08-01-2024, 10:03 AM | #31 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: thinking about spacecraft design
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Bill Stoddard I don't think we're in Oz any more. |
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08-01-2024, 10:56 AM | #32 | |
Join Date: Sep 2007
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Re: thinking about spacecraft design
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08-01-2024, 04:03 PM | #33 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: thinking about spacecraft design
How about a 200+ miles long gauss catapult with rocket assistance to overcome initital inertial? Of course that won't help landing. (Or could it?)
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08-01-2024, 04:07 PM | #34 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: thinking about spacecraft design
Well, I think it would be a large project for the initial colony, and even for a settlement of ten or twenty thousand. And no, it couldn't very well help with landing; it would take insanely accurate flying to come down at its launching end and glide along its length. I think I'm going to have to go for landing craft with high acceleration and low delta-V.
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Bill Stoddard I don't think we're in Oz any more. |
08-02-2024, 02:05 AM | #35 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: thinking about spacecraft design
I'm curious why you rejected Advanced Fusion Pulse drives in favor of Fusion Rockets for your main interplanetary drive, the former fits your parameters as as I can tell. Expense?
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08-02-2024, 03:03 AM | #36 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: thinking about spacecraft design
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I actually have redone my initial design using a Fusion Pulse Drive, which gives higher acceleration than either of the options you propose; using a high thrust version gives 0.1 G or just under 1 meter/second/second, enough so it actually has some maneuverability (only -1 to Handling). I'm trying to learn how to use this system, and the process involves some thrashing around.
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Bill Stoddard I don't think we're in Oz any more. |
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08-02-2024, 03:18 AM | #37 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: thinking about spacecraft design
The advantage of using AFP for your long-haulers is fuel efficiency.
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08-02-2024, 03:33 AM | #38 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: thinking about spacecraft design
Yes. And for the larger craft that travel between the two systems I may well want that kind of design, even at the expense of reduced maneuverability. My metaphor for this campaign is "truck drivers," and it's certainly the case that big trucks can be awkward to maneuver.
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Bill Stoddard I don't think we're in Oz any more. |
08-05-2024, 10:51 AM | #39 |
Join Date: Jun 2005
Location: Lawrence, KS
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Re: thinking about spacecraft design
As of now, I've designed seven different ships with a variety of mission profiles. One of the seven, a courier, is specifically designed to travel between the two stars, carrying a shuttle onboard that can land and take off on an airless world, with two passengers. After some experimentation, I settled on an antimatter plasma rocket design with five fuel tanks.
Using some simplifying assumptions, I have it accelerating at .1G for 4.28 days, which takes its velocity to 225 miles/second; coasting for 234.68 days; and then decelerating at .1G for 4.28 days, for a total journey of 50 AU. That doesn't seem unmanageable; it's comparable to Age of Sail travel times. Of course the preferred time for missions will be closest separation of 25 AU, which will cut down travel time by nearly half.
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Bill Stoddard I don't think we're in Oz any more. |
08-05-2024, 04:28 PM | #40 | |
Join Date: Aug 2004
Location: traveller
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Re: thinking about spacecraft design
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