05-19-2013, 04:36 AM | #1 |
Join Date: Feb 2006
Location: Chicago, IL
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Cyberpunk-style "Splicer" template
I'm looking to create a cybernetic medic template for a futuristic game. The template is intended to be a hybrid - he's not a "healer" like the field medic, and he's not a versatile mechanic either. He's really like a mechanic for humans - installing and repairing parts, etc. The inspiration came from the "Splicer" character type in 3e GURPS Cyberpunk (p. 16). I like the idea and feel of it, but there isn't much info for specific traits and skills.
Right now I'm thinking vital skills are Surgery (Cybernetics), Physician (for anesthesia, at least), Scrounging, Diagnosis, Electronics Operation (Medical), and Mechanic (Robotics). I don't think First Aid is appropriate for this template, but I could be wrong. What other skills do I need for the concept? Any advice on traits would be welcome too. Thanks.
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05-19-2013, 05:28 AM | #2 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Cyberpunk-style "Splicer" template
First Aid is no good if you take a lot of Physician.
Tissue Engineering is good for making those biomods. I wouldn't specialise Surgery, because the +1 to installing stuff is meh when it comes at the cost of -1 to everything else. Efficient is a must-have if you work in the field. |
05-19-2013, 05:47 AM | #3 |
Join Date: Feb 2006
Location: Chicago, IL
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Re: Cyberpunk-style "Splicer" template
I wasn't thinking of First Aid for this template, but I thought it was the skill for bandaging and treating shock (p. B424). Isn't Physician more "administrative" treatment, with drugs and longterm care?
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05-19-2013, 05:53 AM | #4 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Cyberpunk-style "Splicer" template
Check the defaults.
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05-19-2013, 05:57 AM | #5 |
Join Date: May 2012
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Re: Cyberpunk-style "Splicer" template
However as you said, it really only matters if you take gobs of Physician. First Aid is Easy and has a Physician-4 default, but Physician is a Hard skill. Depending on the point level of the campaign it could be better to put a single point into First Aid than nothing.
Edit: That said, I agree that First Aid isn't really a skill that such a character would necessarily have. Obviously they'd know enough about health care to perform first aid in a pinch (hence the default) but I don't think that they'd necessarily have a large amount of experience performing such treatment. If they do, for some reason, then that's something an individual character can have rather than the template. |
05-19-2013, 06:04 AM | #6 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Cyberpunk-style "Splicer" template
Quote:
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05-19-2013, 06:06 AM | #7 |
Join Date: May 2012
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Re: Cyberpunk-style "Splicer" template
You're right, it had so many -4s around it that I guess it confused me. That's a lot better than I thought, and clearly means that you don't need First Aid if you're a reasonably-skilled Physician.
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05-19-2013, 08:00 AM | #8 |
Night Watchman
Join Date: Oct 2010
Location: Cambridge, UK
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Re: Cyberpunk-style "Splicer" template
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05-19-2013, 09:33 AM | #9 |
Join Date: Dec 2006
Location: Meifumado
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Re: Cyberpunk-style "Splicer" template
Won't he need some Electronics (Cybernetics) and maybe Armoury skills, for the weapons and other tech he's implanting?
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05-19-2013, 03:39 PM | #10 | |
Join Date: Feb 2006
Location: Chicago, IL
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Re: Cyberpunk-style "Splicer" template
Quote:
I can't find another Electronics Operation specialization that would apply. I suppose Armoury would only apply if the template also makes weapons to be implanted; Engineer (Robotics) if the template is designing/inventing new cyberwear. Both of these are not appropriate to the base template, I feel. Someone mentioned Pharmacy. I'm fine with that, but I guess I don't fully understand why. Pharmacy (Synthetic) is "The skill of preparing drugs under 'laboratory' conditions. To prescribe drugs, use Physician skill." I just don't see my Splicer template being able to make drugs, just know what they are and prescribe/use them. Does that seem right?
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Feminist Man Atheist Who Roleplays Priests Communist Who Boardgames Capitalism Last edited by Seamonster; 05-19-2013 at 03:45 PM. |
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