05-06-2013, 10:04 AM | #11 | |
Join Date: May 2005
Location: Lynn, MA
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Re: Vampiric Regen Aura
Quote:
"Leech 1 costs 25 points; successive levels cost 4 points apiece. For example, to drain 10 HP per second requires Leech 10, which costs 25 + 9 X 4 = 61 points." And I think it's just more balanced to say if you can drain N HP, you need Leech Level N |
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05-06-2013, 10:06 AM | #12 | |
Join Date: Aug 2007
Location: Rochester, MN
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Re: Vampiric Regen Aura
Quote:
Not trying to be argumentative, just trying to understand the reasoning. |
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05-06-2013, 10:13 AM | #13 | |
Join Date: May 2005
Location: Lynn, MA
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Re: Vampiric Regen Aura
Quote:
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05-06-2013, 10:18 AM | #14 |
Join Date: Oct 2004
Location: Italy, Molise, Campobasso
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Re: Vampiric Regen Aura
What about leaving the damage alone and just limit the healing?
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The Reward Is The Journey |
05-06-2013, 10:35 AM | #15 |
Join Date: Aug 2007
Location: Rochester, MN
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Re: Vampiric Regen Aura
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05-06-2013, 10:38 AM | #16 |
Join Date: Aug 2007
Location: Rochester, MN
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Re: Vampiric Regen Aura
Would it be worthwhile to consult Kromm or RPK on this one? I've never contacted them before, so I'm not familiar with the protocols involved. Can I just PM either a polite question?
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05-06-2013, 10:56 AM | #17 |
Join Date: May 2005
Location: Lynn, MA
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Re: Vampiric Regen Aura
Yep, they are fabulous about this sort of thing! Just ask away!
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05-06-2013, 11:07 AM | #18 |
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Vampiric Regen Aura
One has to treat Leech like Innate Attack here and simply have it inflict its injury on everyone affected. Healing should be proportional to total HP robbed. However, note that Leech has an innate limitation: "You can only affect one victim at a time." Even if you're some 100-armed super-grappler, you cannot grab 50 victims and use Leech on them all; and even if you have Extra Attack 19, you cannot zap 20 people with Leech (Malediction 1, +100%; Ranged, +40%) to drain them. This is intrinsic to the advantage itself, not to its means of delivery – Leech can only process one HP stream at a time. To get around that, you would need Cosmic, +50%.
Even leaving off Ranged, look at the sheer expense of Leech with Area Effect 1, +50% (you can't add Emanation, -20% to get points back, as Leech without Ranged has no range in the first place), Cosmic, Multiple victims, +50%, and Malediction 1, +100%. That's +200%, or 75 points + 12 points/level. I think that's rather hard to abuse.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
05-06-2013, 11:14 AM | #19 | |
Join Date: Aug 2007
Location: Rochester, MN
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Re: Vampiric Regen Aura
Quote:
Now I get to go back and adjust some builds to remove Emanation and include Cosmic... |
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05-06-2013, 11:20 AM | #20 | |
Banned
Join Date: Aug 2004
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Re: Vampiric Regen Aura
Quote:
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Tags |
area of effect, auras of power, leech, malediction, multiple victims, ranged |
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