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#11 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Whenever people start to talk about Control Chance, someone says it's actually Control Matter/Energy/Life/Mind/etc. I've seen it happen in MtA with their own version of the Entropy Sphere.
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#12 | |
Join Date: Jun 2006
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I'd certainly want to allow manipulating heat *flows* - you could build a refrigerator, heat pump or perfect insulator. Other reasonable effects might be to make something perfectly efficient (triple your gas mileage, slash your electric bill, make your lamp oil last 7 times as long), change the polarization of light, magnetize or demagnetize something, remove noise from a communications channel, destroy information (erase electronic storage, drown a channel in static etc.), build a shaped charge with any profile you like, crystalize anything made of glass (it goes bang and turns to silica dust), unmix things (separating wheat from chaff or needles from haystacks is easy), or deaden sounds (randomizing ordered vibration, turns them to a fairly negligible amount of heat) .
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-- MA Lloyd |
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#13 | |
Join Date: Dec 2010
Location: Seattle
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I rather liked the suggestion of destroying data. I can image a form of data encryption using "entropic encryption/decryption," which would be sort of cool. Another thought is to use entropy as a measure of information content, which, much as the encryption suggests, could have some very interesting consequences (destroying the functioning of a language in a given area or person). Where this overlaps with energy, body, mind, etc., these are simply different ways to get the same effect (without getting too technical and fancy).
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Seven Kingdoms, MH (as yet unnamed), and my "pick-up" DF game war stories, characters, and other ruminations can be found here. |
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#14 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
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How I would rule:
Path Of energy or matter: manipulating heat *flows* - you could build a refrigerator, heat pump or perfect insulator. crystalize anything made of glass (it goes bang and turns to silica dust), Maybe Path of Chance, maybe something else: change the polarization of light, magnetize or demagnetize something, build a shaped charge with any profile you like Definately appropriate: remove noise from a communications channel, make something perfectly efficient (though it will depend on the exact effect) destroy information (erase electronic storage, drown a channel in static etc.), unmix things (separating wheat from chaff or needles from haystacks is easy), or deaden sounds (randomizing ordered vibration, turns them to a fairly negligible amount of heat) Another possible effect is reversing irreversible processes (restoring from ash a letter that had been destroyed, for instance).
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Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
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#15 |
Join Date: Jun 2005
Location: Lawrence, KS
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If you can do that then you can build a perpetual motion machine of the second kind, but not one of the first kind.
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Bill Stoddard I don't think we're in Oz any more. |
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#16 | |
Join Date: Jun 2006
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Entropy as a physical concept is quite intertwined with energy, at least as much as momentum or work or temperature are.
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-- MA Lloyd |
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#17 |
Join Date: Jun 2006
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If you go with the common definition of reverse, you may even be able to build one of the first kind. If you can unburn a letter *without* heating the ashes to glowing first, well....
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-- MA Lloyd |
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#18 |
Join Date: Apr 2011
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I always interpreted this as "bad fortune", without the ability to clearly specify what kind of bad fortune, at least not without other abilities. Or good fortune.
That entropy stuff fits well for a modern game, but just feels anachronistic if it's intended for a non-technomancer. So I prefer reading and twisting the strands of fate to bring together or split apart two things. Or determine things' role in the great stories of history. "My heart forebodes that Penfold still has a part to play in these matters. 'Ere the moon rises over Parador, that crystal shard shall come to your hand. Blessed be he who leaves these stones, and cursed be he who moves my bones." |
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#19 | |
Join Date: Jun 2005
Location: Lawrence, KS
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Bill Stoddard I don't think we're in Oz any more. |
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#20 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Surely some of the other stuff magic does also feels anachronistic. Because magic can provide knowledge that was not available in earlier times without magic.
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Tags |
entropy, path of chance, rituals, rpm |
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