02-01-2012, 09:41 AM | #41 | |
Join Date: Jun 2006
Location: Spain —Europe
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Re: What do YOU use to play GURPS online?
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"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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02-01-2012, 09:45 AM | #42 | |
Join Date: Aug 2004
Location: North Yorkshire, UK
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Re: What do YOU use to play GURPS online?
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(For example, on my Windows 7 setup I have a digital USB microphone and headset. Sounds playing on my machine are handled through my soundcard. These are different devices, and Windows can't handle mixing those two devices together. I've tried all sorts of arcane attempts at a solution, including using software patchboards to try to send the output from one into the input of the other, etc. The Mac handles this sort of thing better, I think.) Graham
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Free GURPS tools for Fantasy Grounds at www.spyke.me. |
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02-01-2012, 10:01 AM | #43 | |
Join Date: Feb 2007
Location: New York City
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Re: What do YOU use to play GURPS online?
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We've been using it for about 3 years too. I have not noticed the Action/Horror problem though. :) |
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02-01-2012, 10:23 AM | #44 |
Join Date: Sep 2004
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Re: What do YOU use to play GURPS online?
I'm running the Chrome browser in Windows with the latest Flash update.
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My hovercraft is full of eels. |
02-01-2012, 10:41 AM | #45 | |
Join Date: Aug 2004
Location: North Yorkshire, UK
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Re: What do YOU use to play GURPS online?
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I've posted the issue on the forum over at iTT. Graham
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Free GURPS tools for Fantasy Grounds at www.spyke.me. |
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02-01-2012, 03:51 PM | #46 | ||
Join Date: Jun 2006
Location: Spain —Europe
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Re: What do YOU use to play GURPS online?
Quote:
Quote:
__________________
"Let's face it: for some people, roleplaying is a serious challenge, a life-or-death struggle." J. M. Caparula/Scott Haring "Physics is basic but inessential." Wolfgang Smith My G+ |
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02-02-2012, 01:36 AM | #47 |
Join Date: Aug 2004
Location: North Yorkshire, UK
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Re: What do YOU use to play GURPS online?
Battlegrounds can as well, but here with iTT I'm talking about the tools to be able to set up and control a whole 'soundscape', with random elements, looping, full control over the volume of each element of the sound landscape, and the ability to trigger additional sounds as required. Soundscapes can be associated with individual maps or backdrop screens, and can crossfade as you move from one to another. Individual sounds can also be triggered from tokens.
It's the fact that this mixing capability is built in that I find impressive. Graham
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Free GURPS tools for Fantasy Grounds at www.spyke.me. |
02-02-2012, 02:20 AM | #48 | |
Join Date: Aug 2004
Location: North Yorkshire, UK
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Re: What do YOU use to play GURPS online?
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They are a bit out of date, though, a point that was noted by James, the developer. Graham
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Free GURPS tools for Fantasy Grounds at www.spyke.me. |
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02-02-2012, 06:50 AM | #49 |
Join Date: Sep 2004
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Re: What do YOU use to play GURPS online?
I have two sound systems in my Windows XP computer: I have no problem with outputting to either.
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My hovercraft is full of eels. |
02-02-2012, 07:19 AM | #50 | |
Join Date: Aug 2004
Location: North Yorkshire, UK
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Re: What do YOU use to play GURPS online?
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It's my understanding that this is due to a basic limitation of Windows, though demonsbane's experience suggests that it may be dependent on hardware. Anyway, that's getting way off topic, and I think we explored it a couple of years back in another thread! Graham
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Free GURPS tools for Fantasy Grounds at www.spyke.me. |
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Tags |
virtual tabletop, virtual tabletops |
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