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Old 02-09-2022, 02:02 PM   #51
Christopher R. Rice
 
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Join Date: Jun 2006
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Default Re: Is it too easy to cast powerful spells with RPM?

Quote:
Originally Posted by qchap View Post
The thread was started because I wasn't sure if it's really so easy to gain such a high skill or I was missing something. Now I know that it is easy, and it is a problem (at least for me). So then I was just discussing how to fix it and now it's kinda solved.
Glad to hear it.

It is SO GOOD to see you posting again, SP! :-)
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Old 02-09-2022, 07:27 PM   #52
qchap
 
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Default Re: Is it too easy to cast powerful spells with RPM?

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Originally Posted by sir_pudding View Post
It does 20d damage. A character with a similar expenditure of character points (in Patron for example) could get, for example, an RPG-7 for slightly less than the cost of that +4 grimoire. It does 6dx5(10) cr ex plus 7dx2 cr ex (so 24d more, at 66x the range, and it can hit multiple targets). It also could be reasonably acquired within a day, and it only takes four seconds to reload.
In the setting I was thinking about it's not so easy to get to RPG-7 amounts of damage. In an ordinary medieval fantasy it's off limits too.

But I see your point, maybe I was concerned more then I should.
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Old 02-09-2022, 08:32 PM   #53
Christopher R. Rice
 
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Default Re: Is it too easy to cast powerful spells with RPM?

RPM tends to "look" bigger than it is. It's why you cut it up into pieces with the knife and fork so it's more edible.
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