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Old 04-22-2023, 08:12 PM   #9
GURPS Fox
 
Join Date: Jun 2020
Default Re: How to Stat Ghost in the Shell Style Hypervelocity Ammunition

Quote:
Originally Posted by The_Ryujin View Post
Multiply damage and range by 1.1, cost by 1.5. they're probably at lest APHC, add AD (2) and reduce pi damage down one category, cost 2. For my write up I used a hypothetical Armor Piercing Dense Cored round triples cost but does everything that APHC does and increase damage by 1.2.
So, what would APHC rounds look like in GURPS 3e, or am I overlooking that it possibly shares the definition of APCR?
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