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Old 04-30-2014, 05:45 PM   #1
Sindri
 
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Default Reducing Low-Tech Armour Don Times

If people were really interested in reducing the time it takes to don low-tech armour what (if anything, but presumably they can get some amount of improvement) could they do without requiring major technological developments?
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Old 04-30-2014, 06:25 PM   #2
DanHoward
 
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Default Re: Reducing Low-Tech Armour Don Times

The don times for most of the items in LT are already way too low. It was a compromise between gameability and reality.
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Old 04-30-2014, 09:31 PM   #3
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Default Re: Reducing Low-Tech Armour Don Times

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Originally Posted by DanHoward View Post
The don times for most of the items in LT are already way too low. It was a compromise between gameability and reality.
Have you given any thought to "harsh realism don times" then?
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Old 05-01-2014, 01:07 AM   #4
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Default Re: Reducing Low-Tech Armour Don Times

Perk:
Fast Donner: You can put on your armor in half the usual time.
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Old 05-01-2014, 01:23 AM   #5
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Default Re: Reducing Low-Tech Armour Don Times

I thought Fast Donner reduced the time it took to eat your fellow party members.
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Old 05-01-2014, 01:44 AM   #6
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Default Re: Reducing Low-Tech Armour Don Times

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Originally Posted by Sindri View Post
Have you given any thought to "harsh realism don times" then?
About 15 mins for plate harness and a lot more if you try it by yourself.
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Old 05-01-2014, 02:02 AM   #7
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Default Re: Reducing Low-Tech Armour Don Times

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Originally Posted by Sindri View Post
If people were really interested in reducing the time it takes to don low-tech armour what (if anything, but presumably they can get some amount of improvement) could they do without requiring major technological developments?
They wear an armoured coat and a simple helmet. The later takes a few seconds to put on, and they can belt or buckle the coat as they ride or run. Anything with more pieces or which has to be laced or buckled in place is out.
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Old 05-01-2014, 09:13 AM   #8
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Default Re: Reducing Low-Tech Armour Don Times

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Originally Posted by Polydamas View Post
They wear an armoured coat and a simple helmet. The later takes a few seconds to put on, and they can belt or buckle the coat as they ride or run. Anything with more pieces or which has to be laced or buckled in place is out.
What I'm interested in is how much you could improve each kind of armour, I guess with a fine: quick donning option, compared to normal examples. How much can you optimize one armoured coat compared to the next?
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Old 05-01-2014, 09:37 AM   #9
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Default Re: Reducing Low-Tech Armour Don Times

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Originally Posted by Sindri View Post
What I'm interested in is how much you could improve each kind of armour, I guess with a fine: quick donning option, compared to normal examples. How much can you optimize one armoured coat compared to the next?
I'm guessing it comes down to different fastening types and positions.

Fastening at the front is easy, but then you have this great big potential chink to your front.

Fastenings at the back remove this issue, but are functionally impossible for someone to do by them selves

Loose over the head tunics, smocks etc are quick, but by their very nature preclude being well fitted which while annoying for ordinary clothes, is uncomfortable and tiring for anything with DR points.


The armourer/tailor who comes up with mediaeval velcro or even zips will do well.
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Old 05-01-2014, 09:55 AM   #10
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Default Re: Reducing Low-Tech Armour Don Times

Make a DX-based Amoury (Body Armor) roll at a penalty according to Time Spent on p.B346.
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