08-03-2010, 06:40 PM | #31 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Improving basic attributes cheaply: ST!, DX!, IQ!, HT!
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Just like an Elf with DX 10 has a disadvantage compared the Elven Racial trait they bought. (or No MajgerY if you want a non stat example) |
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08-03-2010, 06:45 PM | #32 |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: Improving basic attributes cheaply: ST!, DX!, IQ!, HT!
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08-03-2010, 06:47 PM | #33 |
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: Improving basic attributes cheaply: ST!, DX!, IQ!, HT!
I'm going to ignore that, since you're not making any sense and don't seem to have read what you quoted from my post.
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08-03-2010, 06:52 PM | #34 | |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Improving basic attributes cheaply: ST!, DX!, IQ!, HT!
Quote:
IQ! 11 is not disadvantage to IQ10.. but IS compare to IQ11 the exact say way have you buy off part of racial templates you don't want IS a disadvantage |
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08-03-2010, 06:53 PM | #35 |
Join Date: Aug 2004
Location: Nashville, TN
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Re: Improving basic attributes cheaply: ST!, DX!, IQ!, HT!
Got it. Realistic, not the way the rules actually read. :bseg:
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08-03-2010, 06:57 PM | #36 | ||
Join Date: Dec 2007
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Re: Improving basic attributes cheaply: ST!, DX!, IQ!, HT!
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Quote:
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08-03-2010, 07:15 PM | #37 | ||
Join Date: Jan 2005
Location: Stuttgart, Germany
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Re: Improving basic attributes cheaply: ST!, DX!, IQ!, HT!
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;p Quote:
If you have Will 11 and Per 10 and IQ! 10 does that mean your Per 10 is a disadvantage just like your IQ! 10 is a disadvantage since you have Will 11? If you buy up your Basic Speed does that mean your DX! is a disadvantage? If you buy up your HP does that mean your ST! is a disadvantage? If you buy up your FP does that mean your HT! is a disadvantage? |
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08-03-2010, 07:18 PM | #38 |
Dog of Lysdexics
Join Date: Oct 2004
Location: Melbourne FL, Formerly Wellington NZ
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Re: Improving basic attributes cheaply: ST!, DX!, IQ!, HT!
if your Talking about an IQ+1 Race yes!
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08-03-2010, 07:32 PM | #39 |
Join Date: Aug 2004
Location: Dobbstown Sane Asylum
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Re: Improving basic attributes cheaply: ST!, DX!, IQ!, HT!
<MOD>
Keep it civil, guys. This is getting a bit heated for some of you. It's just a game preference issue. Deep breaths. And if someone says something that makes you want to ignore it, please do so. That's a mature choice. But note that responding to it by telling them you're ignoring it is about as far from that as humanly possible. </MOD> I don't see why this is a debate, anyway. This issue boils down completely to "GM's call." I'd allow it as a GM, but I have no compelling arguments to present other than, "I'd allow it as a GM." This is basically tied to the GM's option on enforcing disadvantage limits and how s/he treats disadvantages in play. There are no explicit rules permitting or forbidding someone buying up "DX!", except for those on pp. B16-17 which restrict the degree to which secondary characteristics can deviate from attributes in a realistic game.
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08-03-2010, 07:33 PM | #40 | ||
Join Date: Dec 2007
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Re: Improving basic attributes cheaply: ST!, DX!, IQ!, HT!
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Tags |
attributes, development, point cost, raw |
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