11-07-2021, 03:40 PM | #121 | |
Join Date: Feb 2007
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Re: GURPS Dune
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But it doesn't necessarily lend itself to gaming. I suspect that one reason the much (and deservedly) maligned non-Herbert prequels and sequels are written the way they are is to turn the story into a more traditional 'adventure', in fact.
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12-07-2021, 06:10 AM | #122 | |
Join Date: Nov 2007
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Re: GURPS Dune
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12-07-2021, 07:45 AM | #123 |
Join Date: Aug 2007
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Re: GURPS Dune
Athos, Porthos and Aramis were all from the same Status level and general background. Their distinct personalities and semi-distinct skill sets came froim different things.
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Fred Brackin |
12-07-2021, 07:57 AM | #124 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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Re: GURPS Dune
Dune as an inspiration is probably just as or more important than dune as a setting, at least from an RPG point of view. I don't think I'll ever run a Dune setting, but one player for my 2022 game is going to be playing the precog daughter of an emperor with a velocity shield who took piloting (ornithopter).
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12-07-2021, 02:17 PM | #125 | |
Join Date: Jan 2014
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Re: GURPS Dune
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Tags |
discworld, dune |
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