW' era

Dr Granton is a ESN specializing in planet types.
He also happens to keeping an eye on this crew for Section 31, he is not intended to do more than watch.

Dr Brock Granton [180]:

Attributes: [80]:

ST 10 [0]
DX 12 [40]
IQ 12 [40]
HT 10 [0]
Age 28

HP 10
Will 12
Per 12
FP 10

Speed 5.5
Move 5

ADVANTAGES AND PERKS [74]:
3D Spatial Sense [ 10 ]
Contact (Section 31) (Effective Skill 15) (9 or less;
Somewhat Reliable)
[ 2 ]
Fit [ 5 ]
Intuitive Mathematician [ 5 ]
Rank (Military) 3 [ 15 ]
Resistant (Disease) (Occasional) (+3) [ 3 ]
Seniority 1 [ 0 ]
Social Regard (Respected) 3 [ 15 ]
Versatile [ 5 ]
Voice [ 10 ]
Alcohol Tolerance [ 1 ]
Honest Face [ 1 ]
No Hangover [ 1 ]

Disadvantages [-55]:
Code of Honor (Star Fleet) [ -10 ]
Duty (Section 31) (6 or less (quite rarely)) [ -2 ]
Duty (Star Fleet) (15 or less (almost always)) [ -15 ]
Enemy (KLINGON, Klingon Ship Crews) (mediumsized
group, some formidable or super-human) (9 or
less)
[ -30 ]
Secret (Section 31 conection) (Utter Rejection) [ -10 ]
Sense of Duty (Federation) (Large Group) [ -10 ]
Curious[-5]

Quirks [-5]:
Careful [ -1 ]
Chauvinistic [ -1 ]
Edgy [ -1 ]
Nosy [ -1 ]
Proud [ -1 ]
1 ]

SKILLS (

Acting 11 IQ-1 [ 1 ]
Administration 11 IQ-1 [ 1 ]
Astronomy/TL12 10 IQ-2 [ 1 ]
Beam Weapons/TL12 (Pistol) 12 DX+0 [ 1 ]
Biology/TL12 (Earthlike) 9 IQ-3 Biology/TL12 (Gas Giants) 9 IQ-3 [ 1 ]
Biology/TL12 (Hostile Terrestrial) 9 IQ-3 [ 1 ]
Biology/TL12 (Ice Dwarfs) 9 IQ-3 [ 1 ]
Biology/TL12 (Ice Worlds) 9 IQ-3 [ 1 ]
Biology/TL12 (Rock Worlds) 9 IQ-3 [ 1 ]
Boating/TL12 (Sailboat) 11 DX-1 Carousing 10 HT+0 Chemistry/TL12 10 IQ-2 [ 1 ]
Computer Operation/TL12 17 IQ+5 [ 16 ]
Computer Operation/TL12 12 IQ+0 [ 1 ]
Computer Programming/TL12 10 IQ-2 [ 1 ]
Cryptography/TL12 10 IQ-2 [ 1 ]
Current Affairs/TL12 (Science &
Technology)
12 IQ+0 [ 1 ]
Diplomacy 12 IQ+0 [ 1 ]
Includes: +2 from 'Voice'
Electronics Operation/TL12
(Scientific)
20 IQ+8 [ 32 ]
Electronics Operation (Transporter) 12 IQ+0 [ 2 ]
Electronics Operation (Tricorder) 12 IQ+0 2 Engineer/TL12 (Electrical) 10 IQ-2 [ 1 ]
Engineer/TL12 (Electronics) 10 IQ-2 [ 1 ]
Expert Skill (Operations (Space)) 11 IQ-1 [ 2 ]
Expert Skill (Xenology) 10 IQ-2 [ 1 ]
Fast-Talk 13 IQ+1 [ 1 ]
Includes: +2 from 'Voice'
First Aid/TL12 (Human) 12 IQ+0 [ 1 ]
Free Fall 13 DX+1 [ 1 ]
Includes: +2 from '3D Spatial Sense'
Geography/TL12 (Earthlike) 10 IQ-2 [ 1 ]
Geography/TL12 (Gas Giants) 10 IQ-2 [ 1 ]
Geography/TL12 (Hostile
Terrestrial)
10 IQ-2 [ 1 ]
Geography/TL12 (Ice Dwarfs) 10 IQ-2 [ 1 ]
Geography/TL12 (Ice Worlds) 10 IQ-2 [ 1 ]
Geography/TL12 (Rock Worlds) 10 IQ-2 [ 1 ]
Geology/TL12 (Hostile Terrestrial) 10 IQ-2 [ 1 ]
History (Recent Federation) 10 IQ-2 [ 1 ]
Judo 10 DX-2 [ 1 ]
Law (Federation Military) 10 IQ-2 [ 1 ]
Leadership 11 IQ-1 [ 1 ]
Lockpicking/TL12 11 IQ-1 [ 1 ]
Mathematics/TL12 (Applied) 10 IQ-2 [ 1 ]
Mechanic/TL12 (Auxiliary
Systems)
11 IQ-1 [ 1 ]
Navigation/TL12 (Space) 13 IQ+1 [ 1 ]
Includes: +2 from '3D Spatial Sense'
Physics/TL12 9 IQ-3 [ 1 ]
Piloting/TL12 (Shuttlecraft) 12 DX+0 [ 1 ]
Includes: +1 from '3D Spatial Sense'
Piloting/TL12 (Starship) 12 DX+0 [ 1 ]
Includes: +1 from '3D Spatial Sense'
Research/TL12 11 IQ-1 [ 1 ]
Savoir-Faire (Military) 12 IQ+0 [ 1 ]
Shiphandling/TL12 (Starship
(Warp Powered))
10 IQ-2 [ 1 ]
Spacer/TL12 12 IQ+0 [ 1 ]
Strategy (Space) 10 IQ-2 [ 1 ]
Survival (Radioactive
Wasteland)
11 Per-1 [ 1 ]
Tactics 10 IQ-2 [ 1 ]
Vacc Suit/TL12 11 DX-1 [ 1 ]
Weather Sense 11 IQ-1 [ 1 ]
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Last edited by adm; 02-22-2024 at 02:57 PM. Reason: Copy Errors
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Old 02-22-2024, 02:20 PM   #22
Qoltar
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Default Re: Graduated Ensign challenge, GURPS Star Trek 'SNW' era

Adm,
Do you realize that you listed "Enemy: Klingons" twice in that write up? Was that a typo?

Does this mean acidentally there might be 30 points doubled in the point calculation? I will have to run it through my GCA to compare...

You realize I was asking for Ensigns just graduated from Sarfleet Academy - right?

I can tell you have been reading tht 'Section 31' thread.
Knowing my players they might 'out' him within two days f meeting him - or they are onto him within a week or two after he is onboard the ship.

Still - Big Thank You - gives me something to work with.
The Game Session for this Sunday got postponed. Two of the players have a family situation that surprised them.
So now I have TWO more weeks to concoct or create NPCs to help crew their ship.

- Ed C.
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Old 02-22-2024, 02:48 PM   #23
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Default Re: Graduated Ensign challenge, GURPS Star Trek 'SNW' era

Quote:
Originally Posted by adm View Post
Dr Granton is a ESN specializing in planet types.
He also happens to keeping an eye on this crew for Section 31, he is not intended to do more than watch.
By "ESN" - Did you mean an 'Ensign'? I usually abbreviate that as ' ENS ' .


Quote:

Dr Brock Granton [180]:

....
How Old is he?
His Age? I figure he has to be at least mid-20s to be a 'Doctor' and a Starfleet graduate.
He graduates SF Academy at either 20 to 22 years old, the 3 and half years at Medical Branch school, then a 6 month cadet cruise - so he might be between 24 and 26 years old.

Did you use the GCA and Prime Directive suggested templates?
I see the Acadeny defaults but I don't see a lot of Medical stuff.

The GCA and PD templates have "Medical Assistant" and "Medical Doctor" as templates.
OR was he meant o be a Science Officer?

- Ed C.
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Last edited by Qoltar; 02-22-2024 at 02:53 PM.
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Old 02-22-2024, 02:53 PM   #24
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Default Re: Graduated Ensign challenge, GURPS Star Trek 'SNW' era

I used GCA, I can check on my end.
He is 28, like McCoy, he joined late after Civilian training. Yes Ensign.

Section 31. Note as an observer, if well done, he may never be noticed. Anyone sent to take action against your crew, if any, would likely not know about Dr Granton. As far as anyone, but his handler, knows, he is part of the crew, and behaves as such.

Copy errors removed, my apologies.
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Last edited by adm; 02-22-2024 at 03:00 PM.
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Old 02-23-2024, 10:43 AM   #25
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Default Re: Graduated Ensign challenge, GURPS Star Trek 'SNW' era

Quote:
Originally Posted by adm View Post
I used GCA, I can check on my end.
He is 28, like McCoy, he joined late after Civilian training. Yes Ensign.

Copy errors removed, my apologies.
Okay, a 'medical' Doctor then...

I put it through my version of the GCA and got 45 points leftover.

All the skills that were only a '9' I bumped up to a '10', the one skill that was a '17' I lowered to '14' (He will be an NPCF after all)
There were not a lot of obvious 'medical' skills there like physician or surgery.

Also, I noticed no extra languages beyond "Federation Standard" - which is the default native language I give to every Academy graduate.

Just to see what happens I will add the 'Medical Assistant' template and see how he turns out.

- Ed C.
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Old 02-23-2024, 11:53 AM   #26
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Default Re: Graduated Ensign challenge, GURPS Star Trek 'SNW' era

Quote:
Originally Posted by adm View Post

Dr Brock Granton [180]:

Age 28

SKILLS :
Okay, Here are my changes or adjustments:
I am only posting the ne skills or modified skill numbers.

Disadvantages/Quirks -87 points

Skills = 113 points

Biology/TL12 (Earthlike) 10 IQ-3 [2 points]

Biology/TL12 (Gas Giants) 10 IQ-3 [ 2 ]

Biology/TL12 (Hostile Terrestrial) 10 IQ-3 [ 2 ]

Biology/TL12 (Ice Dwarfs) 10 IQ-3 [ 2 ]

Biology/TL12 (Ice Worlds) 10 IQ-3 [ 2 ]

Biology/TL12 (Rock Worlds) 10 IQ-3 [ 2 ]


Computer Operation/TL12 14 IQ+5 [ 4 ]


Diagnosis/TL 12 (Human) 12 IQ+0 [0]

Electronics Operation (Medical) 12 [2]

Electronics Operation/TL12 (Scientific) 11 IQ+8 [ 1 ]

Electronics Repair (Medical) 12 [2]


First Aid/TL12 (Human) 16 IQ+0 [ 0 ]

First Aid/TL12 (VULCAN) 16 IQ+4 [1]

Physician (Human) 16 IQ+4 [20]

Physician (VULCAN) 1o IQ-2 [1]

Physics/TL12 10 IQ-3 [ 2 ]

Physiology/TL12 (Human) 13 IQ+1 [8]

Physiology/TL12 (Vulcan) 11 IQ+1 [8]

Surgery (Human) 13 IQ+1 [8]

Surgery (VULCAN) 10 IQ-2 [2]

There, thats all the skills I added or changed to make him more of a 'Doctor' for his cover and practical use on landing parties...

- Ed C.
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Burn the land and boil the sea
You can't take the sky from me....


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Old 02-23-2024, 04:41 PM   #27
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Default Re: Graduated Ensign challenge, GURPS Star Trek 'SNW' era

I was think more of a Doctorate in science, on the various world types, however; MD works, I mentioned Dr McCoy as an example of training before Starfleet.
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Old 02-23-2024, 07:23 PM   #28
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Default Re: Graduated Ensign challenge, GURPS Star Trek 'SNW' era

Quote:
Originally Posted by adm View Post
I was think more of a Doctorate in science, on the various world types, however; MD works, I mentioned Dr McCoy as an example of training before Starfleet.
Oops, My Bad.
Guess I could re-do him with a Science Specialty emphasis.

I must have took the 'Dr' title too literally.

The ship does need more scientist types.

- Ed C.
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Burn the land and boil the sea
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Old 02-23-2024, 09:35 PM   #29
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Default Re: Graduated Ensign challenge, GURPS Star Trek 'SNW' era

Quote:
Originally Posted by adm View Post
I was think more of a Doctorate in science, on the various world types, however; MD works, I mentioned Dr McCoy as an example of training before Starfleet.
Okay....I did a 'NEW" version of him - removed all of the Medical focused skills and removed the 'Medical Doctor' template stuff and replaced that with the 'Science Officer (Prime Directive)' template stuff and skills.

Oh yeah he now speaks a smattering of Vulcan.

- Ed C.
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Tell them I ain't comin' back
Burn the land and boil the sea
You can't take the sky from me....


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Old 02-24-2024, 09:56 AM   #30
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Default Re: Graduated Ensign challenge, GURPS Star Trek 'SNW' era

Sounds good, would it be possible to get the non-human templates that you use?
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