10-08-2015, 10:22 AM | #1 |
Join Date: Feb 2015
Location: New Hampshire
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[RPM] Alchemy: Elixirs Size
Hello!
So here's my question, is there a specific size and weight for each one of the types of elixirs? If not should it be a flat amount per item a.k.a. 2 pounds for a grenade, or should size and weight be based on energy? If it is based on energy do you think it should be proportional or inversely proportional? With either powerful spells becoming giant cauldron of potion or Just a drop of supper distilled elixir. Last edited by solidsingularity; 10-08-2015 at 10:25 AM. |
10-08-2015, 10:30 AM | #2 |
Join Date: Jun 2013
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Re: [RPM] Alchemy: Elixirs Size
I'd go with the guidelines from DF - consumable and utility (ones you pour out to coat something or whatever) potions weigh 0.25 lb and are about half a cup, while grenade potions weigh 0.5 lb and are about a cup. You'll typically carry them around in containers that are twice their size (filling something fragile all the way up and transporting it can be dangerous).
EDIT: That said, a system where weight and volume was dependent on the number of gathering rolls needed to produce it (or, if using Quick and Dirty, what multiple it is of Safe Threshold) could be interesting. A moderately skilled alchemist can manage a minor potion in a small cup or a major one in a cauldron, while an incredibly skilled one can condense a modest spell into a drop and a cauldron's worth would be a truly epic spell. Last edited by Varyon; 10-08-2015 at 10:34 AM. |
10-08-2015, 10:36 AM | #3 |
Join Date: Feb 2015
Location: New Hampshire
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Re: [RPM] Alchemy: Elixirs Size
I really like this idea based on the number of gathering rolls! Would it be that each roll adds a increment of weight?
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10-08-2015, 10:38 AM | #4 | |
Join Date: May 2012
Location: New Hampshire, USA
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Re: [RPM] Alchemy: Elixirs Size
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Tags |
alchemy, magic, rpm |
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