03-19-2019, 06:43 PM | #11 |
Join Date: Sep 2004
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Re: Sword question - swing vs thrust
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03-19-2019, 06:52 PM | #12 |
Join Date: Aug 2014
Location: Snoopy's basement
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Re: Sword question - swing vs thrust
Thrust for:
-special targets that require impaling damage -against armor that is optimized against cutting; and -(maybe this a houserule among my gaming group) when a restricted space reduces swing damage. |
03-19-2019, 06:56 PM | #13 |
Join Date: Jul 2008
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Re: Sword question - swing vs thrust
Real practice, or GURPS practice?
Maybe it is, but you can find published rules to similar effect in Underground Adventures.
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03-19-2019, 06:59 PM | #14 |
Join Date: Sep 2004
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Re: Sword question - swing vs thrust
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03-19-2019, 07:18 PM | #15 | |
Join Date: Dec 2009
Location: Saint Paul, MN
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Re: Sword question - swing vs thrust
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Another time I've seen thrusting being used is with the longsword which has a reach of 1,2 when thrusting (in DFRPG anyway; I haven't compared with Low Tech). One of my players is a knight with a longsword and he likes to poke foes from 2 hexes away. |
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03-20-2019, 12:44 AM | #16 |
Join Date: Aug 2004
Location: Wellington, NZ
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Re: Sword question - swing vs thrust
I ask that every time I read that rule. My interpretation is that it means "would normally cause shock damage"(i.e. 1+ point of injury), because it's not mentioned anywhere else, and if HPT made you immune to those checks it'd be even more valuable than it already is.
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03-20-2019, 12:56 AM | #17 | |
Join Date: Feb 2005
Location: Berkeley, CA
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Re: Sword question - swing vs thrust
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03-20-2019, 01:14 AM | #18 | ||
Join Date: Aug 2018
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Re: Sword question - swing vs thrust
MA 110 also has "If length doesn’t break the tie, thrusts come before swings" in "A Matter of Inches", so it can matter with Cascading Waits and Stop Hits.
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Which is actually a bit different than merely reducing the modifier, since someone wearing armor might have personal DR which functions against crushing but not cutting, and using this rule would mean that in most cases they would get to use this! Since it says "applies only to armor, not to other forms of DR (e.g., Tough Skin)" I think when looking at gear-as-advantages the key would probable be whether or not it is defined as Flexible, since it appears to supplement the B379 rules. Quote:
less power with swinging attacks: -2 damage or -1 damage per die, whichever is worse.No penalty is mentioned for 1-handed weapons, I think you actually get a bonus for adding the 2nd hand. I think you're referring to the "A warrior with a sword of any kind can instead opt to place a hand just behind the tip" bit afterward, which should probably have some kind of special name to distinguish it from the normal kind of defensive grip. It does say "Swung attacks are impossible." I'd think to call it "Point Control Defensive Grip" or "Chinking Defensive Grip" or something to distinguish the unique advantage it gives (ignoring -2 worth of penalties to hit chinks) It's too bad it doesn't it doesn't allow you to reduce penalties for other areas like stabbing the eye or the spine, "point control" seems like more of a universal idea than simply chink-penalty-diminishment. |
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03-20-2019, 09:08 AM | #19 | |
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Join Date: Sep 2004
Location: Southeast NC
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Re: Sword question - swing vs thrust
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03-20-2019, 01:45 PM | #20 |
Join Date: Aug 2018
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Re: Sword question - swing vs thrust
This does seem to be the only case (for swords only) where Defensive Grip explicitly reduces reach...
This despite the "He holds a two-handed weapon, like a staff, across his body" in the introduction which gave me the impression it would also apply to staffs. Since it says "damage becomes thrust impaling – or thrust crushing, if blunt" I think perhaps "sword of any kind" might refer to anything you can wield via a "sword" skill, rather than necessarily having to technically be a sword, like how Broadsword (B271) includes Light Club, Shortsword (B273) includes Baton/Cattpleprod, Smallsword includes Shortstaff or Two-Handed Sword (B274) includes Quarterstaff+Naginata. The Naginata is the only one of these which can still to impaling damage like actual swords though, and be the only one I think you could target chinks with. The others would I think only get the "benefit" of reducing reach to C. Definitely wouldn't apply if wielding a Quarterstaff/Naginata using the Staff skill or Naginata with the Polearm skill since neither would be wielded 'as a sword' in those contexts. |
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