08-25-2019, 08:16 PM | #11 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
Trelane was overtly a confused child. Why must his words on Earth history that we know is askew be taken at face value?
He could easily have mixed up all sorts of periods making any single statement about his aesthetic incomplete at best.
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08-26-2019, 12:17 AM | #12 |
Join Date: Dec 2007
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
Trelane's confusion is beside the issue. It is Kirk and Spock's confusion that contradicts the typical dating of Star Trek.
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08-26-2019, 05:52 AM | #13 | |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
Quote:
The issue is simply that the producers hadn't established exactly when Star Trek took place, so various writers sometimes slipped in their own ideas. Consistent world-building was not a point of the original Star Trek series; the Federation, Starfleet, and Earth of the future were just a scaffolding on which to hang various plots and ideas. |
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08-26-2019, 07:43 AM | #14 |
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Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
Okay, it has been a while since I saw that episode. But still, Kirk's knowledge of history shouldn't be taken for expert, right?
I certainly agree that Star Trek often tossed out science well known in the 60s for story or writers' ignorance and misunderstanding of scale.
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08-26-2019, 09:19 AM | #15 | |
Join Date: Aug 2004
Location: Ronkonkoma, NY
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
Quote:
I don't see how this can be interpreted any other way. "The period," the decor of Trelane's house, is what might be seen by a powerful "viewing scope" nine hundred light years away, because it took the light nine hundred years to get there. We've taken this topic off track, though. Suffice it to say that later Star Trek fixes the timeline rather firmly, and any aberrations in the original and animated Star Trek series must simply be considered apocryphal. According to the philosophy of this topic, I wouldn't worry about it. Don't copy the Star Trek timeline, just create your own. Or don't! To really recreate the original Star Trek feel, maybe just create the vaguest of outlines for your history that you can hang adventure seeds off of. |
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08-26-2019, 04:51 PM | #16 | ||
Join Date: Dec 2012
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
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In the Psi Trek setting, I'm thinking that in most cases, the psychic connection is below the level where it's noticeable in-game most of the time, unless you're doing something specific that requires it. Quote:
Do we have any consensus on whether we want to just create a new timeline for the 'Genetics Wars' (or whatever we end up calling them), or use something based on TOS , or TNG? Do we want to further discuss that? EDIT: I don't really expect us to have a consensus on this yet, but I'd really rather we were discussing that, instead of going in circles around the unfortunate fact that most American TV writers have historically not cared about continuity anywhere near as much as fans do.
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08-26-2019, 09:47 PM | #17 | |
Join Date: Dec 2006
Location: Meifumado
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
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Instead, focus on what you want to see in the current day of the setting first, then you can think about what things in the timeline might be necessary to get there. (That is, if you end up *needing* a detailed timeline.)
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08-27-2019, 01:43 AM | #18 |
Join Date: Feb 2011
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
Let's consider the purpose of the genetics wars in the first place -- I believe they mainly serve to explain why no modern states are dominant parts of Earth politics, and to establish the end of modern economic systems.
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08-27-2019, 10:51 AM | #19 | |
Join Date: Dec 2012
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
Quote:
The degree of devastation probably varies widely, but as I don't have ATE right now (and am short on funds), I don't intend to go into a lot of detail about that. The basic idea is that there are a few places where things are actually going fairly well at the local level, people are able to feed themselves and even have some luxuries, they have some regular trade between settlements, and they can almost pretend that The End of the World never happened. There are places that are like Bozeman in the ST: First Contact movie, which is not as good but still not horrible, and then there are places that look like Mad Max or the trial scene from Encounter at Farpoint, and so on, all the way down to places where basically everything is dead, and travelers go around them. Whether humanity drags ourselves out of the hole on our own, or get aliens helping, is another matter that should probably be considered. A thought on the 'young supermen' that the show didn't go into: The physical traits that they have in Space Seed don't do a good job of explaining how they seized power in a modern society. Strength and durability are really not enough. My current thinking is that the geneticists stumbled onto a combination of genes that gave the young supermen high levels of the Smooth Operator talent, and possibly a few others, at the cost of lots of nasty mental disadvantages. They might or might not be much smarter on average than normal humans, but the most effective of them are individually very smart - so, IQ 12 or higher for those individuals, with Smooth Operator 3 or 4. Probably a few other mental advantages, like Eidetic Memory and Lightning Calculator. Might post a suggested template later on. Thoughts?
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Warning, I have the Distractible and Imaginative quirks in real life. "The more corrupt a government, the more it legislates." -- Tacitus Five Earths, All in a Row. Updated 12/17/2022: Apocrypha: Bridges out of Time, Part I has been posted. Last edited by Prince Charon; 08-27-2019 at 10:55 AM. |
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08-28-2019, 09:42 PM | #20 |
Join Date: Dec 2007
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Re: [Psionics] [Space] Psi Trek - Worldbuilding
Any World War III would accomplish that purpose. If you had to put a purpose to the Eugenics Wars in particular, is that they establish why the future has minimal genetic engineering. In fact originally the Eugenics Wars and World War III seem to have been different events.
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