04-15-2022, 09:57 AM | #61 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Ideas for a New long-term Campaign
I noticed, but there are some differences in the behaviour.
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The Path of Cunning. Indexes: DFRPG Characters, Advantage of the Week, Disadvantage of the Week, Skill of the Week, Techniques. |
04-15-2022, 10:18 AM | #62 | |||
Banned
Join Date: Apr 2022
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Re: Ideas for a New long-term Campaign
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04-15-2022, 10:45 AM | #63 |
Icelandic - Approach With Caution
Join Date: Jan 2005
Location: Reykjavķk, Iceland
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Re: Ideas for a New long-term Campaign
Just a suggestion, look into Code of Honor (Soldier).
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04-15-2022, 11:02 AM | #64 |
Banned
Join Date: Apr 2022
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Re: Ideas for a New long-term Campaign
I have a problem with that disadvantage, because it openly states "follow orders". I don't want her to always follow orders. Do you know if the Body Language skill existed in 3rd edition or was added in 4th?
I find it weird that SWAT officers have this Skill, but Spec Ops don't. It seems quite useful to assess the degree of threat posed by an adversary, and thus take down the most dangerous first. |
04-15-2022, 11:05 AM | #65 | ||
Join Date: Aug 2014
Location: Snoopy's basement
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Re: Ideas for a New long-term Campaign
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Last edited by Donny Brook; 04-15-2022 at 11:10 AM. |
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04-15-2022, 11:18 AM | #66 | |
Banned
Join Date: Apr 2022
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Re: Ideas for a New long-term Campaign
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04-15-2022, 11:55 AM | #67 |
Join Date: Jan 2011
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Re: Ideas for a New long-term Campaign
I'm in the camp of "why are we spending so much time discussing the minutiae of one overly-special Action Movie GMPC that shouldn't be the entire focus of a campaign anyway?"
You tell us there will be multiple players in this "long-term campaign", who can apparently play whatever they want, and the thread originally asked us to come up with an antagonist for the GMPC (only), not for the campaign as a whole. Perhaps we all need some clarification as to the goal here? If you want an antagonist for the campaign, just flip your GMPC stats and add a different name, and you have instant "bad guy"; the players never see the GM's stats and sheets, and will never know 90% of the details of any NPC the GM creates anyway. And now you have an enemy for your GMPC. But how does that involve the all of the players, who should be the focus of the game? And what's the plan for storylines that can involve everything from ex-terrorists to cops to gang members? |
04-15-2022, 12:10 PM | #68 | |
Join Date: Oct 2018
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Re: Ideas for a New long-term Campaign
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For the counterintelligence agent on the side of the united states, likely a CIA agent, you'd probably want a few things. I'd imagine that an ideal character here would be someone whose not too hot with field work but pretty good at using the intelligence the players gather. You'd want to mix in knowledge skills here with a sampling of social skills. Maybe look at the practice of Sociometry for inspiration. Honestly I'd throw in some pretty distinguishing disadvantages like for instance Appearance(Unattractive), Sense of Duty(The United States), and Bad Temper. A particularly good choice would be making them significantly older than the pc's. Intelligence on the other hand probably works best with someone whose very good at hiding behind the anonymity afforded by the internet. They should be able to manage a web of contacts through this and whenever possible utilize middlemen to avoid being caught. Hell the pc's on their side might not even know what they look like. They'd of course need a strong skillset here mixing both technical skills with social skills. With the right training they could also double as a realistic hacker, It's much easier to fool the authorized users of a system than the system itself. Major Kennedy doesn't need to really collaborate with both at the same time. She could perform her duty in fighting against criminal organizations during work hours but outside those hours meet up with foreign agents under the pretense of doing something else. If this is intriguing to you maybe check out social engineering, it's a pretty good read if you're not very social in real life. Edit: also I'd like to point out that sex appeal works for men it just primarily applies to women(and on gay/bi men but you'd have to know beforehand y'know) hell James Bond uses that strategy all the time. Last edited by newton; 04-15-2022 at 12:25 PM. |
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04-15-2022, 12:31 PM | #69 | |
Join Date: Oct 2018
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Re: Ideas for a New long-term Campaign
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04-15-2022, 01:39 PM | #70 |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: Ideas for a New long-term Campaign
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action, campaign design |
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