08-04-2011, 12:39 AM | #21 |
Join Date: Apr 2005
Location: Schleswig, Germany
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Re: Discussion for new GURPS Traveller PbP game
I would like to play a full fledged doctor. He can double as a gunner, though.
If I count right, that will leave the Engineer and the Specialist. What about you, Mister Juan, any preferences for a secondary character ? Are we going to play what GURPS ISW calls the default campaign, that is, sert after the Third Interstellar War, about 2170 ?
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08-04-2011, 12:49 AM | #22 | ||||
Join Date: Sep 2006
Location: Seoul, Korea
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Re: Discussion for new GURPS Traveller PbP game
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08-04-2011, 06:03 AM | #23 |
Join Date: Jun 2011
Location: Arkansas
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Re: Discussion for new GURPS Traveller PbP game
Okay, so now, if I followed everything correctly, that gives us:
Officer #1 Pilot (First Officer) -- Mister Juan Officer #2 Sensors/Commo (Captain) -- doulos05 Officer #3 Ship's Doctor -- Sn0wball Petty Officer #1 Steward-Purser/Cargo Master/Gunner(optional) -- doulos05 Petty Officer #2 Specialist/Interpreter/Gunner(optional) -- Sn0wball Petty Officer #3 Engineer/Mechanic -- Mister Juan Does that look right? Anyone seen rasimus, or know anything about him/her? Last edited by pup67vargr; 08-04-2011 at 06:09 AM. |
08-04-2011, 06:52 AM | #24 |
Join Date: Feb 2010
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Re: Discussion for new GURPS Traveller PbP game
Looks good to me!
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08-04-2011, 07:46 AM | #25 |
Join Date: Sep 2006
Location: Seoul, Korea
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Re: Discussion for new GURPS Traveller PbP game
All good for me.
150 pt characters with 75 points of disads and 5 quirks ok? |
08-04-2011, 08:12 AM | #26 |
Join Date: Feb 2010
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Re: Discussion for new GURPS Traveller PbP game
And do we want the characters to be an already established crew? As in, they've all been working with each other for some time, or do we go the "this is our first job togheter" route?
EDIT: Forgot to ask; what period of the ISW are we going to be in? Free Trader wise, I think the "default" setting is the Empty Peace or somehing that sounds like that ;) Last edited by MisterJuan; 08-04-2011 at 08:18 AM. |
08-04-2011, 08:27 AM | #27 |
Join Date: Sep 2006
Location: Seoul, Korea
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Re: Discussion for new GURPS Traveller PbP game
I'd prefer the hybrid 'newly established crew'. We've been together long enough to have a good reason to trust each other and get along, but not so long we should have lots of in-jokes and history. Maybe a month or two.
And yes, I'd vote for the Empty Peace. It's a good time for gaming. |
08-04-2011, 10:39 AM | #28 |
Join Date: Jun 2007
Location: Mid-Atlantic Region, USA
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Re: Discussion for new GURPS Traveller PbP game
Sorry about the delay.... reading during the odd few minutes between meetings this morning. Sure, I can probably jump in if you'll have me.
If I read correctly, Navigator (junior bridge officer - backup as pilot, most experience in small (non-jump) vessels (cutter, pinnacle, skimmer, etc) and antigrav vehicles) is still open (maybe) (One of the older bridge crew want a nephew?), and perhaps a rating/deckhand very recently brought on working passage to help Petty Officer #3 catch up on some of that routine maintenance that tends to accumulate on those old Hero classes faster than one engineer can accomplish. ("Explain to me again why I have to wear this red shirt?") |
08-04-2011, 04:42 PM | #29 | |
Join Date: Sep 2006
Location: Seoul, Korea
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Re: Discussion for new GURPS Traveller PbP game
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08-04-2011, 05:16 PM | #30 |
Join Date: Feb 2010
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Re: Discussion for new GURPS Traveller PbP game
Do we know how many build points we're working on, character build wise?
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