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#1401 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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"Shared Vision? No, I merely summon them. We can send them in first though, and they have voices. We can enter after they give the all-clear."
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#1402 |
Join Date: Jun 2010
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Gathika is almost certain that this is an experiment to chemically treat a corpse for better preservation and make it easier to animate as an undead thrall. The smoke and the chemicals themselves are not innately magical, but they do mix well with necromancy.
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My blog: http://tabletoprpg333.home.blog |
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#1403 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Telrith sends the elementals in. His instructions are to look for enemies, and shout if anything attacks them. After they've been in for 20 seconds, if everything is all clear, he'll follow after them.
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#1404 |
Join Date: Jun 2010
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Nothing attacks the Elementals, so to speak...but six of the dead hobgoblins DO animate on their hooks and squirm in a disturbingly lively manner!
Fortunately, being on a hook also means they do not really enter combat or defend themselves well, and so they are easily destroyed.
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My blog: http://tabletoprpg333.home.blog |
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#1405 |
Join Date: Nov 2016
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Bain covers his mouth and takes point at the door. He asks his friends if they are capable of putting the fire out. Once the room is clear, he will help investigating.
__________________
- 画龍点睛。Hide。 |
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#1406 |
Join Date: Mar 2021
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Gathika makes wide eyes (΄◉◞౪◟◉`) when she sees how the hobgoblins writhe, She takes a stick to poke them, but something stops her, and turns away. Then she starts babbling "meowgododididi".(*_*) She realizes the room is safe and invites her friends to enter the room.(^o^)/
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/ᐠ. 。.ᐟ\ᵐᵉᵒʷˎˊ˗ |
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#1407 |
Join Date: Nov 2016
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Bain cautiously enters the room; he checks for hidden doors or compartments and treasure (observation 13/8). He believes there could be clues or items that might prove useful in their next encounters.
Since Mihrimah was a burglar, he asks her for assistance.
__________________
- 画龍点睛。Hide。 |
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#1408 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Telrith looks over the room for left over alchemical ingredients, and for a fire poker.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#1409 |
Join Date: Jun 2010
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Telrith finds a fire poker by the smoking pot. He can't find any ingredients, though, looks like they were all used up or stored elsewhere.
Bain discovers a hidden door by the corner of the room opposite where he and his friends came in. It is unlocked. Opening it reveals a 1-yard-wide corridor that leads straight (5 yards long) to another closed door.
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My blog: http://tabletoprpg333.home.blog |
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#1410 |
Join Date: Nov 2016
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Bain tells the party of his findings…
There is an ajar door over here, should we give it a go? I will take a look. He checks for traps (14/11), and if it is safe, he readies his bow and moves forward stealthily (17/13).
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- 画龍点睛。Hide。 |
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Tags |
dfrpg, dungeon fantasy, magic, martial arts, riddle of steel, sharpshooter, sierra hotel adventurers, spells, swordlogic |
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