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#11 |
Join Date: Jan 2014
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Also, isn't the issue that contra-gravity seems to only be for small vehicles like aircars, and hasn't been upscaled for spacecraft?
It could be there is difficulty in upscaling it. |
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#12 |
Join Date: Feb 2005
Location: Berkeley, CA
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It's possible to have effects that mostly look like contragravity without violating conservation of energy -- it just means that energy requirements depend on velocity. That makes it decently useful for aircars (and other things fulfilling a similar role to helicopters) but very slow at getting to orbit.
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#13 | |
Join Date: Dec 2007
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#14 | |
Join Date: Jun 2013
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Vacuum: Aircars and battlesuits may be Sealed, but that doesn't mean they're automatically vacuum-rated. There's also the concern of keeping the pilot fueled (with food, water, and oxygen) for the long time necessary to accelerate to a WMD-level velocity (potentially avoidable with a robot, but those either need flight corrections - meaning communications, meaning they can be hacked* - or to be sufficiently-advanced to do the course corrections on their own). Note also that such vehicles are designed assuming there will be an atmosphere into which to dump their waste heat, and thus will rapidly overheat in the vacuum of space. You'll need to have an expert extensively modify your vehicle before it can become capable of surviving long enough to reach the turnaround and then come back. Power: As noted by others, there's a concern of if such a vehicle will have enough power reserves to accelerate the whole time. I could easily see such vehicles having a bank of supercapacitors that power them, recharging either by hooking into a municipal power grid or by waiting a good while for their (undersized relative to their energy requirements) miniature fusion reactor to recharge them. This will allow for good accelerations in the short term, but either no or low acceleration over the long term... and high long-term acceleration is what you need to generate a WMD in a short timescale. Orbital Defense: A space battlesuit or a souped-up aircar isn't going to match the performance of a dedicated combat spaceship. When someone sees such a vehicle trying to set itself up to become a WMD, they can just scramble space fighters to follow it and blast it to pieces well before it reaches the turnaround. And that's assuming the monitoring station can't just lase it directly - as noted above, these things are going to be having enough trouble keeping their own heat in check without an external source dumping more into them. Speed Limit: Reactionless drives already break physics, giving them some sort of speed limit that is below the WMD point could be an option. If you want stargate-carrying probes to use the same drive, you could potentially link the speed limit to distance from the nearest star, have a higher speed limit when heading away from a nearby star (something-something solar wind), or similar. *As an aside, while it's common to think any type of communication renders a vehicle hackable, that's not quite true. Load your vehicle up with some One Time Pads, then send any necessary instructions encrypted using such an OTP. As the name implies, you can only use each one once, but you can load a lot into a small amount of disk space. OTP won't work very well for real-time communication, but "send damage report," "engage this target," "return to base," "self-destruct," etc would all be options.
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GURPS Overhaul Last edited by Varyon; 11-26-2022 at 05:09 AM. |
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#15 | ||
Join Date: May 2022
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[QUOTE=Anthony;2460042]Actually, it pretty much will. A couple megawatts isn't much. If necessary, use expendab Last edited by seasalt; 11-26-2022 at 03:54 PM. |
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#16 |
Join Date: Jan 2014
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And in 4e, as I recall, that got retconned to just be them putting the finishing touches on a Stargate that hasn't been activated yet and is apparently Caliph's first one.
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#17 | |
Join Date: May 2022
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Agh... let me guess. The Pyramid magazine? I.e. totally inaccessible for nonsubscribers even if they were willing to pay for a PDF? Sigh.. |
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#18 |
Join Date: Dec 2007
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Actually it's just in Infinite Worlds, although there isn't much material on it.
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#19 | |
Join Date: Jan 2014
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There's no real difference besides the fact that a Stargate in trans-Neotunian orbit is being built, and the corporation building it has claimed it may have contacted aliens, instead of in 3e where there already is interstellar travel to another star system via the Stargate. |
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#20 |
Join Date: Feb 2005
Location: Panama
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the danger of introducing cheap reactionless is not air cars or air bicicles, but having cheap reactionless means someone in a garage (maybe a big one with some extra funds, but still relatively small and cheap) may make an automated WMD.
An almost solid armor missile with ablative heat shields to enter atmosphere and reactionless rockets plus small fusion engine will do. It may be done small enough and maybe with stealth to help it get close. You may make a few dozen of them if you want a serious threat. |
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