Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Roleplaying in General

Reply
 
Thread Tools Display Modes
Old 03-13-2009, 08:11 PM   #461
reb
 
reb's Avatar
 
Join Date: Feb 2009
Location: phoenix az
Default Re: Art for games

Quote:
Originally Posted by pyratejohn
This is so freakin' brilliant, I can't even put it into words!
THANKS!
why is the barberian so big????? he eat his gritts when young???
reb is offline   Reply With Quote
Old 03-13-2009, 08:53 PM   #462
SuedodeuS
 
Join Date: Sep 2008
Default Re: Art for games

Quote:
Originally Posted by reb
why is the barberian so big????? he eat his gritts when young???
DF barbarians have Gigantism as part of the template. And yes, I'd say he did eat his grits. Along with the plate. And part of the table.
__________________
Quos deus vult perdere, prius dementat.
Latin: Those whom a god wishes to destroy, he first drives mad.
SuedodeuS is offline   Reply With Quote
Old 03-13-2009, 10:47 PM   #463
Mark Skarr
Forum Pervert
(If you have to ask . . .)
 
Mark Skarr's Avatar
 
Join Date: Feb 2005
Location: Somewhere high up.
Default Re: Art for games

Quote:
Originally Posted by SuedodeuS
DF barbarians have Gigantism as part of the template. And yes, I'd say he did eat his grits. Along with the plate. And part of the table.
Yeah, I'd say the grits are just part of the apetizer.
Mark Skarr is offline   Reply With Quote
Old 03-15-2009, 08:13 PM   #464
Bruno
 
Bruno's Avatar
 
Join Date: Sep 2004
Location: Canada
Default Re: Art for games

The Guyses With Sizes are back!

Here's the guys against the background as was requested in another thread. And not rainbow coloured!

Also of possible interest is a rather amusing test render from when I was playing with some special effects - it's a total failure, but worth sharing :D

I've got a photoset for my work on Mrugnak, my minotaur barbarian. He's not very human at all, and furry, both of which make it basically impossible to find something off-the-shelf that looks like him. This is documenting my continual struggle to beat standard issue models into a Mrugnak-like shape. He's supposed to have one broken horn, for instance. NOBODY sells a broken horn prop. And realistic fur is basically impossible to get without spending mucho dinero on a new program.
__________________
All about Size Modifier; Unified Hit Location Table
A Wiki for my F2F Group
A neglected GURPS blog
Bruno is offline   Reply With Quote
Old 03-16-2009, 06:12 AM   #465
Mehmet
MIB
 
Mehmet's Avatar
 
Join Date: Apr 2005
Location: Hemel Hempstead, Hertfordshire
Default Re: Art for games

Quote:
Originally Posted by Bruno
The Guyses With Sizes are back!

Here's the guys against the background as was requested in another thread. And not rainbow coloured!

Also of possible interest is a rather amusing test render from when I was playing with some special effects - it's a total failure, but worth sharing :D

I've got a photoset for my work on Mrugnak, my minotaur barbarian. He's not very human at all, and furry, both of which make it basically impossible to find something off-the-shelf that looks like him. This is documenting my continual struggle to beat standard issue models into a Mrugnak-like shape. He's supposed to have one broken horn, for instance. NOBODY sells a broken horn prop. And realistic fur is basically impossible to get without spending mucho dinero on a new program.
Well, if you have a horn, I'm pretty sure you can make a broken one - I'm not entirely sure how but Layered Image Editor (for the texture) could be a good start. Also, what do you use for Mrugnak now?

Have you seen Drakelot's Minotaur? Check renderosity if you like.

Cheerio!
__________________
My wife's music site, LadyObscure is for the prog/metal heads...
Mehmet is offline   Reply With Quote
Old 04-02-2009, 07:45 PM   #466
Mark Skarr
Forum Pervert
(If you have to ask . . .)
 
Mark Skarr's Avatar
 
Join Date: Feb 2005
Location: Somewhere high up.
Default Re: Art for games

While sitting with Warlock at Village Inn, I made Xiaomao for him. She's his Shadowrun character.
Mark Skarr is offline   Reply With Quote
Old 04-03-2009, 03:02 PM   #467
Warlockco
 
Join Date: May 2008
Location: Colorado
Default Re: Art for games

Quote:
Originally Posted by Mark Skarr
While sitting with Warlock at Village Inn, I made Xiaomao for him. She's his Shadowrun character.
Thanks for making her, though, now that I'm really looking at her, we might need to do a different angle or pose.
Can't tell she is an elf, or that she has long hair in that.
Warlockco is offline   Reply With Quote
Old 04-08-2009, 10:33 AM   #468
Lonewulf
 
Lonewulf's Avatar
 
Join Date: Jul 2007
Location: San Antonio, TX
Default Re: Art for games

Quote:
Originally Posted by Mark Skarr
While sitting with Warlock at Village Inn, I made Xiaomao for him. She's his Shadowrun character.
She looks deadly enough!
__________________
She's like the sunrise
Outshines the moon at night
Precious like starlight
She'll bring in a murderous prize
~Blind Guardian

My Writing.com
Lonewulf is offline   Reply With Quote
Old 04-08-2009, 06:06 PM   #469
Mark Skarr
Forum Pervert
(If you have to ask . . .)
 
Mark Skarr's Avatar
 
Join Date: Feb 2005
Location: Somewhere high up.
Default Re: Art for games

Quote:
Originally Posted by Warlockco
Thanks for making her, though, now that I'm really looking at her, we might need to do a different angle or pose.
Can't tell she is an elf, or that she has long hair in that.
Okay, Warlock, how's this?
Mark Skarr is offline   Reply With Quote
Old 04-08-2009, 06:17 PM   #470
Captain-Captain
 
Captain-Captain's Avatar
 
Join Date: Aug 2004
Default Re: Art for games

Quote:
Originally Posted by SuedodeuS
DF barbarians have Gigantism as part of the template. And yes, I'd say he did eat his grits. Along with the plate. And part of the table.
But SM 0 is an option for Gigantism, for those of you who want six foot six Barbarians. ;)
__________________
...().0...0()
.../..........\
-/......O.....\-
...VVVVVVV
..^^^^^^^

A clock running two hours slow has the correct time zero times a day.
Captain-Captain is offline   Reply With Quote
Reply

Tags
art

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 03:22 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.