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Old 11-09-2023, 10:58 PM   #721
RyanW
 
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You can get some mileage out of combining two genres that aren't usually thought of as easily compatible.

Lassos & Leprechauns
When blight and famine hit the Emerald Isle, it wasn't just the human population that was forced to leave. The Tuath Dé and the Fomori also transplant their ancient rivalries and the Otherworld portals to the new frontiers over the sea. How will the untamed American West react to the supernatural powers of ancient Ireland?
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Old 11-10-2023, 11:53 AM   #722
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How will the untamed American West react to the supernatural powers of ancient Ireland?
With puzzlement, as the supernatural giants from under the sea face quite a long hike in appalling dry conditions before they get to Tombstone, Arizona. At least it wasn't Dodge City, Kansas.

Sometimes Fomor are said to come from under the earth, rather than under the sea. That version would probably be better.

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Old 11-14-2023, 03:05 PM   #723
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With puzzlement, as the supernatural giants from under the sea face quite a long hike in appalling dry conditions before they get to Tombstone, Arizona. At least it wasn't Dodge City, Kansas.

Sometimes Fomor are said to come from under the earth, rather than under the sea. That version would probably be better.
Set it in California rather than Arizona or New Mexico. The gold rush is probably a good time frame to pick, even if that is a little earlier than most old west stories.
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Old 11-14-2023, 05:17 PM   #724
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The gold rush is probably a good time frame to pick
... and leprechauns do have those pots of gold.
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Old 11-15-2023, 07:07 AM   #725
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If you haven't read the Bedlam's Bard series (starting with A Knight of Ghosts and Shadows by Mercedes Lackey and Ellen Guon), which is pretty much this idea in the modern day, you might find it helpful.
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Old 11-17-2023, 11:58 AM   #726
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Keys of Creation

Long ago, the powers of creation were given to men, in the form of a glorious scepter of divine materials, pulsing with the power to craft the landscape of planets and planes with a mere thought. Mountain ranges, moons, nations, and species were but its play things. A stray thought could alter history, slay nations, doom millions to generations of hunger, or create a plague.

It was too much for one man to bear, and too much for one man to protect, and so it was given to a being of perfect judgement, free of stray thoughts and emotions, placed in stasis, who can only be called forth once every ten years at a handful of locations when the stars are right. The ritual requires three Divine Golden Keys, granted to three powerful mortal kings, who must all present their key before summoning the being of perfect judgement.

For the first 200 years, the keys were the object of grand wars, crusades, conspiracies, wizards, thieves and megalomaniacs. And yet the destruction was less than that wrecked by the septer when it was in the hands of a mere mortal. Every 10 years, the three holders of the keys negotiated changes to the world, wiping out their foes, making a grander and grander world, more shaped to their wills. But the reshaped world was not grateful, but covetous, always rebelling against the kings and grasping for the keys themselves.

And then one key was lost. Its keeper had made many fakes, and in the end, mistook a fake for the true key. The two remaining keys remained symbols of power and authority, and even grant their keepers strength, longevity, and force of will, but without the third key, the wars, bloodshed, and constant upheaval stopped.

But now, someone has found the third key. They need the other two keys stolen at the same time, before anyone else figures out the keys hold the power of creation again. And they're going to need help...
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