07-04-2022, 05:38 AM | #11 |
Join Date: May 2005
Location: Oz
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Re: Does warp drive render space warfare obsolete?
Speed of plot not only undermines believability, it also robs players of the ability to make strategic choices.
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07-04-2022, 06:03 AM | #12 | |
Join Date: Aug 2004
Location: Binghamton, NY, USA. Near the river Styx in the 5th Circle.
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Re: Does warp drive render space warfare obsolete?
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The implications of these on a setting make it almost unworkable to have FTL drives, both due to practice limitations and due to people doing stupid things like running black holes into the stars of populated systems. So if you want to use FTL just make up a set of self-consistent rules for its use.
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07-04-2022, 06:06 AM | #13 |
Join Date: Jun 2006
Location: The Great White North
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Re: Does warp drive render space warfare obsolete?
All FTL travel is time travel. It also violates both the 1st and 2nd law of thermodynamics. So it is not possible in hard science.
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07-04-2022, 06:14 AM | #14 | |
Join Date: Aug 2004
Location: Pioneer Valley
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Re: Does warp drive render space warfare obsolete?
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But no matter the limitations on such a drive -- not being able to go FTL too close to a planet/sun being common -- I'm minded of a classic military dictum: that with enough force you can blockade an area, bomb an area, blow it to tell, even obliterate it ... but until you stick a pimply 19-year-old with a rifle on top of it, you don't control it.
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07-04-2022, 07:36 AM | #15 | |
Join Date: Jan 2018
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Re: Does warp drive render space warfare obsolete?
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07-04-2022, 08:20 AM | #16 | |
Join Date: Aug 2004
Location: Austin, TX
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Re: Does warp drive render space warfare obsolete?
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On the game design side, my hyperspace implementation does have the advantage of giving natural chokepoints to encourage space battles, and also dilutes the advantage that a large fleet has - when a 1 foot difference in position in hyperspace means an 8 mile difference in position when transiting back to real space, a large fleet is inevitably going to be dispersed. Hyperspace does break our current understanding of physics, but I consider this similar to the break from Newtonian physics to Einsteinian physics. Newtonian physics are correct at speeds much less than the speed of light; Einsteinian physics are correct in realspace but don't account for hyperspace. I have some vague hope that my hyperspace implementation doesn't break causality because the hyperspace path is just a shorter path, but I barely comprehend general relativity and working out the implications is beyond me.
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07-04-2022, 10:10 AM | #17 |
Join Date: Feb 2007
Location: New York City
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Re: Does warp drive render space warfare obsolete?
Space combat will never be obsolete as long as any power will want to get to & land on a planet. The fleets may not fight in deep space but the attackers will have to drop out of warp to attack/land on a planet & that's where the battles will be.
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07-04-2022, 12:58 PM | #18 |
Join Date: Feb 2007
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Re: Does warp drive render space warfare obsolete?
As far as we currently know. That's an important qualifier.
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07-04-2022, 01:36 PM | #19 |
Join Date: Feb 2008
Location: The Athens of America
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Re: Does warp drive render space warfare obsolete?
Right up until some jerk comes by with TWO pimply 19-year-olds...then HE controls it.
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07-04-2022, 01:40 PM | #20 |
Join Date: Feb 2007
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Re: Does warp drive render space warfare obsolete?
But it's still infantry control. We've had predictions for centuries, with every advancement in weaponry and warfare technology, that this or that would make infantry irrelevant or marginal...and somehow it never happens.
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