06-12-2006, 06:30 AM | #11 |
Join Date: Aug 2004
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Re: All blades perish ...
A short addendum to the ideas so far:
The ability can be compared with immunity to normal hand weapons (or normal blades, or whatever the affected class of weapons is). In this case, the Witch-King is only *partially* immune to their effect, in that they'll hurt him normally on the first blow, with limited or no follow-up attacks possible after that (exact effects depend on the blade). So whatever immunity to the weapon class is worth, the Witch-King's power should be worth considerably less than that. Just one check on the cost that can be made. (Then again, I know little of 4e power building, so...)
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06-12-2006, 07:07 AM | #12 | |
Experimental Subject
Join Date: Jan 2005
Location: saarbrücken, germany
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Re: All blades perish ...
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Or had you a Borg-like power in mind, where the Witch-King defenses had to adapt to be effective? I'd do that as an Accessibility, but I'm not sure it fits the concept very well.
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06-12-2006, 08:58 AM | #13 |
Experimental Subject
Join Date: Jan 2005
Location: saarbrücken, germany
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Re: All blades perish ...
In fact, I propose this write-up:
All blades shall perish Corrosion Attack 1d (Aura +50%; Accessibility: Only vs Inanimate Targets -50%; Reverse Blood Agent -40%; Cyclic: 9 cycles, 1 second +900%; Magical -10%; Always On -0%) [+99] Any weapon which wounds you enough to draw blood will take 1d corrosion damage, plus 1d further damage each second fpr the next 9 seconds. This averages to 35 points of damage and 6 points destroyed DR. A broadsword comes to roughly DR6 HP12, btw. If you think such a blade should "die" faster or with more certainty, add "Cosmic: Ignores DR", or another level (dice of damage).
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Like a mail order mogwai...but nerdier - Nymdok understanding is a three-edged sword
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06-12-2006, 09:11 AM | #14 | |
Join Date: Aug 2005
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Re: All blades perish ...
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06-12-2006, 09:43 AM | #15 | |
Experimental Subject
Join Date: Jan 2005
Location: saarbrücken, germany
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Re: All blades perish ...
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Like a mail order mogwai...but nerdier - Nymdok understanding is a three-edged sword
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06-12-2006, 09:48 AM | #16 |
Join Date: Dec 2005
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Re: All blades perish ...
How about an aura for all bullets must perish? Any ideas on how much damage your aura would have to do to fry bullets before they hit you?
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06-12-2006, 09:49 AM | #17 | |
Join Date: Aug 2005
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Re: All blades perish ...
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06-12-2006, 09:51 AM | #18 | |
Join Date: Aug 2005
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Re: All blades perish ...
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06-12-2006, 09:51 AM | #19 | |
Experimental Subject
Join Date: Jan 2005
Location: saarbrücken, germany
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Re: All blades perish ...
Quote:
More to the point: Depends on the weight of a single bullet. I have no idea... At 1/64 lbs, it would have 2 HP. Made of metal, I see a DR of 5 or 6. An interesting alternative to DR, though.
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Like a mail order mogwai...but nerdier - Nymdok understanding is a three-edged sword
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06-12-2006, 02:48 PM | #20 |
Join Date: Aug 2005
Location: Portland, Oregon
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Re: All blades perish ...
I'm afraid the GM has his work cut out for him. Tolkienite sociology, history, and especially linguistics tends to be plausible-given-the-circumstances-imagined. Tolkienite magic is mystical and no D & D like rules were made for it. Perhaps the best way out is for the GM to make his own rules, and have Gandalf or whatever wise loremaster, give vague hints, rather then telling the players what the rules are.
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aura, lord of the rings |
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