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#31 | |||
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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*Natural Encyclopedia by Kevin A. Muñoz (2009 July 27); 90 pages *It Came from the Forums by KMunoz (2009 August 3); 34 pages *Anon's Animal Album (2021 July 2); 75 pages counting index Quote:
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Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. |
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#32 | |
Join Date: Jun 2013
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GURPS Overhaul |
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#33 | |
On Notice
Join Date: Aug 2004
Location: Sumter, SC
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American Black Bear Diet: Omnivore (carrion, fruit, insects, nuts, and rodents). Distribution: North America. Habitat: Woodlands. Niche: Diurnal forager. Size: 6′ long; 250 lbs Black bears will usually retreat if they feel threatened. Attacks on humans are normally hungry bears deliberately hunting those that seem vulnerable. They can often be dissuaded by a show of force, even from smaller animals. ST: 13 HP: 13 Speed: 6.00 DX: 11 Will: 12 Move: 8/16 (land) IQ: 4 Per: 10 HT: 13 FP: 13 SM: ±0 Dodge: 9 Parry: — DR: 2 Bite or Claw (13): 1d cutting. Reach C. Traits: Bear; Fearfulness 3; Temperature Tolerance 1. Skills: Brawling-13; Climbing-11; Intimidation-11; Stealth-11; Survival-12. Sexual Dimorphism: Females (5′ long; 170 lbs.) have ST and HP 11. Reduce damage for bite and claw to 1d−1. Variants Asian black bears are similar. For a sloth bear, change claw damage to crushing and exchange Fearfulness for Bad Temper (9) to Black Bear A small, omnivorous bear. ST 14; DX 11; IQ 4; HT 13. Will 12; Per 10; Speed 6; Dodge 9; Move 7. SM 0; 300 lbs. Traits: Blunt Claws; DR 2; No Fine Manipulators; Semi-Upright; Sharp Teeth; Temperature Tolerance 2; Wild Animal. Skills: Brawling-13 Now which do you think is official (Basic Set) and which is from Anon's Animal Album? The second is the official one. Now which is more detailed and therefore potentially more useful?
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Help make a digital reference for GURPS by coming to the GURPS wiki and provide some information and links (such as to various Fanmade 4e Bestiaries) . Please, provide more then just a title and a page number. |
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#34 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Burnsville, MN
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Hawks are predatory birds, with hook-bills, fierce-looking eyes, and powerful feet with long talons. Species of hawk can be found in almost any environment, from harriers soaring low over open fields to goshawks weaving agilely between tree trunks in dense forest. Female hawks are invariably larger than the males. Hawks attack using their talons, piercing their prey and subduing it with repeated grasps if necessary. When the victim is sufficiently restrained, it will tear off pieces with its beak to eat. Hawks will not hunt people—people are just too big and dangerous to risk attacking for a meal. They attacks if a person is getting too close to their nest, swooping down to rake the intruder’s head with their talons. Varieties Goshawk (SM –3): Goshawks are forest hawks. They have short, broad, wings and a long tail. The back is dark colored, the breast white, and the tail sports bold black bars. Goshawks are highly maneuverable as they fly through brush and between trees. Their primary prey is birds and mammals that they catch by surprise with a combination of speed and cover. Goshawks have Acrobatics at DX+2. Harrier (SM –4): Harriers are long winged, long tailed hawks that hunt open areas, such as plains, moors, bogs, and cultivated fields. They fly low and slow, taking any small animal they can catch. The females are brown, the males gray-white with dark wing tips. Harriers have Acute Hearing 2 and Discriminatory Hearing. Kite (SM –4): Kites are soaring hawks with a distinctive forked tail. They fly high and dive on their prey. They eat small mammals and earthworms, along with the occasional bird, frog, or lizard. Kites happily scavenge on larger carcasses. Buzzard (SM –4): Buzzards are broad-winged soaring hawks, circling high over open land or perching on a tall lookout from which they scan the ground below. Buzzards have a shrill, piercing cry. Falcon (SM –6 to SM –4): Falcons are not true hawks, yet the two birds are so similar in appearance and behavior that the Norðlondr do not differentiate them. With their slender, pointed wings, falcons are fast-flying and agile birds, reaching dizzying speeds as they stoop on prey. A falcon’s enhanced move quadruples when diving. Falcons have Acrobatics at DX+2. An example from the current draft for "Hawk." I do have stats, but they're in a separate spreadsheet because that's much easier to work with when it comes to doing the massive layout task that is part of this book. Each creature will have art. If folks have my other books, you know what my monster layout style will be.
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Gaming Ballistic, LLC |
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#35 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Burnsville, MN
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From the introduction: Using the book in other campaigns The Dungeon Fantasy RPG is purposefully generic: It is Powered by GURPS, after all. The Norðlond setting is not generic, borrowing from the literary tradition of the Viking culture. The sagas of looting, pillaging, and raiding for wealth and fame made a natural match for a game with a tag-line of “Smash Evil for Fun and Profit.” Even with that in mind, the monsters here can be—and should be—repurposed and transplanted to other campaigns. Many of them are thinly disguised transplants from other cosmologies anyway: The nautamaðr is clearly based on the Minotaur; the Blóðughúfa, or “bloody hat” is the redcap, a fixture of Northumbrian folklore, perhaps derived or parallel to the Irish fear dearg, meaning “red man,” said to wear a red coat and cap. Animals—normal, giant, and dire—don’t require any work to move between campaigns. Much as the player characters pillage loot, GMs should pillage the worked examples here to make their lives easier when running games in any campaign. That Other Game It’s no secret that the leading fantasy roleplaying game, published through at least five editions over many decades, has a wealth of material available in print and electronic format. What could more in keeping with a game based on Vikings than to pillage that material for adventure ideas and prepared scenarios when pressed for time? To that end, many of the monsters in the book given more Norse-flavored names also have a note indicating what they might be called in That Other Game System. With that in hand, playing through material simply referencing the creature stats and using the “fluff text” and idea flow of existing material becomes much more streamlined.
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Gaming Ballistic, LLC |
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#36 | |
Join Date: Dec 2020
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I prefer READING print due to bad eyesight and like the texture of paper, but most peole prefer in the long run digital. Because you need less space, can reprint if necessary and marks interesting stuff freely. And if a copy is lost due to accident, relocation to another home and so on you can just print a replace. Not to mention that you always have your whole library with you without breaking your back. a typical RPG fans library over the years grow into shelf meters. |
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#37 |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Burnsville, MN
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For what it's worth, this isn't born out by my sales and feedback to date. My own experience is that "in the moment," folks prefer print-and-pdf over both print alone or PDF alone by a large margin, anywhere from 3:2 to as much as 3:1 in favor of options with print.
For my own self, I like print for digesting material, and PDF for that quick stat lookup and portability. The heavy preference that I've seen on Kickstarter pledges for hardcopy stands in a mild rebuttal to "print is dead."
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Gaming Ballistic, LLC |
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#38 | |
GCA Prime
Join Date: Aug 2004
Location: Portland, OR
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Without that, only basic, everyday animals are acceptable. A bestiary with creatures and no art is not useful to me, and I will never look at it again.
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Armin D. Sykes | Visit my GCA5 blog for updates and previews. | Get GURPS Character Assistant 5 now at Warehouse 23. |
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#39 | |
Doctor of GURPS Ballistics
Join Date: Sep 2004
Location: Burnsville, MN
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Heck, I remember a fun exchange with an author on one of the books, who more or less said "I didn't think art was important until you showed me the art for my book."
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Gaming Ballistic, LLC |
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#40 |
Join Date: Sep 2007
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All the free stuff reminds me of early Linux installations. Yeah it's free, but you're also all on your own for how to use it, configure it, and make it pleasant to look at and work with.
So yeah, those free versions are like building a Gentoo kernel: useful but hard to use. There's so much value in having good art, multiple editing passes to catch and clean things up. Text blocks that give usage clues and descriptions, which might not be important mechanically but are fun to read! Having layout that draws your eyes to the important numbers in a clean and easy-to-read format. Things like HP and move speed pop out, and there's the sheer joy of being able to see key attacks in a shaded table so that you can see exactly what to roll at a glance. I mean, that's one of the reasons I bought the DFRPG books despite already owning the Dungeon Fantasy pdfs. The editing and layout in the DFRPG release is just so, so much easier to use. |
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bestiary, kickstarter |
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