Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > GURPS

Reply
 
Thread Tools Display Modes
Old 12-01-2021, 01:36 PM   #1
Pursuivant
 
Join Date: Apr 2005
Default Random Things to Lift and Smash

Any good action or combat scene involves characters lifting, throwing, breaking, or taking cover behind random objects.

While the Basic Set, Action, & DF books cover the basics play can bog down if the GM doesn't have exact object stats at hand.

To fix this problem I've created a database of object Weights, HP, DR & Cover Values.

Raw data is culled from GURPS supplements or from real-world information, then "GURPSified" using HP & DR formulas on pp. B557-558.

I have tried to be accurate but in some cases I've had to guess as to weights and DR values. Corrections are welcome.

The format is intended to make it easy for GMs to look up object stats before play begins when designing tactical combat maps or planning action scenes. Taking it a step further, you can create map counters for objects labeled with Weight, HP, DR, & HT so that players can see item stats when play starts.

If feedback is positive, I will publish the rest of my database in subsequent posts.*

Notes

TL is my best estimate for when a particular item was used or discovered.
Item more or less describes the object
Class is the broad category the item best fits into.
Weight is in pounds, using consistent terms to make conversion to metric simpler.
HP (Machine) lists calculated HP assuming that the object is Unliving/Machine.
HP (Diffuse) lists calculated HP assuming that the object is Diffuse/Homogenous.
Material lists the primary material(s) used to make the item. Complex items are listed as being "Machines" regardless of their actual function.
DR is self-explanatory, although Cover DR might be higher due to internal components or multiple layers of protective material.
HT is also self-explanatory, but represents my best guess as to how tough an item is. Most objects have HT10, very tough or "ruggedized" items have HT11, and simple, very tough homogenous items have HT12.
Cover uses the "Full, Medium, Light, Very Light, None" scheme from GURPS Tactical Shooting. The GM should adjust actual Cover Value based on common sense.
Notes provides further details about the item.

Part 1: Low-Tech Materials

Raw materials used to make more complex objects, listed by cubic yards, square feet, or per pound, as appropriate. This is a "construction kit" for making fortifications or quickly determining how much weight or volume of material a spellcaster or power user can affect, or how much explosive is needed to reliably blow away an obstacle.

Multiply by square feet by 9 to get square yards/meters.

Warning: Icky Code Tag formatting below. Please cut & paste into your favorite spreadsheet before viewing.

Code:
TL  Item  Class Weight (lbs.) HP (Machine) HP (Diffuse) Material DR HP Cover Value Notes
0	Sand, gravel, stone, 1 cy	Materials	 3,000.00 	57	115	Stone	1	14	Light	
0	Soil, 1 cy	Materials	 2,200.00 	52	104	Soil	0	14	Light	Provides Cover DR 36-54.
1	Leather 	Materials	 1.00 	4	8	Leather	0	10	None	Combustible
1	Lumber, 1" x 12" x 8', 2 lb/ft	Materials	 16.00 	10	20	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, 1" x 6" x 8', 1 lb/ft	Materials	 8.00 	8	16	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, 1" x 8" x 8', 1.35 lb/ft	Materials	 11.00 	8	17	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, 12" x 12" x 8', 36 lb/ft	Materials	 288.00 	26	52	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, 2" x 12" x 8', 4 lb/ft	Materials	 36.00 	13	26	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, 2" x 4" x 8', 1.25 lb/ft	Materials	 10.00 	8	17	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, 2" x 6" x 8', 1.95 lb/ft.	Materials	 16.00 	10	20	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, 2" x 8" x 8', 2.6 lb/ft.	Materials	 21.00 	11	22	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, 4" x 4" x 8', 2.9 lb/ft.	Materials	 23.00 	11	22	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, 4" x 6" x 8', 4.55 lb/ft.	Materials	 36.00 	13	26	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, 6" x 12" x 8', 18 lb/ft	Materials	 144.00 	20	41	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, 6" x 6" x 8', 7.15 lb/ft.	Materials	 58.00 	15	30	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, 6" x 8" x 8', 11.3 lb/ft	Materials	 90.00 	17	35	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, 8" x 8" x 8', 12.4lb/ft.	Materials	 100.00 	18	37	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, Green, 1" x 12" x 8', 4.3lb/ft.	Materials	 35.00 	13	26	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, Green, 1" x 6" x 8', 2.08lb/ft.	Materials	 17.00 	10	20	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, Green, 1" x 8" x 8', 2.9lb/ft.	Materials	 25.00 	11	23	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, Green, 12" x 12" x 8', 64 lb/ft	Materials	 512.00 	32	64	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, Green, 2" x 12" x 8', 8.55lb/ft.	Materials	 70.00 	16	32	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, Green, 2" x 4" x 8', 2.65lb/ft.	Materials	 25.00 	11	23	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, Green, 2" x 6" x 8', 4.2lb/ft.	Materials	 34.00 	12	25	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, Green, 2" x 8" x 8', 5.5lb/ft.	Materials	 45.00 	14	28	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, Green, 4" x 4" x 8', 6.2lb/ft.	Materials	 50.00 	14	29	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, Green, 4" x 6" x 8', 9.75lb/ft.	Materials	 80.00 	17	34	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, Green, 6" x 12" x 8', 31.3 lb/ft	Materials	 280.00 	26	52	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, Green, 6" x 6" x 8', 15.3lb/ft.	Materials	 125.00 	20	40	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, Green, 6" x 8" x 8', 20.2 lb/ft	Materials	 161.00 	21	43	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Lumber, Green, 8" x 8" x 8', 26.65lb/ft.	Materials	 215.00 	23	47	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.
1	Mulch, 1 cy	Materials	 1,000.00 	40	80	Mulch	0	14	Light	Combustible. Provides Cover DR 25.
4	Wood, Ship's Hull, Oak, 15", per sq. ft.	Materials	 58.90 	15	31	Hardwood	30	12	None	Typical large ship hull
*Yes, I could just post the database to Google Drive or similar, but I think that the GURPS forums are a more suitable location.

Last edited by Pursuivant; 12-01-2021 at 02:13 PM.
Pursuivant is offline   Reply With Quote
Old 12-01-2021, 01:42 PM   #2
Pursuivant
 
Join Date: Apr 2005
Default Re: Random Things to Lift and Smash

Part 2: Steam Tech Materials

Handy for determining DR of things like steam boilers, ironclad hulls, or steamship bulkheads.

FWIW, pressure-treated lumber is a late 19th century invention which involved soaking wood in creosote or solutions made of arsenic or similar toxic substances. The same processes were used until the 1980s when improved environmental regulations forced the industry to use less toxic substances.

Code:
5	Iron, 1 gauge, 9/32”, 1 sf	Materials	 11.25 	8	17	Iron	14	12	None	Includes cast iron and galvanized iron					
5	Iron, 1/0 gauge, 5/16”, 1 sf	Materials	 12.50 	9	18	Iron	16	12	None	Includes cast iron and galvanized iron					
5	Iron, 10 gauge, 9/64”, 1 sf	Materials	 5.63 	7	14	Iron	7	12	None	Includes cast iron and galvanized iron					
5	Iron, 11 gauge, 1/8”, 1 sf	Materials	 5.00 	6	13	Iron	6	12	None	Includes cast iron and galvanized iron					
5	Iron, 12 gauge, 7/64”, 1 sf	Materials	 4.38 	6	13	Iron	5	12	None	Includes cast iron and galvanized iron					
5	Iron, 13 gauge, 3/32”, 1 sf	Materials	 3.75 	6	12	Iron	5	12	None	Includes cast iron and galvanized iron					
5	Iron, 14 gauge, 5/64”, 1 sf	Materials	 3.13 	5	11	Iron	4	12	None	Includes cast iron and galvanized iron					
5	Iron, 15 gauge, 9/128”, 1 sf	Materials	 2.81 	5	11	Iron	4	12	None	Includes cast iron and galvanized iron					
5	Iron, 16 gauge, 1/16”, 1 sf	Materials	 2.50 	5	10	Iron	3	12	None	Includes cast iron and galvanized iron					
5	Iron, 17 gauge, 9/160”, 1 sf	Materials	 2.25 	5	10	Iron	3	12	None	Includes cast iron and galvanized iron					
5	Iron, 18 gauge, 1/20”, 1 sf	Materials	 2.00 	5	10	Iron	3	12	None	Includes cast iron and galvanized iron					
5	Iron, 19 gauge, 7/160”, 1 sf	Materials	 1.75 	4	9	Iron	2	12	None	Includes cast iron and galvanized iron					
5	Iron, 2 gauge, 17/64”, 1 sf	Materials	 10.63 	8	17	Iron	13	12	None	Includes cast iron and galvanized iron					
5	Iron, 2/0 gauge, 11/32”, 1 sf	Materials	 13.75 	9	19	Iron	17	12	None	Includes cast iron and galvanized iron					
5	Iron, 20 gauge, 3/80”, 1 sf	Materials	 1.50 	4	9	Iron	2	12	None	Includes cast iron and galvanized iron					
5	Iron, 21 gauge, 11/320”, 1 sf	Materials	 1.38 	4	8	Iron	2	12	None	Includes cast iron and galvanized iron					
5	Iron, 22 gauge, 1/32”, 1 sf	Materials	 1.25 	4	8	Iron	2	12	None	Includes cast iron and galvanized iron					
5	Iron, 23 gauge, 9/320”, 1 sf	Materials	 1.13 	4	8	Iron	1	12	None	Includes cast iron and galvanized iron					
5	Iron, 24 gauge, 1/40”, 1 sf	Materials	 1.00 	4	8	Iron	1	12	None	Includes cast iron and galvanized iron					
5	Iron, 25 gauge, 7/320”, 1 sf	Materials	 0.88 	3	7	Iron	1	12	None	Includes cast iron and galvanized iron					
5	Iron, 26 gauge, 3/160”, 1 sf	Materials	 0.75 	3	7	Iron	1	12	None	Includes cast iron and galvanized iron					
5	Iron, 27 gauge, 11/640”, 1 sf	Materials	 0.69 	3	7	Iron	1	12	None	Includes cast iron and galvanized iron					
5	Iron, 28 gauge, 1/64”, 1 sf	Materials	 0.63 	3	6	Iron	1	12	None	Includes cast iron and galvanized iron					
5	Iron, 29 gauge, 9/640”, 1 sf	Materials	 0.56 	3	6	Iron	1	12	None	Includes cast iron and galvanized iron					
5	Iron, 3 gauge, 1/4”, 1 sf	Materials	 10.00 	8	17	Iron	13	12	None	Includes cast iron and galvanized iron					
5	Iron, 3/0 gauge, 3/8”, 1 sf	Materials	 15.00 	9	19	Iron	19	12	None	Includes cast iron and galvanized iron					
5	Iron, 30 gauge, 1/80”, 1 sf	Materials	 0.50 	3	6	Iron	1	12	None	Includes cast iron and galvanized iron					
5	Iron, 31 gauge, 7/640”, 1 sf	Materials	 0.44 	3	6	Iron	1	12	None	Includes cast iron and galvanized iron					
5	Iron, 32 gauge, 13/1280”, 1 sf	Materials	 0.40 	2	5	Iron	1	12	None	Includes cast iron and galvanized iron					
5	Iron, 33 gauge, 3/320”, 1 sf	Materials	 0.38 	2	5	Iron	0	12	None	Includes cast iron and galvanized iron					
5	Iron, 34 gauge, 11/1280”, 1 sf	Materials	 0.35 	2	5	Iron	0	12	None	Includes cast iron and galvanized iron					
5	Iron, 35 gauge, 5/640”, 1 sf	Materials	 0.31 	2	5	Iron	0	12	None	Includes cast iron and galvanized iron					
5	Iron, 36 gauge, 9/1280”, 1 sf	Materials	 0.28 	2	5	Iron	0	12	None	Includes cast iron and galvanized iron					
5	Iron, 37 gauge, 17/2560”, 1 sf	Materials	 0.27 	2	5	Iron	0	12	None	Includes cast iron and galvanized iron					
5	Iron, 38 gauge, 1/160”, 1 sf	Materials	 0.16 	2	4	Iron	0	12	None	Includes cast iron and galvanized iron					
5	Iron, 4 gauge, 15/64”, 1 sf	Materials	 9.38 	8	16	Iron	12	12	None	Includes cast iron and galvanized iron					
5	Iron, 4/0 gauge, 13/32”, 1 sf	Materials	 16.25 	10	20	Iron	20	12	None	Includes cast iron and galvanized iron					
5	Iron, 5 gauge, 7/32”, 1 sf	Materials	 8.80 	8	16	Iron	11	12	None	Includes cast iron and galvanized iron					
5	Iron, 5/0 gauge, 7/16”, 1 sf	Materials	 17.50 	10	20	Iron	22	12	None	Includes cast iron and galvanized iron					
5	Iron, 6 gauge, 13/64”, 1 sf	Materials	 8.13 	8	16	Iron	10	12	None	Includes cast iron and galvanized iron					
5	Iron, 6/0 gauge, 15/32”, 1 sf	Materials	 18.75 	10	21	Iron	23	12	None	Includes cast iron and galvanized iron					
5	Iron, 7 gauge, 3/16”, 1 sf	Materials	 7.50 	7	15	Iron	9	12	None	Includes cast iron and galvanized iron					
5	Iron, 7/0 gauge, 1/2”, 1 sf	Materials	 20.00 	10	21	Iron	25	12	None	Includes cast iron and galvanized iron					
5	Iron, 8 gauge, 11/64”, 1 sf	Materials	 6.88 	7	15	Iron	9	12	None	Includes cast iron and galvanized iron					
5	Iron, 9 gauge, 5/32”, 1 sf	Materials	 6.25 	7	14	Iron	8	12	None	Includes cast iron and galvanized iron					
5	Lumber, Pressure-Treated, 1" x 12" x 8', 4.85lb/ft	Materials	 40.00 	13	27	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.					
5	Lumber, Pressure-Treated, 1" x 6" x 8', 1.2lb/ft	Materials	 10.00 	8	17	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.					
5	Lumber, Pressure-Treated, 1" x 8" x 8', 1.65lb/ft	Materials	 13.00 	9	18	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.					
5	Lumber, Pressure-Treated, 2" x 12" x 8', 4.85lb/ft	Materials	 40.00 	13	27	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.					
5	Lumber, Pressure-Treated, 2" x 4" x 8', 1.5lb/ft.	Materials	 12.00 	9	18	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.					
5	Lumber, Pressure-Treated, 2" x 6" x 8', 2.35lb/ft.	Materials	 20.00 	10	21	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.					
5	Lumber, Pressure-Treated, 2" x 8" x 8', 3.1lb/ft.	Materials	 25.00 	11	23	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.					
5	Lumber, Pressure-Treated, 4" x 4" x 8', 3.5lb/ft.	Materials	 28.00 	12	24	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.					
5	Lumber, Pressure-Treated, 4" x 6" x 8', 5.55lb/ft	Materials	 45.00 	14	28	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.					
5	Lumber, Pressure-Treated, 6" x 6" x 8', 8.7lb/ft	Materials	 70.00 	16	32	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.					
5	Lumber, Pressure-Treated, 8" x 8" x 8', 15.1lb/ft	Materials	 120.00 	19	39	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.

Last edited by Pursuivant; 12-01-2021 at 01:55 PM.
Pursuivant is offline   Reply With Quote
Old 12-01-2021, 01:46 PM   #3
Pursuivant
 
Join Date: Apr 2005
Default Re: Random Things to Lift and Smash

Part 3: High Tech Materials

20th century materials.

Some of the odder entries came about when I was trying to stat out WW2-era vehicles. For example, Duralumin is an obsolete aluminum alloy widely used for WW2-era aircraft skins. RHA plate thicknesses were common thicknesses used to protect aircrew and vital aircraft parts.

Code:
6	Aluminum, 10 gauge, 1 sf	Materials	 1.40 	4	8	Aluminum	3	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 11 gauge, 1 sf	Materials	 1.30 	4	8	Aluminum	2	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 12 gauge, 1 sf	Materials	 1.10 	4	8	Aluminum	2	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 13 gauge, 1 sf	Materials	 1.00 	4	8	Aluminum	2	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 14 gauge, 1 sf	Materials	 0.90 	3	7	Aluminum	2	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 15 gauge, 1 sf	Materials	 0.80 	3	7	Aluminum	1	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 16 gauge, 1 sf	Materials	 0.70 	3	7	Aluminum	1	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 17 gauge, 1 sf	Materials	 0.60 	3	6	Aluminum	1	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 18 gauge, 1 sf	Materials	 0.60 	3	6	Aluminum	1	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 19 gauge, 1 sf	Materials	 0.50 	3	6	Aluminum	1	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 20 gauge, 1 sf	Materials	 0.50 	3	6	Aluminum	1	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 21 gauge, 1 sf	Materials	 0.40 	2	5	Aluminum	1	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 22 gauge, 1 sf	Materials	 0.40 	2	5	Aluminum	1	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 23 gauge, 1 sf	Materials	 0.30 	2	5	Aluminum	1	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 24 gauge, 1 sf	Materials	 0.30 	2	5	Aluminum	1	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 25 gauge, 1 sf	Materials	 0.30 	2	5	Aluminum	0	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 26 gauge, 1 sf	Materials	 0.20 	2	4	Aluminum	0	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 3 gauge, 1 sf	Materials	 3.20 	5	11	Aluminum	6	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 4 gauge, 1 sf	Materials	 2.90 	5	11	Aluminum	5	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 5 gauge, 1 sf	Materials	 2.60 	5	11	Aluminum	5	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 6 gauge, 1 sf	Materials	 2.30 	5	10	Aluminum	4	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 7 gauge, 1 sf	Materials	 2.00 	5	10	Aluminum	4	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 8 gauge, 1 sf	Materials	 1.80 	4	9	Aluminum	3	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, 9 gauge, 1 sf	Materials	 1.60 	4	9	Aluminum	3	12	None	Averaged DR value, can range from 20-30 DR/inch					
6	Aluminum, Duralumin, 0.04", ~1mm), per sq. ft.	Materials	 0.21 	2	4	Aluminum	1	12	Very Light	Light aircraft or small boat skin.					
6	Aluminum, Duralumin, 0.05", ~1mm), per sq. ft.	Materials	 0.27 	2	5	Aluminum	1	12	Very Light	Medium aircraft or small boat skin.					
6	Aluminum, Duralumin, 0.1", ~2.5mm), per sq. ft.	Materials	 0.54 	3	6	Aluminum	2	12	Very Light	Heavy aircraft or boat skin.					
6	Aluminum, Duralumin, 0.2", ~5mm), per sq. ft.	Materials	 1.08 	4	8	Aluminum	5	12	Very Light	Heavy duty aircraft or large boat skin.					
6	Aluminum, Duralumin, 0.3", ~7.5mm), per sq. ft.	Materials	 1.63 	4	9	Aluminum	7	12	Very Light	Very Heavy duty aircraft or large boat skin.					
6	Armor Plate, Rolled Homogenous Armor, 1", ~25mm), per sq. ft.	Materials	 40.82 	13	27	Steel	70	12	Very Light	Typical light AFV armor.					
6	Armor Plate, Rolled Homogenous Armor, 1/2", ~12mm), per sq. ft.	Materials	 20.42 	10	21	Steel	35	12	Very Light	Typical light AFV armor.					
6	Armor Plate, Rolled Homogenous Armor, 1/4", ~6mm), per sq. ft.	Materials	 10.21 	8	17	Steel	17	12	Very Light	Typical light TL6 Aircraft armor.					
6	Armor Plate, Rolled Homogenous Armor, 3/16", ~4.5mm), per sq. ft.	Materials	 7.66 	7	15	Steel	13	12	Very Light	Typical medium TL6 Aircraft armor.					
6	Armor Plate, Rolled Homogenous Armor, 3/4", ~18mm), per sq. ft.	Materials	 30.63 	12	25	Steel	52	12	Very Light	Typical light AFV armor.					
6	Armor Plate, Rolled Homogenous Armor, 3/8", ~9.5mm), per sq. ft.	Materials	 15.31 	9	19	Steel	26	12	Very Light	Typical heavy TL6 Aircraft armor or very light AFV armor.					
6	Cinder Block	Materials	 30.00 	12	24	Concrete	9	12	Very Light	Brittle.					
6	Rod, Steel, Rebar #3, .37" per yd.	Materials	 1.00 	4	8	Steel	18	12	None						
6	Rod, Steel, Rebar #4, 0.5" per yd.	Materials	 2.00 	5	10	Steel	25	12	None						
6	Rod, Steel, Rebar #5 0.63" per yd.	Materials	 3.00 	5	11	Steel	31	12	None						
6	Rod, Steel, Rebar #6, 0.75" per yd.	Materials	 5.00 	6	13	Steel	37	12	None						
6	Rod, Steel, Rebar #7, 0.87" per yd.	Materials	 6.00 	7	14	Steel	43	12	None						
6	Rod, Steel, Rebar #8, 1" per yd.	Materials	 8.00 	8	16	Steel	50	12	None						
6	Rod, Steel, Rebar, #10, 1.3" per yd.	Materials	 13.00 	9	18	Steel	65	12	None						
6	Rod, Steel, Rebar, #11 1.5" per yd.	Materials	 16.00 	10	20	Steel	75	12	None						
6	Rod, Steel, Rebar, #14, 1.7" per yd.	Materials	 24.00 	11	23	Steel	85	12	None						
6	Rod, Steel, Rebar, #18, 2.26" per yd.	Materials	 42.00 	13	27	Steel	113	12	None						
6	Rod, Steel, Rebar, #9, 1.13" per yd.	Materials	 10.00 	8	17	Steel	56	12	None						
6	Steel, Galvanized, 10 gauge, 1 sf	Materials	 5.60 	7	14	Steel	8	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 11 gauge, 1 sf	Materials	 5.00 	6	13	Steel	7	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 12 gauge, 1 sf	Materials	 4.40 	6	13	Steel	6	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 13 gauge, 1 sf	Materials	 3.80 	6	12	Steel	5	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 14 gauge, 1 sf	Materials	 3.20 	5	11	Steel	4	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 15 gauge, 1 sf	Materials	 2.90 	5	11	Steel	4	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 16 gauge, 1 sf	Materials	 2.60 	5	11	Steel	3	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 17 gauge, 1 sf	Materials	 2.30 	5	10	Steel	3	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 18 gauge, 1 sf	Materials	 2.10 	5	10	Steel	3	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 19 gauge, 1 sf	Materials	 1.90 	4	9	Steel	3	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 20 gauge, 1 sf	Materials	 1.60 	4	9	Steel	2	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 21 gauge, 1 sf	Materials	 1.50 	4	9	Steel	2	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 22 gauge, 1 sf	Materials	 1.40 	4	8	Steel	2	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 23 gauge, 1 sf	Materials	 1.20 	4	8	Steel	2	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 24 gauge, 1 sf	Materials	 1.10 	4	8	Steel	2	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 25 gauge, 1 sf	Materials	 1.00 	4	8	Steel	1	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 26 gauge, 1 sf	Materials	 0.90 	3	7	Steel	1	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 8 gauge, 1 sf	Materials	 6.90 	7	15	Steel	9	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Galvanized, 9 gauge, 1 sf	Materials	 6.30 	7	14	Steel	8	12	None	Averaged DR value; can range from 50-60 DR/inch

Last edited by Pursuivant; 12-01-2021 at 01:59 PM.
Pursuivant is offline   Reply With Quote
Old 12-01-2021, 01:48 PM   #4
Pursuivant
 
Join Date: Apr 2005
Default Re: Random Things to Lift and Smash

Part 4: High Tech & Ultratech Materials

Carbon composite & titanium alloy stats are best guesses. DR is based on relative hardness vs. RHA & bullet penetration data.

Code:
6	Steel, Mild, 10 gauge, 1 sf	Materials	 5.50 	7	14	Steel	7	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 11 gauge, 1 sf	Materials	 4.90 	6	13	Steel	7	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 12 gauge, 1 sf	Materials	 4.30 	6	13	Steel	6	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 13 gauge, 1 sf	Materials	 3.70 	6	12	Steel	5	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 14 gauge, 1 sf	Materials	 3.10 	5	11	Steel	4	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 15 gauge, 1 sf	Materials	 2.70 	5	11	Steel	4	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 16 gauge, 1 sf	Materials	 2.40 	5	10	Steel	3	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 17 gauge, 1 sf	Materials	 2.20 	5	10	Steel	3	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 18 gauge, 1 sf	Materials	 2.00 	5	10	Steel	3	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 19 gauge, 1 sf	Materials	 1.70 	4	9	Steel	2	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 20 gauge, 1 sf	Materials	 1.50 	4	9	Steel	2	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 21 gauge, 1 sf	Materials	 1.30 	4	8	Steel	2	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 22 gauge, 1 sf	Materials	 1.20 	4	8	Steel	2	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 23 gauge, 1 sf	Materials	 1.10 	4	8	Steel	1	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 24 gauge, 1 sf	Materials	 1.00 	4	8	Steel	1	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 25 gauge, 1 sf	Materials	 0.90 	3	7	Steel	1	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 26 gauge, 1 sf	Materials	 0.70 	3	7	Steel	1	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 3 gauge, 1 sf	Materials	 9.80 	8	17	Steel	13	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 4 gauge, 1 sf	Materials	 9.20 	8	16	Steel	12	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 5 gauge, 1 sf	Materials	 8.50 	8	16	Steel	12	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 6 gauge, 1 sf	Materials	 7.90 	7	15	Steel	11	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 7 gauge, 1 sf	Materials	 7.30 	7	15	Steel	10	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 8 gauge, 1 sf	Materials	 6.70 	7	15	Steel	9	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Mild, 9 gauge, 1 sf	Materials	 6.10 	7	14	Steel	8	12	None	Averaged DR value; can range from 50-60 DR/inch					
6	Steel, Ship's Hull, 1.25", ~32mm, per sq. ft.	Materials	 50.00 	14	29	Aluminum	62	12	None	Icebreaker Hull					
6	Steel, Ship's Hull, 1.75", ~44mm, per sq. ft.	Materials	 71.40 	16	33	Steel	87	12	None	Very Heavy or Large Ship Hull, Icebreaker Bow					
6	Steel, Ship's Hull, 2", ~50mm, per sq. ft.	Materials	 82.00 	17	34	Steel	100	12	None	Massive Ship Hull					
6	Steel, Ship's Hull, 3/4", ~20mm, per sq. ft.	Materials	 32.00 	12	25	Steel	39	12	None	Typical large ship hull					
6	Steel, Ship's Hull, 3/8", ~9.5mm, per sq. ft.	Materials	 15.00 	9	19	Steel	18	12	None	Typical interior bulkhead or light superstructure.			
7	Aluminum, Aircraft, 0.04", ~1mm), per sq. ft.	Materials	 0.22 	2	4	Aluminum	1	12	None	Typical fighter plane or light aircraft skin.					
7	Aluminum, Aircraft, 0.1", ~2.5mm), per sq. ft.	Materials	 0.54 	3	6	Aluminum	3	12	None	Typical large aircraft skin.					
7	Aluminum, Aircraft, 0.15", ~4mm), per sq. ft.	Materials	 0.81 	3	7	Aluminum	4	12	None	Heavy duty large aircraft skin.					
7	Aluminum, Ship's Hull, 1/2", ~12mm), per sq. ft.	Materials	 2.70 	5	11	Aluminum	14	12	None	Typical heavy ship superstructure or light ship hull.					
7	Aluminum, Ship's Hull, 1/4", ~6mm), per sq. ft.	Materials	 1.35 	4	8	Aluminum	7	12	None	Typical ship superstructure or or very light ship hull.					
7	Cord, Synthetic, per 10 yds.	Materials	 0.10 	1	3	Miscellaneous	0	10	None	Combustible					
7	Lumber, Pressure-Treated, 12" x 12" x 8', 36.5 lb/ft	Materials	 292.00 	26	53	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.					
7	Lumber, Pressure-Treated, 6" x 12" x 8', 18 lb/ft	Materials	 144.00 	20	41	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.					
7	Lumber, Pressure-Treated, 6" x 8" x 8', 12 lb/ft	Materials	 96.00 	18	36	Softwood	1*	12	None	Combustible. Provides 0.7 DR/inch as cover DR.					
7	Steel, Stainless, 10 gauge, 1 sf	Materials	 5.50 	7	14	Stainless Steel	7	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 11 gauge, 1 sf	Materials	 4.90 	6	13	Stainless Steel	7	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 12 gauge, 1 sf	Materials	 4.30 	6	13	Stainless Steel	6	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 13 gauge, 1 sf	Materials	 3.60 	6	12	Stainless Steel	5	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 14 gauge, 1 sf	Materials	 3.00 	5	11	Stainless Steel	4	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 15 gauge, 1 sf	Materials	 2.80 	5	11	Stainless Steel	4	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 16 gauge, 1 sf	Materials	 2.40 	5	10	Stainless Steel	3	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 17 gauge, 1 sf	Materials	 2.30 	5	10	Stainless Steel	3	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 18 gauge, 1 sf	Materials	 1.90 	4	9	Stainless Steel	3	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 19 gauge, 1 sf	Materials	 1.70 	4	9	Stainless Steel	2	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 20 gauge, 1 sf	Materials	 1.40 	4	8	Stainless Steel	2	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 21 gauge, 1 sf	Materials	 1.40 	4	8	Stainless Steel	2	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 22 gauge, 1 sf	Materials	 1.20 	4	8	Stainless Steel	2	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 23 gauge, 1 sf	Materials	 1.10 	4	8	Stainless Steel	2	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 24 gauge, 1 sf	Materials	 0.90 	3	7	Stainless Steel	1	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 25 gauge, 1 sf	Materials	 0.90 	3	7	Stainless Steel	1	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 26 gauge, 1 sf	Materials	 0.80 	3	7	Stainless Steel	1	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 3 gauge, 1 sf	Materials	 10.10 	8	17	Stainless Steel	14	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 4 gauge, 1 sf	Materials	 9.50 	8	16	Stainless Steel	13	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 5 gauge, 1 sf	Materials	 8.80 	8	16	Stainless Steel	12	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 6 gauge, 1 sf	Materials	 8.20 	8	16	Stainless Steel	11	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 7 gauge, 1 sf	Materials	 7.60 	7	15	Stainless Steel	10	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 8 gauge, 1 sf	Materials	 6.70 	7	15	Stainless Steel	9	12	None	Averaged DR value; can range from 60-70 DR/inch					
7	Steel, Stainless, 9 gauge, 1 sf	Materials	 6.30 	7	14	Stainless Steel	9	12	None	Averaged DR value; can range from 60-70 DR/inch	
8	Aluminum, Aircraft, 0.08", ~2mm), per sq. ft.	Materials	 0.43 	3	6	Aluminum	2	12	None	Typical passenger jet skin.					
8	Carbon Fiber, Ship's Hull, 0.8"/~20mm, per sq. ft.	Materials	 3.68 	6	12	Composite	40	12	None	Typical warship hull.					
8	Carbon Fiber, Ship's Hull, 1.5"/~35mm, per sq. ft.	Materials	 7.35 	7	15	Composite	80	12	None	Heavy warship hull.					
8	Titanium Alloy, Ship's Hull, 1", ~25mm, per sq. ft.	Materials	 23.00 	11	22	Titanium	47	12	None	Medium Ship Hull					
8	Titanium Alloy, Ship's Hull, 1.25", ~30mm, per sq. ft.	Materials	 28.80 	12	24	Titanium	58	12	None	Medium Ship Hull					
8	Titanium Alloy, Ship's Hull, 1.5", ~35mm, per sq. ft.	Materials	 24.60 	11	23	Titanium	70	12	None	Heavy Ship Hull					
8	Titanium Alloy, Ship's Hull, 1.75", ~40mm, per sq. ft.	Materials	 40.00 	13	27	Titanium	82	12	None	Heavy Ship or Submarine Hull					
8	Titanium Alloy, Ship's Hull, 1/2", ~12mm, per sq. ft.	Materials	 11.50 	9	18	Titanium	23	12	None	Light Ship Superstructure or Bulkhead					
8	Titanium Alloy, Ship's Hull, 1/4", ~6mm, per sq. ft.	Materials	 5.75 	7	14	Titanium	11	12	Very Light ship superstructure.						
8	Titanium Alloy, Ship's Hull, 2", ~50mm, per sq. ft.	Materials	 46.00 	14	28	Titanium	94	12	None	Very Heavy Ship or Submarine Hull					
8	Titanium Alloy, Ship's Hull, 3/4", ~18mm, per sq. ft.	Materials	 17.30 	10	20	Titanium	35	12	None	Ship Superstructure or Bulkhead					
9	Armor, Composite, 1 sf	Materials	 20.00 	10	21	Miscellaneous	100	12	None						
10	Armor, Composite, 1 sf	Materials	 20.00 	10	21	Miscellaneous	150	12	None						
11	Armor, Composite, 1 sf	Materials	 20.00 	10	21	Miscellaneous	200	12	None						
12	Armor, Composite, 1 sf	Materials	 20.00 	10	21	Miscellaneous	300	12	None						
9^ 	Monowire Spool 	Materials	 0.10 	1	3	Miscellaneous	0	10	None

Last edited by Pursuivant; 12-01-2021 at 02:10 PM.
Pursuivant is offline   Reply With Quote
Old 12-02-2021, 10:55 PM   #5
Pursuivant
 
Join Date: Apr 2005
Default Re: Random Things to Lift and Smash

The next series of posts will cover "infrastructure" - items which are bolted down or otherwise immobile without serious effort to remove them. They're mostly useful as Cover and Cover DR rather than objects to interact with.

Stats are derived from commercial websites based on listed weight and materials used. Realistically, stats for weight, HP, & DR might vary by +/-10% or even +/-20% for particularly light or rugged examples.

Part 5 - Auditorium/Theater Infrastructure

Floor-mounted institutional seats. Assume that they're held in place by 3/8" diameter x 3" long bolts or screws (DR 3, HP 1, HT 12).

Code:
5	Seat, Floor-Mounted, Steel & Fabric	Infrastructure - Auditorium	 90.00 	17	35	Steel/Fabric	7	12	Light	Fabric parts have DR 0 and are Combustible.					
5	Seat, Floor-Mounted, Wood & Fabric	Infrastructure - Auditorium	 60.00 	15	31	Wood/Fabric	2*	12	Light	Combustible. Fabric parts have DR 0.					
5	Seats, Floor-Mounted, 2-Unit, Wood & Steel	Infrastructure - Auditorium	 150.00 	21	42	Steel/Hardwood	6	12	Light	Wood parts have DR2* and are Combustible.					
5	Seats, Floor-Mounted, 4-Unit, Wood & Steel	Infrastructure - Auditorium	 300.00 	26	53	Steel/Hardwood	6	12	Light	Wood parts have DR2* and are Combustible.					
6	Seat, Floor-Mounted, Steel & Fabric	Infrastructure - Auditorium	 75.00 	16	33	Steel/Fabric	5	12	Light	Fabric parts have DR 0 and are Combustible.					
6	Seats, Floor-Mounted, 2-Unit, Steel & Fabric	Infrastructure - Auditorium	 200.00 	23	46	Steel/Fabric	7	12	Light	Fabric parts have DR 0 and are Combustible.					
6	Seats, Floor-Mounted, 2-Unit, Wood & Steel	Infrastructure - Auditorium	 130.00 	20	40	Steel/Hardwood	6	12	Light	Wood parts have DR2* and are Combustible.					
6	Seats, Floor-Mounted, 4-Unit, Steel & Fabric	Infrastructure - Auditorium	 400.00 	29	58	Steel/Fabric	7	12	Light	Fabric parts have DR 0 and are Combustible.					
6	Seats, Floor-Mounted, 4-Unit, Wood & Steel	Infrastructure - Auditorium	 260.00 	25	51	Steel/Hardwood	6	12	Light	Wood parts have DR2* and are Combustible.					
7	Seats, Floor-Mounted, 2-Unit, Plastic	Infrastructure - Auditorium	 100.00 	18	37	Steel/Plastic	5	12	Light	Plastic parts have DR 3 and are Combustible.					
7	Seats, Floor-Mounted, 2-Unit, Steel & Fabric	Infrastructure - Auditorium	 170.00 	22	44	Steel/Fabric	5	12	Light	Fabric parts have DR 0 and are Combustible.					
7	Seats, Floor-Mounted, 4-Unit, Steel & Fabric	Infrastructure - Auditorium	 340.00 	27	55	Steel/Fabric	5	12	Light	Fabric parts have DR 0 and are Combustible.					
7	Seats, Floor-Mounted, 4-Unit, Steel & Plastic	Infrastructure - Auditorium	 200.00 	23	46	Steel/Plastic	5	12	Light	Plastic parts have DR 3 and are Combustible.					
8	Seat, Floor-Mounted, Steel & Plastic	Infrastructure - Auditorium	 40.00 	13	27	Steel/Plastic	5	12	Light	Plastic parts have DR 3 and are Combustible.

Last edited by Pursuivant; 12-02-2021 at 11:09 PM.
Pursuivant is offline   Reply With Quote
Old 12-02-2021, 11:04 PM   #6
Pursuivant
 
Join Date: Apr 2005
Default Re: Random Things to Lift and Smash

Part 6: Infrastructure - Low-Tech Barriers

Code:
1	Fence Post, Wood, 4” x 4" x 6"	Infrastructure - Barriers	15	9	19	Softwood	5	12	Very Light	Combustible. Provides Cover DR only on 1 on 1d.					
1	Fence Post, Wood, 4” x 4" x 6"	Infrastructure - Barriers	19	10	21	Softwood	7	12	Very Light	Combustible. Provides Cover DR only on 1 on 1d.					
1	Fence Post, Wood, 4” x 4" x 8"	Infrastructure - Barriers	20	10	21	Softwood	5	12	Very Light	Combustible. Provides Cover DR only on 1 on 1d.					
1	Fence Post, Wood, 4” x 4" x 8"	Infrastructure - Barriers	25	11	23	Softwood	7	12	Very Light	Combustible. Provides Cover DR only on 1 on 1d.					
1	Fence Rail, Hardwood, 4' dia. X 4'	Infrastructure - Barriers	10	8	17	Hardwood	1	12	None	Combustible.					
1	Fence Rail, Hardwood, 4' dia. X 4'	Infrastructure - Barriers	12.5	9	18	Hardwood	1	12	None	Combustible.					
1	Fence Rail, Hardwood, 4' dia. X 6'	Infrastructure - Barriers	15	9	19	Hardwood	1	12	None	Combustible.					
1	Fence Rail, Hardwood, 4' dia. X 6'	Infrastructure - Barriers	19	10	21	Hardwood	1	12	None	Combustible.					
1	Fence, Picket, Wood, 1/2” thick x 4', per yd.	Infrastructure - Barriers	14	9	19	Softwood	1	12	Light	Combustible. Cover DR only on 1-3 on 1d.					
1	Fence, Picket, Wood, 1/2” thick x 4', per yd.	Infrastructure - Barriers	17	10	20	Hardwood	1	12	Light	Combustible. Cover DR only on 1-3 on 1d.					
1	Fence, Picket, Wood, 1/2” thick x 6', per yd.	Infrastructure - Barriers	22	11	22	Softwood	1	12	Light	Combustible. Cover DR only on 1-3 on 1d.					
1	Fence, Picket, Wood, 1/2” thick x 6', per yd.	Infrastructure - Barriers	26	11	23	Hardwood	1	12	Light	Combustible. Cover DR only on 1-3 on 1d.					
1	Fence, Wicker 1/2" thick x 4', per yd.	Infrastructure - Barriers	 13.00 	9	18	Wicker	0	10	None	Combustible					
1	Fence, Wood, Solid, 1/2” thick x 4', per yd.	Infrastructure - Barriers	26	11	23	Softwood	1	12	Full	Combustible.					
1	Fence, Wood, Solid, 1/2” thick x 4', per yd.	Infrastructure - Barriers	33	12	25	Hardwood	1	12	Full	Combustible.					
1	Fence, Wood, Solid, 1/2” thick x 6', per yd.	Infrastructure - Barriers	40	13	27	Softwood	1	12	Full	Combustible.					
1	Fence, Wood, Solid, 1/2” thick x 6', per yd.	Infrastructure - Barriers	50	14	29	Hardwood	1	12	Full	Combustible.					
1	Fence, Wood, Split Rail, 4” dia. x 4', per 2 yd.	Infrastructure - Barriers	150	21	42	Hardwood	7	12	Medium	Combustible. Only provides cover DR on 1-4 on 1d. Individual fence rails weigh 90 lbs.					
1	Fence, Wood, Split Rail, 4” dia. x 6', per 2 yd.	Infrastructure - Barriers	228	24	48	Hardwood	7	12	Medium	Combustible. Only provides cover DR on 1-4 on 1d. Individual fence rails weigh 90 lbs.					
1	Fence, Wood, Split Rail, 4” thick x 4', per 2 yd.	Infrastructure - Barriers	120	19	39	Softwood	5	12	Medium	Combustible. Only provides cover DR on 1-4 on 1d. Individual fence rails weigh 60 lbs.					
1	Fence, Wood, Split Rail, 4” thick x 6', per 2 yd.	Infrastructure - Barriers	180	22	45	Softwood	5	12	Medium	Combustible. Only provides cover DR on 1-4 on 1d. Individual fence rails weigh 60 lbs.					
2	Grate, Average, per 10 sq. ft.	Infrastructure - Barriers	 15.00 	9	19	Metal	9	11	Light	Only provides cover DR on 1-4 on 1d.					
2	Grate, Extra-Heavy, per 10 sq. ft.	Infrastructure - Barriers	 60.00 	15	31	Metal	18	12	Light	Only provides cover DR on 1-3 on 1d.					
2	Grate, Heavy, per 10 sq. ft.	Infrastructure - Barriers	 25.00 	11	23	Metal	12	12	Light	Only provides cover DR on 1-3 on 1d.					
2	Grate, Light, per 10 sq. ft.	Infrastructure - Barriers	 7.00 	7	15	Metal	6	11	Light	Only provides cover DR on 1-4 on 1d.					
2	Grate, Vault, per 10 sq. ft.	Infrastructure - Barriers	 100.00 	18	37	Metal	24	12	Light	Only provides cover DR on 1-3 on 1d.					
3	Gate, Wood, 3.5' x 5', 27.1 lb./ft)	Infrastructure - Barriers	 130.00 	20	40	Hardwood	2	12	Medium	Heavy-Duty Hinges. Good-Quality Lock.					
3	Gate, Wood, 5' x 10', 62 lb/ft)	Infrastructure - Barriers	 310.00 	27	54	Hardwood	2	12	Light	Heavy-Duty Hinges. Might have Cheap- or Good-Quality Lock.					
3	Gate, Wood, 6.5' x 16', 53.5 lb./ft)	Infrastructure - Barriers	 855.00 	37	75	Hardwood	2	12	Medium	Heavy-Duty Hinges. Good-Quality Lock.					
3	Gate, Wood, Farm, 3.5' x 5', 24.3/ft)	Infrastructure - Barriers	 85.00 	17	35	Hardwood	2	12	Very Light	Combustible. Only provides cover DR on 1-2 on 1d.					
3	Gate, Wood, Farm, 5' x 10', 32 lb/ft)	Infrastructure - Barriers	 160.00 	21	43	Hardwood	2	12	Light	Combustible. Only provides cover DR on 1-3 on 1d.					
3	Gate, Wood, Farm, 6.5' x 16', 75 lb./ft)	Infrastructure - Barriers	 450.00 	30	61	Hardwood	2	12	Light	Combustible. Only provides cover DR on 1-3 on 1d.					
4	Fence Post, Iron, 4" dia. x 6'	Infrastructure - Barriers	45	14	28	Iron	12	12	Very Light	Provides Cover DR only on 1 on 1d.					
4	Fence Post, Iron, 4" dia. x 8'	Infrastructure - Barriers	60	15	31	Iron	12	12	Very Light	Provides Cover DR only on 1 on 1d.					
4	Fence, Picket, Iron, 3/4" thick x 4', per yd.	Infrastructure - Barriers	23	11	22	Iron	2	12	Very Light	Provides Cover DR only on 1 on 1d.					
4	Fence, Picket, Iron, 3/4" thick x 6', per yd.	Infrastructure - Barriers	35	13	26	Iron	2	12	Very Light	Provides Cover DR only on 1 on 1d.					
4	Gate, Steel, 10' x 16', 78.1 lb./ft)	Infrastructure - Barriers	 1,250.00 	43	86	Steel	7	12	Medium	Heavy-Duty Hinges. Good-Quality Lock.					
4	Gate, Steel, 3.5' x 5', 47.1 lb./ft)	Infrastructure - Barriers	 165.00 	21	43	Steel	7	12	Light	Heavy-Duty Hinges. Might have Cheap- or Good-Quality Lock.					
4	Gate, Steel, 5' x 10', 70 lb/ft)	Infrastructure - Barriers	 350.00 	28	56	Steel	7	12	Medium	Heavy-Duty Hinges. Good-Quality Lock.					
4	Gate, Steel, 6.5' x 16', 55.3 lb./ft)	Infrastructure - Barriers	 885.00 	38	76	Steel	7	12	Medium	Heavy-Duty Hinges. Good-Quality Lock.					
4	Gate, Steel, 8' x 12', 66.7 lb/ft)	Infrastructure - Barriers	 800.00 	37	74	Steel	7	12	Medium	Heavy-Duty Hinges. Good-Quality Lock.					
4	Gate, Steel, Ornamental, 10' x 16', 78.1 lb./ft)	Infrastructure - Barriers	 1,810.00 	48	97	Steel	7	12	Light	Heavy-Duty Hinges. Good-Quality Lock. Only provides cover DR on 1-3 on 1d.					
4	Gate, Steel, Ornamental, 3.5' x 5', 47.1 lb./ft)	Infrastructure - Barriers	 180.00 	22	45	Steel	7	12	Very Light	Heavy-Duty Hinges. Might have Cheap- or Good-Quality Lock. Only provides Cover DR on 1-2 on 1d.					
4	Gate, Steel, Ornamental, 5' x 10', 70 lb/ft)	Infrastructure - Barriers	 455.00 	30	61	Steel	7	12	Light	Heavy-Duty Hinges. Good-Quality Lock. Only provides cover DR on 1-3 on 1d.					
4	Gate, Steel, Ornamental, 6.5' x 16', 55.3 lb./ft)	Infrastructure - Barriers	 1,520.00 	45	91	Steel	7	12	Light	Heavy-Duty Hinges. Good-Quality Lock. Only provides cover DR on 1-3 on 1d.					
4	Gate, Steel, Ornamental, 8' x 12', 66.7 lb/ft)	Infrastructure - Barriers	 1,235.00 	42	85	Steel	7	12	Light	Heavy-Duty Hinges. Good-Quality Lock. Only provides cover DR on 1-3 on 1d.					
5	Fence, Barbed Wire, 12-ga., Double Strand, 1 yd.	Infrastructure - Barriers	 0.20 	2	4	Iron	1	12	None	Diffuse					
5	Fence, Barbed Wire, 12-ga., Double Strand, 330 yd.	Infrastructure - Barriers	 59.00 	15	31	Iron	1	12	None	Diffuse					
5	Fence, Barbed Wire, 14-ga., Single Strand, 1 yd.	Infrastructure - Barriers	 0.05 	1	2	Iron	1	10	None	Diffuse					
5	Fence, Barbed Wire, 14-ga., Single Strand, 1 yd.	Infrastructure - Barriers	 0.05 	1	2	Steel	1	10	None	Diffuse					
5	Fence, Barbed Wire, 14-ga., Single Strand, 333 yd.	Infrastructure - Barriers	 18.00 	10	20	Iron	1	10	None	Diffuse					
5	Fence, Barbed Wire, 14-ga., Single Strand, 333 yd.	Infrastructure - Barriers	 18.00 	10	20	Steel	1	10	None	Diffuse					
5	Fence, Barbed Wire, 16-ga., Double Strand, 1 yd.	Infrastructure - Barriers	 0.10 	1	3	Iron	1	11	None	Diffuse					
5	Fence, Barbed Wire, 16-ga., Double Strand, 333 yd.	Infrastructure - Barriers	 32.00 	12	25	Iron	1	11	None	Diffuse					
5	Fence, Steel, Decorative, 2' x 2" x 2.5'	Infrastructure - Barriers	 52.00 	14	29	Steel	12	12	Very Light	Only provides cover DR 1-2 on 1d.					
6	Fence Post, Steel, 4" dia. x 6'	Infrastructure - Barriers	45	14	28	Steel	14	12	Very Light	Provides Cover DR only on 1 on 1d.					
6	Fence Post, Steel, 4" dia. x 8'	Infrastructure - Barriers	60	15	31	Steel	14	12	Very Light	Provides Cover DR only on 1 on 1d.

Last edited by Pursuivant; 12-03-2021 at 01:31 AM.
Pursuivant is offline   Reply With Quote
Old 12-02-2021, 11:04 PM   #7
Pursuivant
 
Join Date: Apr 2005
Default Re: Random Things to Lift and Smash

Part 7: Infrastructure - High-Tech Barriers

DR Stats for bullet-resistant glass and walls are derived from GURPS 3E Cops, which lists DR values for various NIJ standards. Where no NIJ standard was listed or could be inferred, I assumed a value of DR 25/inch for TL8 materials.

The big difference between Level 1-5 & Level 6-8 materials is that the latter are designed to withstand multiple bullet hits. In GURPS terms, they don't have the Semi-Ablative limitation to DR.

Code:
6	Fence, Barbed Wire, 12-ga., Single Strand, 1 yd.	Infrastructure - Barriers	 0.20 	2	4	Steel	2	12	None	Diffuse					
6	Fence, Barbed Wire, 12-ga., Single Strand, 333 yd.	Infrastructure - Barriers	 59.00 	15	31	Steel	2	12	None	Diffuse					
6	Fence, Barbed Wire, 14-ga., Double Strand, 1 yd.	Infrastructure - Barriers	 0.12 	1	3	Iron	1	12	None	Diffuse					
6	Fence, Barbed Wire, 14-ga., Double Strand, 1 yd.	Infrastructure - Barriers	 0.12 	1	3	Iron	2	12	None	Diffuse					
6	Fence, Barbed Wire, 14-ga., Double Strand, 330 yd.	Infrastructure - Barriers	 41.00 	13	27	Iron	2	12	None	Diffuse					
6	Fence, Barbed Wire, 14-ga., Double Strand, 333 yd.	Infrastructure - Barriers	 41.00 	13	27	Iron	1	12	None	Diffuse					
6	Fence, Barbed Wire, 16-ga., Double Strand, 1 yd.	Infrastructure - Barriers	 0.10 	1	3	Steel	2	11	None	Diffuse					
6	Fence, Barbed Wire, 16-ga., Double Strand, 330 yd.	Infrastructure - Barriers	 32.00 	12	25	Steel	2	11	None	Diffuse					
6	Fence, Chain Link, Steel, 11-ga (0.09") x 4", per yd.	Infrastructure - Barriers	4.5	6	13	Steel	4	12	Very Light	Provides Cover DR only on 1 on 1d.					
6	Fence, Chain Link, Steel, 11-ga (0.09") x 6", per yd.	Infrastructure - Barriers	6.7	7	15	Steel	4	12	Very Light	Provides Cover DR only on 1 on 1d.					
6	Fence, Electric, Cattle, per 440 yds.	Infrastructure - Barriers	 400.00 	29	58	Machine	1	11	None	Electric					
6	Fence, Electric, Lethal, per 440 yds.	Infrastructure - Barriers	 500.00 	31	63	Machine	1	11	None	Electric					
6	Glass, Ballistic, 1", 1 sf	Infrastructure - Barriers	 13.50 	9	19	Glass	12	12	Very Light	Ablative. Any damage requires HT roll to avoid -1d penalty to Vision when looking through glass.					
6	Turnstile, Waist Height, 6' x 2' x 3.5', 2' opening	Infrastructure - Barriers	 120.00 	19	39	Machine	12	12	Very Light	Only provides cover DR on 1-2 on 1d. Any damage which penetrates DR requires HT roll to avoid breakage.					
7	Fence, Laser, Laser Emitter	Infrastructure - Barriers	 1.00 	4	8	Machine	1	11	None	Combustible, Electric					
7	Fence, Picket, Aluminum, 3/4" thick x 4', per yd.	Infrastructure - Barriers	6.5	7	14	Metal	1	11	Very Light	Provides Cover DR only on 1 on 1d.					
7	Fence, Picket, Aluminum, 3/4" thick x 6', per yd.	Infrastructure - Barriers	10	8	17	Metal	1	11	Very Light	Provides Cover DR only on 1 on 1d.					
7	Fence, Proximity	Infrastructure - Barriers	 1.00 	4	8	Machine	1	11	None	Electric					
7	Fence, Temporary, Steel, 6' x 2" x 6'	Infrastructure - Barriers	 50.00 	14	29	Steel	12	12	Light	Only provides cover DR 1-3 on 1d.					
7	Gate, Security, Pedestrian, Full-Height 4' x 6.5	Infrastructure - Barriers	 225.00 	24	48	Steel	12	12	Light	Only gives cover DR on 1-3 on 1d.					
7	Gate, Security, Pedestrian, Half-Height 4' x 3.5'	Infrastructure - Barriers	 190.00 	22	45	Steel	12	12	Very Light	Only gives cover DR on 1-3 on 1d.					
7	Turnstile, Full Height, 4-Bar, 6' x 5' x 5', 2' opening	Infrastructure - Barriers	 1,000.00 	40	80	Machine	12	12	Light	Only provides cover DR on 1-4 on 1d. Any damage which penetrates DR requires HT roll to avoid breakage.					
7	Turnstile, Full Height, 6' x 5' x 5', 2.5' opening	Infrastructure - Barriers	 800.00 	37	74	Machine	12	12	Light	Only provides cover DR on 1-4 on 1d. Any damage which penetrates DR requires HT roll to avoid breakage.					
7	Turnstile, Full Height, Extra Wide, 9' x 7 5' x 5', 4.5' opening	Infrastructure - Barriers	 1,400.00 	44	89	Machine	12	12	Light	Only provides cover DR on 1-4 on 1d. Any damage which penetrates DR requires HT roll to avoid breakage.					
8	Fence Post, Plastic, 5" x 5" x 6'	Infrastructure - Barriers	13	9	18	Plastic	1	12	Very Light	Combustible. Provides Cover DR only on 1 on 1d.					
8	Fence Post, Plastic, 5" x 5" x 8'	Infrastructure - Barriers	11.5	9	18	Plastic	1	12	Very Light	Combustible. Provides Cover DR only on 1 on 1d.					
8	Fence, Laser, Laser Emitter	Infrastructure - Barriers	 0.10 	1	3	Machine	1	11	None	Combustible, Electric					
8	Fence, Microwave	Infrastructure - Barriers	 20.00 	10	21	Machine	1	11	None	Electric, Combustible					
8	Fence, Picket, Plastic, 4” thick x 4', per yd.	Infrastructure - Barriers	15.4	9	19	Plastic	1	12	Light	Combustible. Cover DR only on 1-2 on 1d. Normally sold in 6-7' sections.					
8	Fence, Smart, per 10 yd.	Infrastructure - Barriers	 1.00 	4	8	Machine	1	11	None	Electric					
8	Fence, Solid, Plastic, 4” dia. x 6', per yd.	Infrastructure - Barriers	17.7	10	20	Plastic	1	12	Full	Combustible. Normally sold as 6' panels.					
8	Glass, Ballistic, Acrylic, Level 1, 1.25", 1 sf	Infrastructure - Barriers	 7.70 	7	15	Miscellaneous	4	12	Very Light	Semi-Ablative. Combustible. Any damage requires HT roll to avoid -1d penalty to Vision when looking through glass.					
8	Glass, Ballistic, Acrylic, Level 2, 1.38", 1 sf	Infrastructure - Barriers	 8.50 	8	16	Miscellaneous	8	12	Very Light	Semi-Ablative. Combustible. Any damage requires HT roll to avoid -1d penalty to Vision when looking through glass.					
8	Glass, Ballistic, Glass-Clad Polycarbonate, Level 1, 0.94", 1 sf	Infrastructure - Barriers	 6.40 	7	14	Miscellaneous	8	12	Very Light	Semi-Ablative. Any damage requires HT roll to avoid -1d penalty to Vision when looking through glass.					
8	Glass, Ballistic, Glass-Clad Polycarbonate, Level 2, 0.82", 1 sf	Infrastructure - Barriers	 9.00 	8	16	Miscellaneous	10	12	Very Light	Semi-Ablative. Any damage requires HT roll to avoid -1d penalty to Vision when looking through glass.					
8	Glass, Ballistic, Glass-Clad Polycarbonate, Level 3, 0.94", 1 sf	Infrastructure - Barriers	 11.00 	8	17	Miscellaneous	12	12	Very Light	Semi-Ablative. Any damage requires HT roll to avoid -1d penalty to Vision when looking through glass.					
8	Glass, Ballistic, Glass-Clad Polycarbonate, Level 4, 1.13", 1 sf	Infrastructure - Barriers	 11.70 	9	18	Miscellaneous	20	12	Very Light	Semi-Ablative. Any damage requires HT roll to avoid -1d penalty to Vision when looking through glass.					
8	Glass, Ballistic, Glass-Clad Polycarbonate, Level 5, 1.38", 1 sf	Infrastructure - Barriers	 14.80 	9	19	Miscellaneous	35	12	Very Light	Semi-Ablative. Any damage requires HT roll to avoid -1d penalty to Vision when looking through glass.					
8	Glass, Ballistic, Glass-Clad Polycarbonate, Level 7, 1.88", 1 sf	Infrastructure - Barriers	 21.30 	11	22	Miscellaneous	20	12	Very Light	Any damage requires HT roll to avoid -1d penalty to Vision when looking through glass.					
8	Glass, Ballistic, Glass-Clad Polycarbonate, Level 8, 2.5", 1 sf	Infrastructure - Barriers	 25.00 	11	23	Miscellaneous	35	12	Very Light	Any damage requires HT roll to avoid -1d penalty to Vision when looking through glass.					
8	Glass, Ballistic, Insulated, Level 1, 1.13", 1 sf	Infrastructure - Barriers	 7.30 	7	15	Miscellaneous	4	12	Very Light	Semi-Ablative. Any damage requires HT roll to avoid -1d penalty to Vision when looking through glass.					
8	Glass, Ballistic, Polycarbonate, Level 1, 0.75", 1 sf	Infrastructure - Barriers	 4.60 	6	13	Miscellaneous	8	12	Very Light	Semi-Ablative. Combustible. Any damage requires HT roll to avoid -1d penalty to Vision when looking through glass.					
8	Glass, Ballistic, Polycarbonate, Level 2, 1", 1 sf	Infrastructure - Barriers	 6.50 	7	14	Miscellaneous	10	12	Very Light	Semi-Ablative. Combustible. Any damage requires HT roll to avoid -1d penalty to Vision when looking through glass.					
8	Glass, Ballistic, Polycarbonate, Level 3/NIJ IIIA, 1.25", 1 sf	Infrastructure - Barriers	 7.70 	7	15	Miscellaneous	12	12	Very Light	Semi-Ablative. Combustible. Any damage requires HT roll to avoid -1d penalty to Vision when looking through glass.					
8	Wall, Fiberglass, Bullet-Resistant, Level 1/NIJ IIA, 0.25", 1 sf	Infrastructure - Barriers	 2.40 	5	10	Miscellaneous	8	12	Very Light	Semi-Ablative. 					
8	Wall, Fiberglass, Bullet-Resistant, Level 2/NIJ II, 0.38", 1 sf	Infrastructure - Barriers	 3.00 	5	11	Miscellaneous	10	13	Very Light	Semi-Ablative. 					
8	Wall, Fiberglass, Bullet-Resistant, Level 3/NIJ IIIA, 0.5", 1 sf	Infrastructure - Barriers	 5.00 	6	13	Miscellaneous	12	14	Very Light	Semi-Ablative. 					
8	Wall, Fiberglass, Bullet-Resistant, Level 4, 1.38", 1 sf	Infrastructure - Barriers	 13.90 	9	19	Miscellaneous	20	15	Very Light	Semi-Ablative. 					
8	Wall, Fiberglass, Bullet-Resistant, Level 5, 1.38", 1 sf	Infrastructure - Barriers	 13.60 	9	19	Miscellaneous	35	16	Very Light	Semi-Ablative. 					
8	Wall, Fiberglass, Bullet-Resistant, Level 6/NIJ II, 0.38", 1 sf	Infrastructure - Barriers	 3.90 	6	12	Miscellaneous	10	17	Very Light						
8	Wall, Fiberglass, Bullet-Resistant, Level 7, 1.13", 1 sf	Infrastructure - Barriers	 11.70 	9	18	Miscellaneous	15	18	Very Light						
8	Wall, Fiberglass, Bullet-Resistant, Level 8/NIJ III 1.44", 1 sf	Infrastructure - Barriers	 15.20 	9	19	Miscellaneous	20	19	Very Light	Semi-Ablative.

Last edited by Pursuivant; 12-03-2021 at 01:29 AM.
Pursuivant is offline   Reply With Quote
Old 12-02-2021, 11:14 PM   #8
transmetahuman
 
Join Date: Oct 2004
Location: San Francisco, CA, USA
Default Re: Random Things to Lift and Smash

Thanks for doing all this!
transmetahuman is offline   Reply With Quote
Old 12-03-2021, 04:29 PM   #9
Pursuivant
 
Join Date: Apr 2005
Default Re: Random Things to Lift and Smash

Part 8: Infrastructure - Low Tech Building Parts

These are parts of buildings which are more or less fixed in place. It deliberately doesn't include objects mentioned in the DF series.

Note that the is a huge amount of variation in handrails and balcony rails. The most massive architectural styles might increase weight by up to 50%, with corresponding increase in HP and cover DR.

Assume that moving an item on hinges counts as shoving it, but effective weight is halved or even quartered depending on how well it's balanced and oiled.

Code:
1	Handrail, Balcony or Stair, Wood, Heavy, 4" thick, 3' section	Infrastructure - Building Parts	 100.00 	18	37	Hardwood	2	12	Light	Combustible. Only provides cover DR on 1-2 on 1d.					
1	Handrail, Balcony or Stair, Wood, Light, 1" thick, 3' section	Infrastructure - Building Parts	 25.00 	11	23	Hardwood	2	12	Very Light	Combustible. Only provides cover DR on 1 on 1d.					
1	Handrail, Balcony or Stair, Wood, Medium, 2" thick, 3' section	Infrastructure - Building Parts	 50.00 	14	29	Hardwood	2	12	Light	Combustible. Only provides cover DR on 1-2 on 1d.					
1	Handrail, Wall-Mounted, Hardwood, 12' x 1.75"	Infrastructure - Building Parts	 20.00 	10	21	Hardwood	2*	12	None	Combustible. Bolted to wall.					
2	Handrail, Balcony or Stair, Iron, Heavy, 1" thick, 3' section	Infrastructure - Building Parts	 150.00 	21	42	Steel	25	12	Very Light	Only provides cover DR on 1-2 on 1d.					
2	Handrail, Balcony or Stair, Iron, Light, 3/8" thick, 3' section	Infrastructure - Building Parts	 50.00 	14	29	Steel	1	12	Very Light	Only provides cover DR on 1 on 1d.					
2	Handrail, Balcony or Stair, Iron, Medium, 1/2" thick, 3' section	Infrastructure - Building Parts	 75.00 	16	33	Steel	12	12	Very Light	Only provides cover DR on 1 on 1d.					
2	Shutter, Light, Wood, Solid, Large	Infrastructure - Building Parts	 25.00 	11	23	Softwood	1	10	Full	Combustible. 6'x2', 1/2" thick.					
2	Shutter, Light, Wood, Solid, Medium	Infrastructure - Building Parts	 15.00 	9	19	Softwood	1	10	Medium	Combustible. 5'x2', 1/2" thick.					
2	Shutter, Light, Wood, Solid, Small	Infrastructure - Building Parts	 12.00 	9	18	Softwood	1	10	Light	Combustible. 4'x1.5', 1/2" thick.					
2	Shutter, Reinforced, Wood, Solid, Large	Infrastructure - Building Parts	 45.00 	14	28	Hardwood	2	12	Full	Combustible. 6'x2', 1" thick.					
2	Shutter, Reinforced, Wood, Solid, Medium	Infrastructure - Building Parts	 25.00 	11	23	Hardwood	2	12	Medium	Combustible. 5'x2', 1" thick.					
2	Shutter, Reinforced, Wood, Solid, Small	Infrastructure - Building Parts	 20.00 	10	21	Hardwood	2	12	Light	Combustible. 4'x1.5', 1" thick.					
2	Shutter, Wood, Solid, Large	Infrastructure - Building Parts	 35.00 	13	26	Hardwood	1	11	Full	Combustible. 6'x2', 1/2" thick.					
2	Shutter, Wood, Solid, Medium	Infrastructure - Building Parts	 20.00 	10	21	Hardwood	1	11	Medium	Combustible. 5'x2', 1/2" thick.					
2	Shutter, Wood, Solid, Small	Infrastructure - Building Parts	 15.00 	9	19	Hardwood	1	11	Light	Combustible. 4'x1.5', 1/2" thick.					
3	Shutter, Reinforced, Steel, Louverd, Large	Infrastructure - Building Parts	 190.00 	22	45	Steel	22	11	Full	6'x2' 3/8" thick					
3	Shutter, Reinforced, Steel, Louverd, Medium	Infrastructure - Building Parts	 155.00 	21	42	Steel	22	11	Medium	5'x2'. 3/8" thick.					
3	Shutter, Reinforced, Steel, Louverd, Small	Infrastructure - Building Parts	 95.00 	18	36	Steel	22	11	Light	4'x1.5' 3/8" thick.					
3	Shutter, Reinforced, Steel, Solid, Large	Infrastructure - Building Parts	 210.00 	23	47	Steel	22	12	Full	6'x2' 3/8" thick					
3	Shutter, Reinforced, Steel, Solid, Medium	Infrastructure - Building Parts	 175.00 	22	44	Steel	22	12	Medium	5'x2'. 3/8" thick.					
3	Shutter, Reinforced, Steel, Solid, Small	Infrastructure - Building Parts	 105.00 	18	37	Steel	22	12	Light	4'x1.5' 3/8" thick.					
3	Shutter, Steel, Louverd, Large	Infrastructure - Building Parts	 190.00 	22	45	Steel	12	11	Full	6'x2' 3/16" thick					
3	Shutter, Steel, Louverd, Medium	Infrastructure - Building Parts	 155.00 	21	42	Steel	12	11	Medium	5'x2'. 3/16" thick.					
3	Shutter, Steel, Louverd, Small	Infrastructure - Building Parts	 95.00 	18	36	Steel	12	11	Light	4'x1.5' 3/16" thick.					
3	Shutter, Steel, Solid, Large	Infrastructure - Building Parts	 210.00 	23	47	Steel	12	12	Full	6'x2' 3/16" thick					
3	Shutter, Steel, Solid, Medium	Infrastructure - Building Parts	 175.00 	22	44	Steel	12	12	Medium	5'x2'. 3/16" thick.					
3	Shutter, Steel, Solid, Small	Infrastructure - Building Parts	 105.00 	18	37	Steel	12	12	Light	4'x1.5' 3/16" thick.					
4	Handrail, Standing, Ornamental, Steel, 3' x 3.5' high	Infrastructure - Building Parts	 20.00 	10	21	Steel	5	12	Very Light	Might be set into 1.5-3' of concrete. Only provides cover DR on 1-2 on 1d.					
4	Handrail, Standing, Steel, 3' x 3.5' high	Infrastructure - Building Parts	 10.00 	8	17	Steel	5	12	Very Light	Might be set into 1.5-3' of concrete. Only provides cover DR on 1 on 1d.					
4	Handrail, Standing, Steel, Heavy, 3' x 3.5' high	Infrastructure - Building Parts	 20.00 	10	21	Steel	7	12	Very Light	Might be set into 1.5-3' of concrete. Only provides cover DR on 1 on 1d.					
4	Overmantel	Infrastructure - Building Parts	 350.00 	28	56	Hardwood	2	12	Light	Combustible					
4	Shutter, Light, Wood, Louverd, Large	Infrastructure - Building Parts	 22.00 	11	22	Softwood	1	9	Full	Combustible. 6'x2', 1/2" thick.					
4	Shutter, Light, Wood, Louverd, Medium	Infrastructure - Building Parts	 12.00 	9	18	Softwood	1	9	Medium	Combustible. 5'x2', 1/2" thick.					
4	Shutter, Light, Wood, Louverd, Small	Infrastructure - Building Parts	 9.00 	8	16	Softwood	1	9	Light	Combustible. 4'x1.5', 1/2" thick.					
4	Shutter, Reinforced, Wood, Louverd, Large	Infrastructure - Building Parts	 35.00 	13	26	Hardwood	2	11	Full	Combustible. 6'x2', 1" thick.					
4	Shutter, Reinforced, Wood, Louverd, Medium	Infrastructure - Building Parts	 18.00 	10	20	Hardwood	2	11	Medium	Combustible. 5'x2', 1" thick.					
4	Shutter, Reinforced, Wood, Louverd, Small	Infrastructure - Building Parts	 15.00 	9	19	Hardwood	2	11	Light	Combustible. 4'x1.5', 1" thick.					
4	Shutter, Wood, Louverd, Large	Infrastructure - Building Parts	 30.00 	12	24	Hardwood	1	10	Full	Combustible. 6'x2', 1/2" thick.					
4	Shutter, Wood, Louverd, Medium	Infrastructure - Building Parts	 15.00 	9	19	Hardwood	1	10	Medium	Combustible. 5'x2', 1/2" thick.					
4	Shutter, Wood, Louverd, Small	Infrastructure - Building Parts	 12.00 	9	18	Hardwood	1	10	Light	Combustible. 4'x1.5', 1/2" thick.
Pursuivant is offline   Reply With Quote
Old 12-03-2021, 04:46 PM   #10
Pursuivant
 
Join Date: Apr 2005
Default Re: Random Things to Lift and Smash

Part 9: Infrastructure - High Tech Building Parts

Fiddly bits from the 18th to 20th centuries. This is the era when cover DR really starts to matter.

Again, there's a huge amount of variation. Feel free to alter stats by up to +/-20%.

Stats for TL6 stuff are often taken from the marvelous collection of Montgomery Ward & Sears-Roebuck mail order catalogs at Archive.org.

I assume that shipping weight is the same as final assembled weight due to added-on fittings and doodads. Assume that "bare weight" is 10-20% lower than normal or subtract the weight of a suitable Wooden Crate.

Code:
5	Handrail, Wall-Mounted, Steel, 3' long	Infrastructure - Building Parts	 3.00 	5	11	Steel	5	12	None	Bolted to wall.					
5	Handrail, Wall-Mounted, Steel, Decorative, 3' long	Infrastructure - Building Parts	 5.00 	6	13	Steel	5	12	None	Bolted to wall.					
6	Door, Garage, Wood, 8'x14'	Infrastructure - Building Parts	 500.00 	31	63	Softwood	1	10	Full						
6	Door, Garage, Wood, 8'x7'	Infrastructure - Building Parts	 300.00 	26	53	Softwood	1	10	Full						
6	Fan, Ceiling	Infrastructure - Building Parts	 30.00 	12	24	Machine	2	11	None	Electrical. Any damage requires a HT roll to avoid breakage. Only hub assembly provides DR2, blades only provide DR1 on 1-2 on 1d.					
6	Furnace, Hot Air, Cast Iron, 60" tall	Infrastructure - Building Parts	 770.00 	36	73	Machine	3	13	Medium	Coal-fired. Might be dangerously hot.					
6	Furnace, Hot Air, Cast Iron, 64" tall	Infrastructure - Building Parts	 990.00 	39	79	Machine	3	13	Medium	Coal-fired. Might be dangerously hot.					
6	Furnace, Hot Air, Cast Iron, 68" tall	Infrastructure - Building Parts	 1,500.00 	45	91	Machine	3	13	Medium	Coal-fired. Might be dangerously hot.					
6	Hot Water Heater, Cast Iron, 44" tall	Infrastructure - Building Parts	 660.00 	34	69	Machine	3	11	Light	Electrical. Any damage requires a HT roll to avoid breakage.					
6	Hot Water Heater, Cast Iron, 54" tall	Infrastructure - Building Parts	 1,330.00 	43	87	Machine	3	11	Medium	Electrical. Any damage requires a HT roll to avoid breakage.					
6	Hot Water Heater, Cast Iron, 62" tall	Infrastructure - Building Parts	 2,125.00 	51	102	Machine	3	11	Medium	Electrical. Any damage requires a HT roll to avoid breakage.					
6	Steam Boiler, Cast Iron, 51" tall	Infrastructure - Building Parts	 660.00 	34	69	Machine	3	12	Medium	Any damage requires HT roll to avoid leakage. Might be dangerously hot. Damage which penetrates DR causes leakage and might produce sprays of boiling water or live steam.					
6	Steam Boiler, Cast Iron, 60" tall	Infrastructure - Building Parts	 1,425.00 	45	90	Machine	3	12	Medium	Any damage requires HT roll to avoid leakage. Might be dangerously hot. Damage which penetrates DR causes leakage and might produce sprays of boiling water or live steam.					
6	Steam Boiler, Cast Iron, 68" tall	Infrastructure - Building Parts	 2,240.00 	52	104	Machine	3	12	Medium	Any damage requires HT roll to avoid leakage. Might be dangerously hot. Damage which penetrates DR causes leakage and might produce sprays of boiling water or live steam.					
7	Air Conditioner, House	Infrastructure - Building Parts	 180.00 	22	45	Machine	3	12	Medium	Any damage which penetrates DR will cause coolant leak. Oil might be Combustible.					
7	Door, Garage, Steel, 10'x7'	Infrastructure - Building Parts	 100.00 	18	37	Steel	2	10	Full						
7	Door, Garage, Steel, 12'x8'	Infrastructure - Building Parts	 130.00 	20	40	Steel	2	10	Full						
7	Door, Garage, Steel, 14'x8'	Infrastructure - Building Parts	 150.00 	21	42	Steel	2	10	Full						
7	Door, Garage, Steel, 16'x8'	Infrastructure - Building Parts	 185.00 	22	45	Steel	2	10	Full						
7	Door, Garage, Steel, 8'x7'	Infrastructure - Building Parts	 80.00 	17	34	Steel	2	10	Full						
7	Door, Garage, Steel, Insulated, 10'x7'	Infrastructure - Building Parts	 105.00 	18	37	Steel	2	10	Full						
7	Door, Garage, Steel, Insulated, 12'x8'	Infrastructure - Building Parts	 140.00 	20	41	Steel	2	10	Full						
7	Door, Garage, Steel, Insulated, 14'x8'	Infrastructure - Building Parts	 179.00 	22	45	Steel	2	10	Full						
7	Door, Garage, Steel, Insulated, 16'x8'	Infrastructure - Building Parts	 205.00 	23	47	Steel	2	10	Full						
7	Door, Garage, Steel, Insulated, 8'x7'	Infrastructure - Building Parts	 90.00 	17	35	Steel	2	10	Full						
7	Door, Garage, Steel, Reinforced, 10'x7' 	Infrastructure - Building Parts	 140.00 	20	41	Steel	5	11	Full						
7	Door, Garage, Steel, Reinforced, 12'x8'	Infrastructure - Building Parts	 195.00 	23	46	Steel	5	11	Full						
7	Door, Garage, Steel, Reinforced, 14'x8'	Infrastructure - Building Parts	 225.00 	24	48	Steel	5	11	Full						
7	Door, Garage, Steel, Reinforced, 16'x8'	Infrastructure - Building Parts	 255.00 	25	50	Steel	5	11	Full						
7	Door, Garage, Steel, Reinforced, 8'x7' 	Infrastructure - Building Parts	 115.00 	19	38	Steel	5	11	Full						
7	Door, Security Shutter, Aluminum, 10'x10'	Infrastructure - Building Parts	 165.00 	21	43	Aluminum	1	12	Full						
7	Door, Security Shutter, Aluminum, 4'x8'	Infrastructure - Building Parts	 55.00 	15	30	Aluminum	1	12	Full						
7	Door, Security Shutter, Aluminum, 5'x10'	Infrastructure - Building Parts	 82.00 	17	34	Aluminum	1	12	Full						
7	Door, Security Shutter, Steel, 10'x10'	Infrastructure - Building Parts	 500.00 	31	63	Aluminum	7	12	Full						
7	Door, Security Shutter, Steel, 4'x8'	Infrastructure - Building Parts	 175.00 	22	44	Aluminum	7	12	Full						
7	Door, Security Shutter, Steel, 5'x10'	Infrastructure - Building Parts	 250.00 	25	50	Aluminum	7	12	Full						
7	Furnace, Hot Air, 28" x 21" x 44" tall	Infrastructure - Building Parts	 115.00 	19	38	Machine	1	11	Medium	Gas version might begin to leak on critical hit.					
7	Shutter, Aluminum, Louvered, Large	Infrastructure - Building Parts	 24.00 	11	23	Aluminum	1	10	Full	6'x2', 1/2" thick.					
7	Shutter, Aluminum, Louvered, Medium	Infrastructure - Building Parts	 12.00 	9	18	Aluminum	1	10	Medium	5'x2', 1/2" thick.					
7	Shutter, Aluminum, Louvered, Small	Infrastructure - Building Parts	 6.00 	7	14	Aluminum	1	10	Light	4'x1.5', 1/2" thick.					
7	Shutter, Aluminum, Solid, Large	Infrastructure - Building Parts	 28.00 	12	24	Aluminum	1	11	Full	6'x2', 1/2" thick.					
7	Shutter, Aluminum, Solid, Medium	Infrastructure - Building Parts	 16.00 	10	20	Aluminum	1	11	Medium	5'x2', 1/2" thick.					
7	Shutter, Aluminum, Solid, Small	Infrastructure - Building Parts	 10.00 	8	17	Aluminum	1	11	Light	4'x1.5', 1/2" thick.					
7	Shutter, Reinforced, Aluminum, Louvered, Large	Infrastructure - Building Parts	 28.00 	12	24	Aluminum	1	11	Full	6'x2', 1" thick.					
7	Shutter, Reinforced, Aluminum, Louvered, Medium	Infrastructure - Building Parts	 15.00 	9	19	Aluminum	1	11	Medium	5'x2', 1" thick.					
7	Shutter, Reinforced, Aluminum, Louvered, Small	Infrastructure - Building Parts	 12.00 	9	18	Aluminum	1	11	Light	4'x1.5', 1" thick.					
7	Shutter, Reinforced, Aluminum, Solid, Large	Infrastructure - Building Parts	 36.00 	13	26	Aluminum	1	12	Full	6'x2', 1" thick.					
7	Shutter, Reinforced, Aluminum, Solid, Medium	Infrastructure - Building Parts	 20.00 	10	21	Aluminum	1	12	Medium	5'x2', 1" thick.					
7	Shutter, Reinforced, Aluminum, Solid, Small	Infrastructure - Building Parts	 16.00 	10	20	Aluminum	1	12	Light	4'x1.5', 1" thick.					
7	Water Heater Tank, 50-Gallon, Electric, 60" tall	Infrastructure - Building Parts	 150.00 	21	42	Machine	1	12	Medium	Electrical. Water might provide extra DR. Might be painfully hot. Any damage requires HT roll to avoid breakage. Any damage which penetrates DR will cause leakage. Might spray scalding water.					
7	Water Heater Tank, 50-Gallon, Electric, 60" tall	Infrastructure - Building Parts	 265.00 	25	51	Machine	1	12	Medium	Electrical. Water might provide extra DR. Might be painfully hot. Any damage requires HT roll to avoid breakage. Any damage which penetrates DR will cause leakage. Might spray scalding water.					
7	Water Heater Tank, 50-Gallon, Gas, 60" tall	Infrastructure - Building Parts	 150.00 	21	42	Machine	1	12	Medium	Water might provide extra DR. Might be painfully hot. Any damage requires HT roll to avoid breakage. Any damage which penetrates DR will cause leakage. Gas leak possible on critical hit. Might spray scalding water.					
7	Water Heater Tank, 50-Gallon, Gas, 60" tall	Infrastructure - Building Parts	 265.00 	25	51	Machine	1	12	Medium	Water might provide extra DR. Might be painfully hot. Any damage requires HT roll to avoid breakage. Any damage which penetrates DR will cause leakage. Gas leak possible on critical hit. Might spray scalding water.

Last edited by Pursuivant; 12-03-2021 at 05:13 PM.
Pursuivant is offline   Reply With Quote
Reply

Tags
object dr, object hp, object weights

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 11:10 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.