11-28-2011, 02:04 AM | #11 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Iconic Forgotten Realms Spells - As Powers and/or New Skill-based Spells
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Basically, for Summon Monster I, you can get a dog or a very large rat. Or a few equally useless creatures, depending on the character and which Outer Planes he's comfortable** dealing with. *Well, some are lucky and get up to five types of creatures. **If his Disadvantages diverge enough from the 'ideal' for the plane, the GM can hose him and say 'Well, what did you think those -10% from Magical meant? It means that it follows the rules of magic in this universe.'
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Za uspiekh nashevo beznadiozhnovo diela! Last edited by Icelander; 11-28-2011 at 02:12 AM. |
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11-28-2011, 02:08 AM | #12 |
Join Date: Sep 2010
Location: Mannheim, Baden
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Re: Iconic Forgotten Realms Spells - As Powers and/or New Skill-based Spells
As Sunrunners_Fire said. I can't figure out why they didn't reprint that in Thaumatology. It may not be perfect, but it isn't bad either. Basically you assign FP to different colleges and can only cast spells of that college if you have enough energy.
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11-28-2011, 02:13 AM | #13 | |
Join Date: Sep 2010
Location: Mannheim, Baden
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Re: Iconic Forgotten Realms Spells - As Powers and/or New Skill-based Spells
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Edit: Sorry posted that before I saw your edited post. If you use the alignment rules for every kind of caster then I guess some Accessibility is justified, but I might just be better to reduce the cost of Cosmic (if you are using multiplicative modifiers that is). Whether the options are useful is another question, but the standard Ally advantages gets you exactly the same kind of creature each time, which is why I would be weary of giving more discounts. Last edited by Blind Mapmaker; 11-28-2011 at 02:17 AM. |
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11-28-2011, 02:17 AM | #14 | |||
Join Date: Mar 2006
Location: Iceland*
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Re: Iconic Forgotten Realms Spells - As Powers and/or New Skill-based Spells
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Ten per level, yes, but few characters are allowed to summon more than a few of them. Summoning creatures from evil planes makes it an Evil spell, mutatis mutandis. Also, if the creatures mostly have the same abilities, it hardly counts as a benefit to be able to get both. Quote:
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If the list was slightly longer, I could maybe have reduced Accessibility down to -20%, but no more than that. With Cosmic +50% there and no Accessibility, the character could summon any type of Ally worth those points, which would be far more useful.
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11-28-2011, 02:23 AM | #15 | |
Join Date: Sep 2010
Location: Mannheim, Baden
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Re: Iconic Forgotten Realms Spells - As Powers and/or New Skill-based Spells
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Edit: And sorry for beating a very incidental dead horse. Last edited by Blind Mapmaker; 11-28-2011 at 02:31 AM. |
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11-28-2011, 02:52 AM | #16 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Iconic Forgotten Realms Spells - As Powers and/or New Skill-based Spells
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No problem, feedback is good. I need lots of feedback so I don't accidentally make some spells useless and others far too desirable.
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Za uspiekh nashevo beznadiozhnovo diela! |
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11-28-2011, 04:51 AM | #17 | |
Ceci n'est pas un hyperlien
Join Date: Oct 2005
Location: Iceland
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Re: Iconic Forgotten Realms Spells - As Powers and/or New Skill-based Spells
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5 points for 1d burning missile attack, -40% for once per day, Rapid Fire 3 +50%, Homing or Guided +50%. So I end up with 6 points for a once per day 3 missile spell and up to 10 points for shooting as often as you want. There are no range penalty so you hit most of the time. Not quite ADnD Magic Missile, but close. |
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11-28-2011, 05:46 AM | #18 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Iconic Forgotten Realms Spells - As Powers and/or New Skill-based Spells
I think Affliction builds work for the Power Words.
Power Word Stun and Kill practically write themselves. I do not recall the other ones, been a few decades since I messed with D&D. |
11-28-2011, 08:47 AM | #19 | |
Join Date: Sep 2004
Location: Canada
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Re: Iconic Forgotten Realms Spells - As Powers and/or New Skill-based Spells
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Power Word Blind is also pretty easy. I thought there was a Power Word Sleep (if so, it's again, self writing) and a Power Word Insanity (... Afflict: Halucinating?) but I can't find either of those.
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All about Size Modifier; Unified Hit Location Table A Wiki for my F2F Group A neglected GURPS blog |
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11-28-2011, 10:43 AM | #20 | |
Join Date: Sep 2011
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Re: Iconic Forgotten Realms Spells - As Powers and/or New Skill-based Spells
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d&d, dungeon fantasy, fantasy, gurps magic, spells as advantages, spells as powers |
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