02-07-2010, 09:00 PM | #11 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Tactical reloads of shotguns
Quote:
But under 'Internal Magazines' on HT p. 87, Fast-Draw (Ammo)* does not reduce the time by one second per shell or cartridge, as I'd expect, but instead provides a small bonus to the total time required. So you can't use the rules for Readying two shells at the same time unchanged in conjuction with those rules. *Which is usually at TL 6+ considered the skill of retrieving a magazine or cartridge as a free action and not as a Ready action.
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02-07-2010, 09:00 PM | #12 | |
Join Date: Oct 2004
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Re: Tactical reloads of shotguns
Quote:
If you already hold three shells in your hand and then reload, it takes two seconds to load all three with a Fast-Draw roll, or three seconds without the roll. |
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02-07-2010, 09:06 PM | #13 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Tactical reloads of shotguns
Quote:
I want to know how to use Fast-Draw (Ammo) to load a shotgun with an internal magazine really quickly, even if that takes penalties to the roll. Yes, I could just use the Quick Reload Perk from Gun-Fu, but that's thoroughly cinematic. With that, it takes 1 second to load any weapon with an internal magazine up to its full capacity, whether that is a hunting legal shotgun with 2 shells in the magazine or a 17 shot Winchester lever action. I can't even imagine how anyone would load a Winchester '73 with seventeen cartridges in one second.
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02-07-2010, 09:10 PM | #14 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Tactical reloads of shotguns
Quote:
So would it be allowable to use Fast-Draw (Ammo) at -6 to draw four shells at once and then proceed immediately to loading with the shells in your hand? Meaning that with a successful roll, you might load them all in three (two?) seconds? Or if that's double-dipping, what about just using Ready to retrieve a handful of shells before beginning to load the gun? It seems that this would nearly always be faster than using the time given on p. 87.
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02-07-2010, 09:17 PM | #15 |
Join Date: Oct 2004
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Re: Tactical reloads of shotguns
Er, "a successful roll always shaves at least one second off the reload time" is exactly consistent with what you see in HT; in fact we are more generous in HT than what Basic Set would lead you to believe, given that the 3i for a 5 shot pump is 15 seconds, and with Fast-Draw it would be 10 seconds. You can do the same in HT in only 8 seconds, if loading one shell at a time.
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02-07-2010, 09:22 PM | #16 |
Join Date: Oct 2004
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Re: Tactical reloads of shotguns
Yes, it would. That's what some shooters at the range or in sports competitions do. The one-at-time method (as in HT) is what a lot of cops are trained to do -- shoot one, load one. Filling the gun tactically as you move and find cover, etc. However, for a trained shooter, grabbing a handful and shoving them in is possible, and faster as you point out. It's problematic, though. You can't hold the gun with your hands full of shells, can't open doors, key a mic, etc. It's a tactical trade-off. This should be at DX penalty, or require DX rolls and so forth. Dropping stuff is a free action, so if you need to shoot, just drop your ammo and get both hands on the gun. Of course, then you may run out of ammo if you keep that up.
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02-07-2010, 09:24 PM | #17 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Tactical reloads of shotguns
Quote:
It seems that a metagaming PC, or just one who expected to have to shoot each second and therefore declared his actions only one second in advance, would have a benefit. And could load his six shot gun in 6 seconds total, since he would always benefit from the Fast-Draw (Ammo) reduction per second. It's just strange that the skill helps more if you game out the reloading sequence turn by turn than if you abstract it.
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02-07-2010, 09:25 PM | #18 | |
Join Date: Mar 2006
Location: Iceland*
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Re: Tactical reloads of shotguns
Quote:
I guess I'm looking for rules on the DX penalty, DX rolls and/or Fast-Draw (Ammo) rolls here.
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02-07-2010, 09:47 PM | #19 | |
Join Date: Oct 2004
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Re: Tactical reloads of shotguns
Quote:
After reloading an empty gun, one has to work the action. Then (depending on the weapon and it's controls and your training) you have to ready the weapon. There's your eight seconds. That's typical of the cradle-the-gun-with-off hand-and-load-with-your-strong hand method most hunters use. Yes, it's slower and not very smart in comparison to topping up one at a time. Tons of variations out there and one could hardly expect to see all of them in HT covered in loving detail. |
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02-07-2010, 10:42 PM | #20 | ||
Join Date: Mar 2006
Location: Iceland*
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Re: Tactical reloads of shotguns
Quote:
If the intent was otherwise, I think the section could use a re-write. Quote:
Loving detail. ;)
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Tags |
gun-fu, guns, high-tech, reloading, shotguns |
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