07-31-2021, 03:40 PM | #821 |
Join Date: Sep 2005
Location: Canada
|
Re: DreadStormers [IC]
Daymar addresses Nijothu, "Daymar, it's time for you to go with Pothi. I notice our name tags must have gotten switched in the laundry, so we can just swap those and get about our day."
__________________
Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
08-02-2021, 08:23 AM | #822 | |||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: DreadStormers [IC]
Quote:
"Lets get those clothes sorted out, shall we? I don't know what's wrong with me today. He goes to the washroom to change" Quote:
Thibi needles her about her "officer" again. How long will she sleep for? Quote:
By "Nav-Cheif", I take it that you mean Commander Zybo rather than the ranking NCO over navigation?
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
|||
08-02-2021, 03:44 PM | #823 |
Join Date: Sep 2005
Location: Canada
|
Re: DreadStormers [IC]
Daymar is relieved this seems to be going as well as could be expected. He follows 'Daymar' to the washroom, swaps clothing with him, and then sends him off with Pothi, thanking him for his help. He then goes to find Kivu, and assume his new identify as 'Nijothu'.
__________________
Secret: Not a Gnome. (Actually a Dwarf with Dwarfism). |
08-02-2021, 04:37 PM | #824 |
Join Date: Nov 2016
|
Re: DreadStormers [IC]
Yes, as a follow-up to Zybo's requests. But if with the savoir-faire roll it is more appropriate to ask the NCO (and also makes sense), let's go to the NCO.
__________________
- 画龍点睛。Hide。 |
08-03-2021, 06:47 AM | #825 | ||||
Join Date: Jan 2014
|
Re: DreadStormers [IC]
Quote:
Quote:
I'll sleep for... hm, 6 hours. That should mostly be from "break" shift, and put me a little into "sleep" shift. So next would be to make the fake pills. Quote:
Quote:
(OOC: I accidentally used the wrong dicelog) Last edited by TGLS; 08-03-2021 at 07:07 AM. |
||||
08-03-2021, 02:53 PM | #826 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: DreadStormers [IC]
Quote:
Its going to be a long day... though its nice to be out of the hyperdrive room, where everyone is working fast as they can and is super stressed. Unless Daymar is slacking off for the next 8 hours, he'll take 1 FP from working two shifts back to back until he can rest properly. Quote:
Hua succeeds at making the poison pills and placing them
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
||
08-03-2021, 04:59 PM | #827 |
Join Date: Jan 2014
|
Re: DreadStormers [IC]
Placing them? Maybe I was terse or unclear or skipped a step. After making the pills I went to go and case the brig, to find a time where I could jump the guards/determine who's being imprisoned there to ensure none of them are Botha.
|
08-03-2021, 08:20 PM | #828 | |
Join Date: Nov 2016
|
Re: DreadStormers [IC]
Quote:
Did Pacifica get any requests from Zybo? Out of curiosity, are the ship’s sections modular? Can you for example remove and leave a section behind, as if the ship was made of interlocking bricks? I am wondering about the prisoner relocation procedure, handcuffing a whole section sounds troublesome, controlling them with a virtually limited number of security troops might prove a challenge if they (for some reason) rioted.
__________________
- 画龍点睛。Hide。 |
|
08-04-2021, 09:27 AM | #829 |
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: DreadStormers [IC]
Ok, the pills are just made. For some reason I thought you were placing them.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
08-04-2021, 09:36 AM | #830 | ||
Hero of Democracy
Join Date: Mar 2012
Location: far from the ocean
|
Re: DreadStormers [IC]
No
Quote:
Quote:
They plan to deputize a few sections you trust and empty the other folks out of the living quarters while the section is asleep. Then they will take the target engineers out of the compartment one at a time in a manner that hopefully precludes mind control. If they riot, the plan is to either shoot them or lock down the section and gas/starve/aphixiate/hold them. They are either traitors or compromised. Their families will be told they died fighting a dreadstormer, which is a heroic death. No, they are not aware that Hua has disabled 90% of the armory they would use for deputizing.
__________________
Be helpful, not pedantic Worlds Beyond Earth -- my blog Check out the PbP forum! If you don't see a game you'd like, ask me about making one! |
||
Thread Tools | |
Display Modes | |
|
|