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Old 12-09-2021, 02:33 PM   #1091
GnomesofZurich
 
Join Date: Sep 2005
Location: Canada
Default Re: DreadStormers [IC]

Quote:
Originally Posted by ericthered View Post
Daymar sees them
Daymar points Hua in the direction of the two unconverted, and then tries to lead him over to them, trying to avoid bumping into anyone.

[719] 21-12-09 22:26:02 CET

Gesture (default)

3d6 <= 11
4 + 4 + 2 = 10 ... success

[720] 21-12-09 22:29:03 CET

Stealth

3d6 <= 14
3 + 1 + 5 = 9 ... success

[721] 21-12-09 22:29:40 CET

Mental Surgery (Fanaticism, La Quinta Replubica), All-Out Concentrate

3d6 <= 16
1: 1 + 3 + 5 = 9 ... success
2: 5 + 6 + 5 = 16 ... success - this one's dicey.
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Old 12-09-2021, 10:13 PM   #1092
TGLS
 
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Default Re: DreadStormers [IC]

Quote:
Originally Posted by GnomesofZurich View Post
Daymar points Hua in the direction of the two unconverted, and then tries to lead her over to them
Well good thing one of us communicated or I would have tried leading you over by the wrist.
Quote:
[723] 21-12-10 06:10:49 CET
Stealth
3d6 <= 16
3 + 6 + 4 = 13 ... success
[722] 21-12-10 06:10:38 CET
Photorefraction
3d6 <= 15
3 + 6 + 5 = 14 ... success
Well that looks OK
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Old 12-10-2021, 09:07 AM   #1093
ericthered
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Default Re: DreadStormers [IC]

The mind control attemps seem to work. Are they instant, or taking effect over time?


Will you be approaching the pair you want to ask about the last two security members on this shift?
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Old 12-10-2021, 10:29 AM   #1094
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Default Re: DreadStormers [IC]

Quote:
Originally Posted by ericthered View Post
The mind control attemps seem to work. Are they instant, or taking effect over time?


Will you be approaching the pair you want to ask about the last two security members on this shift?
Instant, I think in this case. Are the pair we want to ask the questions of in the mess? Even with (nearly?) everyone in the mess converted, suddenly appearing seems unwise, but we could go outside, drop invisibility, and ask to speak to them at the door.
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Old 12-13-2021, 08:59 AM   #1095
ericthered
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Default Re: DreadStormers [IC]

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Originally Posted by GnomesofZurich View Post
Instant, I think in this case. Are the pair we want to ask the questions of in the mess? Even with (nearly?) everyone in the mess converted, suddenly appearing seems unwise, but we could go outside, drop invisibility, and ask to speak to them at the door.

Yes, you can both see them in the mess.
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Old 12-13-2021, 09:04 AM   #1096
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Default Re: DreadStormers [IC]

Is there a pen and paper around? Maybe we could swipe it and give a written message. Or maybe we could tap on their shoulder and whisper.
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Old 12-13-2021, 09:15 AM   #1097
ericthered
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Default Re: DreadStormers [IC]

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Originally Posted by TGLS View Post
Is there a pen and paper around? Maybe we could swipe it and give a written message. Or maybe we could tap on their shoulder and whisper.
Roll IQ to have had such foresight... or roll some skill to swipe it. There is not much, but it is in the room.
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Old 12-13-2021, 10:07 AM   #1098
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Default Re: DreadStormers [IC]

We'll let's steal someone writing thingies.
Quote:
[724] 21-12-13 18:04:42 CET
Filch
3d6 <= 14
5 + 3 + 1 = 9 ... success
OK, now let's slip a message back: "Meet in the hallway. We're missing two guards."

Quote:
[725] 21-12-13 18:06:27 CET
Filch
3d6 <= 14
3 + 6 + 2 = 11 ... success
And now I guess we go back to the hallway.
Quote:
[726] 21-12-13 18:07:01 CET
Stealth
3d6 <= 16
6 + 3 + 3 = 12 ... success
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Old 12-13-2021, 10:34 AM   #1099
ericthered
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Default Re: DreadStormers [IC]

Quote:
Originally Posted by TGLS View Post
We'll let's steal someone writing thingies.

OK, now let's slip a message back: "Meet in the hallway. We're missing two guards."

And now I guess we go back to the hallway.

They come out... Are you two visible or invisible?
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Old 12-13-2021, 10:45 AM   #1100
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Default Re: DreadStormers [IC]

Quote:
Originally Posted by ericthered View Post
They come out... Are you two visible or invisible?
I'd say visible but I'll wait for Daymar's opinion.
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