07-11-2017, 11:26 AM | #41 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: What's my counterpoint for this observation about advantages/disadvantages?
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07-11-2017, 11:35 AM | #42 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: What's my counterpoint for this observation about advantages/disadvantages?
On 4d6 keep 3, the odds of an 18 are 21/1296, or 1.62%. The odds of getting double 18s on 2 rolls are thus 0.002626%; with 7 rolls there are 21 different ways of getting 2 18s, so about 0.55% chance that any one character has two 18s. On 100 rolls you probably don't get double 18s, but it won't be very surprising if you do.
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07-11-2017, 11:59 AM | #43 | |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: What's my counterpoint for this observation about advantages/disadvantages?
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Last edited by sir_pudding; 07-11-2017 at 01:36 PM. |
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07-11-2017, 12:18 PM | #44 | |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: What's my counterpoint for this observation about advantages/disadvantages?
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I also wrote a program to try it with 4d6-drop-lowest. Also gave up after 100,000 characters. |
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07-11-2017, 01:52 PM | #45 | |
Banned
Join Date: Jul 2006
Location: 100 hurricane swamp
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Re: What's my counterpoint for this observation about advantages/disadvantages?
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I have all* my old characters. It sometimes amuses me to go back and try to figure out what some of those archaic numbers and hastily jotted notes meant. * All but the third one which was destroyed in the Great Jolt Disaster of '86, which started me on the policy of making copies and only bringing the current copy to game night, and leaving the master copy at home in my Character Folder. I have a 'copy' of the one destroyed by Jolt spillage, but even when I rewrote it I wasn't sure about all the notes on the back. The ink had been devastated (I also stopped using erasable ink after after that). Last edited by evileeyore; 07-11-2017 at 01:57 PM. |
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07-11-2017, 02:09 PM | #46 |
Join Date: Sep 2004
Location: Canada
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Re: What's my counterpoint for this observation about advantages/disadvantages?
Indeed. That was my possession. Destroying other peoples possessions is a criminal act, called vandalism, for a reason: people hate it when someone does that. Doing it to display dominance over someone else makes that person worse house-trained than my cat, and means they belong outside, with the rest of the animals.
If I weren't a dedicated pacifist, that kind of behavior would merit them a punch in the nose. As is, they might still get whapped on the nose with a rolled up newspaper.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
07-11-2017, 02:50 PM | #47 |
Join Date: Mar 2008
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Re: What's my counterpoint for this observation about advantages/disadvantages?
Many years ago we all watched a player roll up a Empire of the Petal Throne character after his got killed. EPT uses 1-100 for the six? stats, he rolled at least two 100s and none were under 90 I think. The GM had him switch percentile dice twice during the process.
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07-11-2017, 03:10 PM | #48 |
Join Date: Sep 2004
Location: Canada
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Re: What's my counterpoint for this observation about advantages/disadvantages?
I've seen someone roll 18 18 18 17 15 12 on 3d6s with someone elses dice. Not in that order or anything, but we weren't playing "and use in that order" anyways. Just because it's staggeringly unlikely doesn't mean it's impossible. Player responsible looked shocked.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
07-11-2017, 03:21 PM | #49 |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: What's my counterpoint for this observation about advantages/disadvantages?
Note that humans are actually not very good randomizers either. Better to use a dice cup if it actually matters.
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07-11-2017, 11:41 PM | #50 |
Join Date: Mar 2008
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Re: What's my counterpoint for this observation about advantages/disadvantages?
There is a reason that casinos require the dice to bounce off a backboard for a roll to count. People can even if they aren't doing it on purpose bias the way dice land by how they throw. A dedicated gamer that throws dice many times a week gets lots of practice at getting the numbers they want.
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