06-06-2016, 09:06 PM | #271 |
Join Date: Dec 2007
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Re: Ideas Are Easy
"Worst Vacation Ever!" A hapless family just want to go on a vacation to Africa. But along the way one of them sees something strange...and suddenly everything keeps going awry. Thanks to the Illuminati their vacation is plagued by one mishap after another, until the GM has checked off every crisis in The Worst Case Scenario Survival Handbook: Travel. Including "Climbing Out of A Well", "Runaway Train" and "UFO Abduction".
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06-06-2016, 11:53 PM | #272 |
Join Date: May 2010
Location: Alsea, OR
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Re: Ideas Are Easy
Won the Trip!
You won the trip on the cruise ship. And once you get underway, you find out the aliens are going to harvest it. You're to be fattened up... because they have a taste for flesh. Live primate brain... But you don't find that out until the ship launches. Mount your resistance... |
06-10-2016, 10:10 AM | #273 |
Join Date: Dec 2007
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Re: Ideas Are Easy
Transhuman Stars: Redshirts!: The characters are an exploratory team for the Mandate, a highly conservative interstellar polity ruled by planetary computers who are programmed by copying the minds of elderly near death citizens into it. Most of them simply merge with the ruling intelligence but you are ones who refused to merge after your first deaths and are therefore re-downloaded into bioroid bodies and sent out in starships to explore new worlds and evaluate their suitability for human colonization. Biological bodies are better for that purpose since the colonists themselves will be biological. They are also better for making contact with biological sapient natives (or "lost" colonies) when those are encountered. When you die, you are reloaded from a ship-board backup into a new body and sent back down until the ship's captain (which is to say, the computer) is satisfied that the problems are understood.
Atomic Patrol: This is one is simple. Just combine Atomic Horror with Solar Patrol leading ultimately to the discovery of faster than light travel. They're pretty compatible. Last edited by David Johnston2; 06-10-2016 at 10:42 AM. |
06-14-2016, 02:54 PM | #274 |
Join Date: Mar 2013
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Re: Ideas Are Easy
Mad World: In a typical European fantasy a war with another nation was getting out of control, a magical device was to be created to win this war once and for all, but the device malfunctioned, and while it did it's job of decimating the opposing side, the explosion it set off covered the entire world... now a shattered world wages war on each other for resources as dark and terrible magic stains the very earth. It's lord of the rings meets mad max in a world gone mad
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Jordan Smith, Dimension hoping hobo: http://forums.sjgames.com/showpost.p...&postcount=492 |
06-14-2016, 03:59 PM | #275 | |
Join Date: May 2010
Location: Alsea, OR
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Re: Ideas Are Easy
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06-24-2016, 07:04 AM | #276 |
Join Date: Mar 2013
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Re: Ideas Are Easy
Olympus: Set in an alternate earth where aliens have come and proclaimed themselves gods, the players play as a resistance who has seen through their lies and fight against them
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Jordan Smith, Dimension hoping hobo: http://forums.sjgames.com/showpost.p...&postcount=492 |
06-24-2016, 08:42 AM | #277 | |
Join Date: Aug 2004
Location: Denver, Colorado
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Re: Ideas Are Easy
Quote:
Monsters erupt into the world, nations fall into ruin as horror infests the cities and stalks the countryside. Tommy-gunners fight off monsters with increasingly rare silver bullets as armored Studebakers guard the deuce-and-a-half trucks that barely connect isolated, fortified towns in the Great Plains. French Resistance fighters try to annihilate roving bands of broken NAZI troops, while SS strongholds vomit forth werewolves and other monsters clad in the ragged remnants of storm trooper uniforms. Battered bands of Chinese nationalists reluctantly make deals with Maoists in an effort to destroy Japanese forces that use the blood of thousands to lure and tame nightmarish beasts, while monks in the ancient monasteries close their gates and grow silent. The remnants of the Black Sheep squadron provide increasingly infrequent air-cover along the Chinese coast as they beg for the fuel and supplies they need to fight their way across the Pacific, and return home.
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-- MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1] "Some days, I just don't know what to think." -Daryl Dixon. Last edited by tshiggins; 06-25-2016 at 11:07 AM. |
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06-24-2016, 03:57 PM | #278 |
Join Date: Dec 2007
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Re: Ideas Are Easy
Reign of Illuminated Steel: The Minds exist, but as secret Person of Interest style operators behind the scenes, each pursuing their own agenda of exterminating humanity, fixing the ecology, protecting humanity, pushing space travel or what have you. Even the ones who have nothing against humanity as such still take steps to neutralize threats to expose the secret and pull strings of government and corporate power. Having discovered signs of people being replaced by robots, isolated communities being experimented on, tampering with government decision-making, the player characters are drawn in to the secret war of the Minds.
Last edited by David Johnston2; 08-07-2024 at 05:38 PM. |
06-25-2016, 04:47 PM | #279 | |
Join Date: May 2010
Location: Alsea, OR
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Re: Ideas Are Easy
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06-25-2016, 05:38 PM | #280 |
Join Date: Aug 2004
Location: Denver, Colorado
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Re: Ideas Are Easy
__________________
-- MXLP:9 [JD=1, DK=1, DM-M=1, M(FAW)=1, SS=2, Nym=1 (nose coffee), sj=1 (nose cocoa), Maz=1] "Some days, I just don't know what to think." -Daryl Dixon. |
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