08-21-2012, 12:26 AM | #11 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Some admittedly contraversial GURPS questions.
Yeah I was expecting another hiking or dodge thread or maybe something about preventing character death by GM fudging. That's controversy in these here parts. Although now I am a little curious what game the OP normally plays that is so much more complicated and realistic.
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08-21-2012, 01:03 AM | #12 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Some admittedly contraversial GURPS questions.
Quote:
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Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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08-21-2012, 03:31 AM | #13 |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Some admittedly contraversial GURPS questions.
This not an official statement on forum policy (for that, contact Kromm and the others higher-ups), but the questions of Addictions and drugs have come up before, and I don't remember any locks/deletions. It is, however, important to avoid political issues (such as arguments for changing drug laws in either direction), because they often end in flames.
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08-21-2012, 03:39 AM | #14 | |
Untagged
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
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Re: Some admittedly contraversial GURPS questions.
Quote:
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check. |
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08-21-2012, 10:23 AM | #15 | ||
GURPS Line Editor
Join Date: Jul 2004
Location: Montréal, Québec
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Re: Some admittedly contraversial GURPS questions.
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— My $0.02 is that this is an area where you probably want to stick to the rules as written: Addiction (p. B122) and Addictive Drug (pp. B440-441) . . . and yes, I know that the wording is misleading, as both encompass hallucinogens (not addictive) and omit alcohol (very addictive). The rules are good enough. Digging deeper might not be healthy for people who are at risk (the line between "I'm finding out more" and "I found out too much" is invisible in some places), and, beyond that, is liable to raise the sorts of hot-button issues that sidetrack otherwise-good discussion. I'm with the people saying that if you want to make drug use and withdrawal more interesting in a game, you might want to tack on more afflictions and mental disadvantages. Beyond that, just make the adventures interesting: instead of portraying all drug dealers and users as Hollywood bad guys, and having addictions and overdoses lead to boring dice rolls, toss in scenes like Physician rolls to save ODing people, or using the heroes' social skills and Wealth to combat the addiction environment.
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Sean "Dr. Kromm" Punch <kromm@sjgames.com> GURPS Line Editor, Steve Jackson Games My DreamWidth [Just GURPS News] |
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08-21-2012, 10:50 AM | #16 |
Join Date: Nov 2008
Location: Yukon, OK
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Re: Some admittedly contraversial GURPS questions.
I am thinking the corruption mechanic for some hallucinagens could be interesting to add in.
Or a variant on that for drug dealers who get a penalty when selling and eventually start using.
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My GURPS publications GURPS Powers: Totem and Nature Spirits; GURPS Template Toolkit 4: Spirits; Pyramid articles. Buying them lets us know you want more! My GURPS fan contribution and blog: REFPLace GURPS Landing Page My List of GURPS You Tube videos (plus a few other useful items) My GURPS Wiki entries |
08-21-2012, 11:39 AM | #17 | |
GURPS FAQ Keeper
Join Date: Mar 2006
Location: Kyïv, Ukraine
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Re: Some admittedly contraversial GURPS questions.
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And for the record, one of the current characters (NOT players) in a game I GM is addicted to stimulants, so the topic is of some interest. |
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08-21-2012, 04:40 PM | #18 |
Join Date: Aug 2012
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Re: Some admittedly controversial GURPS questions.
I'm pleasantly surprised this thread's still here. I was expecting to be eliminated because of the questions re drugs in the real world and people worrying about the topic being too controversial.
Dealing with the situation I'm in it comes as a surprise not to have to dance around every little issue for various reasons. Couldn't use D&D due to the controversy of it being 'occult' or 'satannic', have to avoid this because it's offensive to some. Can't say that because some people consider it to be a violation of their religion, ad infinitum. Anyway I knew asking here was a long shot, but I appreciate every reply. The project was to teach troubled kids some sort of psychological things to help them. Personally I would teach them some real martial arts and even offered to put them in touch with my Sambo master but no, that was too controversial. There is a backup plan, so don't worry. Plan b is to have the psych types put me in touch with real current and former junkies for me, the RPG expert, to learn from and make up rules and effects for the drugs. Want to hear something funny? My cousin refused to take on any gamers for this project as she didn't want anyone directly working with the kids to see gaming as fun or a hobby. Yeah, yeah. I know, I groaned and rolled my eyes too. They wanted to avoid going to junkies for info for fear of someone claiming we were teaching kids to be addicts. So thanks for not blitting this thread and for all the replies. As of now my plan might be to use the rules mostly and have the psychs use the info they have from personal dealing with junkies as descriptive context. BTW, it was ok to have people with experience relating to drugs involved but not anyone with RPG experience. Sigh. |
08-21-2012, 05:09 PM | #19 |
Join Date: Aug 2012
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Re: Some admittedly controversial GURPS questions.
To give something back after asking for help here, may I present a general aid to GM's everywhere: The world's easiest plot hook. NSFW, does have a bad word, but is the easiest way to get a character into a plot.
https://sphotos-a.xx.fbcdn.net/hphot...91415006_n.jpg I just saw this on another board and may use it in a game soon. |
08-21-2012, 05:09 PM | #20 |
Wielder of Smart Pants
Join Date: Aug 2004
Location: Ventura CA
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Re: Some admittedly controversial GURPS questions.
Okay, I am a little disturbed by this. Gaming is a hobby. Therefore it must also be fun for us hobbyists. Why don't they want the kids to see gaming as a fun hobby?
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drug, drugs |
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