Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Play By Post

Reply
 
Thread Tools Display Modes
Old 10-13-2020, 09:56 AM   #101
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: DreadStormers (OOC)

Quote:
Originally Posted by TGLS View Post
Hm... I don't know how useful either of the acro/aerobatics skills are. Really wish I put more than 1 point in Traps. Probably should have put Comp Ops in Background.

acrobatics is usually useful in a fight.



You used an action to build your character, didn't you? wouldn't that be why you only have 1 point in traps?


its fascinating how playing a scenario reveals the sorts of things you actually want
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!
ericthered is offline   Reply With Quote
Old 10-14-2020, 08:49 AM   #102
TGLS
 
Join Date: Jan 2014
Default Re: DreadStormers (OOC)

Quote:
Originally Posted by ericthered View Post
You used an action to build your character, didn't you? wouldn't that be why you only have 1 point in traps?
Not exactly. I used action to get a skill list, then got skill levels close to the templates. So Hua looks like an action character, but isn't really one.
TGLS is offline   Reply With Quote
Old 10-14-2020, 10:22 AM   #103
GnomesofZurich
 
Join Date: Sep 2005
Location: Canada
Default Re: DreadStormers (OOC)

I updated Day's response in the IC thread as per your recommendation and the Savoir-Faire and Will rolls.
__________________
Secret: Not a Gnome. (Actually a Dwarf with Dwarfism).
GnomesofZurich is offline   Reply With Quote
Old 10-15-2020, 10:26 AM   #104
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: DreadStormers (OOC)

Quote:
Originally Posted by TGLS View Post
Not exactly. I used action to get a skill list, then got skill levels close to the templates. So Hua looks like an action character, but isn't really one.

Ahhh... that explains quite a lot.
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!
ericthered is offline   Reply With Quote
Old 11-10-2020, 02:40 PM   #105
TGLS
 
Join Date: Jan 2014
Default Re: DreadStormers (OOC)

Made a mistake two posts back (in IC)

Here's what I did:
Quote:
Let's get close to half an hour (i.e. -1 penalty)

Quote:
[175] 20-11-10 15:51:08 CET
Cooking - 1
3d6 <= 12 : 6 + 3 + 4 = 13 ... failure
Well I guess that wastes more than five minutes.
My Cooking skill is 13, subtract 1, that's 12. So far so good there.

Didn't notice this though:
Quote:
Originally Posted by ericthered View Post
You can take a penalty to the DX roll to speed this up. without a penalty it will take 30 minutes to roll everything out. Each -1 to a Cooking-based DX roll
There's the error; it was a DX based roll, so it would have been 15 - 1 - (some penalty). I suppose I might have taken a heavier penalty for faster. Regardless, do as you will.
TGLS is offline   Reply With Quote
Old 11-12-2020, 07:35 AM   #106
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: DreadStormers (OOC)

Hey, we have another player who is considering joining the game. We're a ways into the game, so I thought I'd get your opinions on bringing in another player. He should hit the ground running: between the work you two have done, you should be able to get his powers online almost immediately.


But I want to know how you feel about it before saying yes.
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!
ericthered is offline   Reply With Quote
Old 11-12-2020, 09:53 AM   #107
TGLS
 
Join Date: Jan 2014
Default Re: DreadStormers (OOC)

Quote:
Originally Posted by ericthered View Post
Hey, we have another player who is considering joining the game. We're a ways into the game, so I thought I'd get your opinions on bringing in another player. He should hit the ground running: between the work you two have done, you should be able to get his powers online almost immediately.


But I want to know how you feel about it before saying yes.
No objections here
TGLS is offline   Reply With Quote
Old 11-13-2020, 10:37 AM   #108
GnomesofZurich
 
Join Date: Sep 2005
Location: Canada
Default Re: DreadStormers (OOC)

Quote:
Originally Posted by TGLS View Post
No objections here
No problem from me, if we add a third we each only need to handle ~667 ship personnel each, rather than 1,000!
__________________
Secret: Not a Gnome. (Actually a Dwarf with Dwarfism).
GnomesofZurich is offline   Reply With Quote
Old 11-13-2020, 10:45 AM   #109
ericthered
Hero of Democracy
 
ericthered's Avatar
 
Join Date: Mar 2012
Location: far from the ocean
Default Re: DreadStormers (OOC)

Quote:
Originally Posted by GnomesofZurich View Post
No problem from me, if we add a third we each only need to handle ~667 ship personnel each, rather than 1,000!
Ok, thanks. He's said he wants to join for sure. I'm sure he'll come along and start posting in this thread very soon.
__________________
Be helpful, not pedantic

Worlds Beyond Earth -- my blog

Check out the PbP forum! If you don't see a game you'd like, ask me about making one!
ericthered is offline   Reply With Quote
Old 11-13-2020, 08:05 PM   #110
Hide
 
Hide's Avatar
 
Join Date: Nov 2016
Default Re: DreadStormers (OOC)

Hey there, I am the new player! Nice to meet you!

My character concept revolves around "мокрое дело" (wet work).

The character will speak spanish (I understand this is the main language, including the enemy) and either Japanese or Russian.

Roughly speaking the character will feature:

Stealth/Forensics (SL 12+)
Diplomatic skills (SL 13+)
Hand to hand combat (SL 15+)
Anti-psi (static, meaning I will have no psi) OR resistant +8 (expecting to resist psi and have psi powers)
Resistant (immunity to poisons/drugs) [15] (preventing to be poisoned/drugged)

These are the foundation of my character; I will appreciate your comments.

Additionally, what’s the ambience of the setting?
Could you share with me 4 songs? A music theme for the setting, another for combat, one more for intrigue/narrative and ending song.

Do you have pictures of your characters?

Thanks!
__________________
- 画龍点睛。Hide。
Hide is offline   Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 02:37 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.