Steve Jackson Games - Site Navigation
Home General Info Follow Us Search Illuminator Store Forums What's New Other Games Ogre GURPS Munchkin Our Games: Home

Go Back   Steve Jackson Games Forums > Roleplaying > Play By Post

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 11-20-2020, 12:16 PM   #11
Hide
 
Hide's Avatar
 
Join Date: Nov 2016
Default Re: DreadStormers (OOC)

Hello,

I noticed these points you are talking about, GnomesOfZurich helped me noticing some of them. I made changes before you posted this review; I guess the character is better now, but I will elaborate on your comments and post the character again:

Mental ST was duplicated because I missed changing the name of the per based mental st to "PSI-observation".

Since I moved some CP to the skill pool, I overlooked the costs and had the thought my PSI powers added the 100 points, I realized this and changed it already.

After I noticed the missing CP on the PSI powers, I upgraded the PSI attack. I scrapped striking ST and increased the innate attack's damage output. I had to change the type of damage and to remove a "mundane" advantage to do so; but I think it is much better now.

I roughly conceive vibration sense as the ability to scan areas from a safe distance and also to fight in the dark. Something similar would be Halo's promethean vision. On the other hand, precognitive parry is based on the "mundane" trained by a master and danger sense advantages. So, I moved danger sense to PSI abilities and turned it into an alternative ability for vibration sense, it has an enhancement to keep its passive-reflexive nature (details on the character sheet).

Finally, you are right about the points for jobs; I lowered them when I raised IQ and forgot about that fact.

__________________
- 画龍点睛。Hide。

Last edited by Hide; 12-09-2020 at 12:31 AM.
Hide is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Fnords are Off
[IMG] code is Off
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:07 AM.


Powered by vBulletin® Version 3.8.9
Copyright ©2000 - 2024, vBulletin Solutions, Inc.